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Choose Champion Build:
- 5v5 Mid
- 3v3
Recommended Items
Spells:
Teleport
Ignite
Items
Ability Order
Transcendent (PASSIVE)
Syndra Passive Ability
Introduction
Q, well everything you do revolves around this max it first always. If you can keep four down you can shoot 7 balls with your ult.
W, Why at level four? Well it is handy, and hilarious and does very good damage, it is just not very helpful in keeping you alive or farming. I find that it is better at lvl 4 and maxed last.
E, At level two this gives you a combo stun and an ability to do multiple last hits if needed or push that ganker away and possible stun. (I tend to cast sphere than cast that instantly after by time it is down it will kick the ball and stun whoever you aimed at.
R, Good at initiation or ending. If you use it at start or half way through than use scatter the weak on the pile of balls to shotgun them with stuns.
W, Why at level four? Well it is handy, and hilarious and does very good damage, it is just not very helpful in keeping you alive or farming. I find that it is better at lvl 4 and maxed last.
E, At level two this gives you a combo stun and an ability to do multiple last hits if needed or push that ganker away and possible stun. (I tend to cast sphere than cast that instantly after by time it is down it will kick the ball and stun whoever you aimed at.
R, Good at initiation or ending. If you use it at start or half way through than use scatter the weak on the pile of balls to shotgun them with stuns.
This is where some Syndras muck it up. End up wasting all their mana on ball spamming. I use it to last hit only if there are multiple creeps to last hit and or i can get the enemy champ in the aoe otherwise I just float about and Last hit, and harass the enemy, Syndra's range is superb and she can keep others from the farm while she eats it up.
The best thing about Syndra is not only her great damage or her range, but the fact she has no casting time, she does not need to stop moving to cast. This is also one of the Harder skills to learn for some people. This makes it easy to set up a bowling ball stun with Q & E to a pursuing enemy as more often than not both spells will hit the enemy.
Bowling ball stun: Drop Q at your feet or at about half range of Scatter the weak (E) (max if needed)than in the same instant press E so the ball will go which way you want (facing direction matters)
Point blank BBS: Something to keep in mind, the BBS can be done even if the enemy is between you and the ball. If for example they are at your feet, and the ball is behind them if you hit scatter the weak, they will be pushed back into the path of the ball, which than will be sent flying stunning them.
Bowling ball stun: Drop Q at your feet or at about half range of Scatter the weak (E) (max if needed)than in the same instant press E so the ball will go which way you want (facing direction matters)
Point blank BBS: Something to keep in mind, the BBS can be done even if the enemy is between you and the ball. If for example they are at your feet, and the ball is behind them if you hit scatter the weak, they will be pushed back into the path of the ball, which than will be sent flying stunning them.
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