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Spells:
Teleport
Flash
Ability Order
Ionian Fervor (PASSIVE)
Irelia Passive Ability
Why And When
![](/images/spacer.png)
I can play Irelia solo top or in the jungle, with absolutely no problem in either area. I always end up carrying my team hard and dominating late game, and a friend of mine urged me to put up a guide. I have no idea how to write these things. I had him do the formatting for me.
I'll work on this more when I have time, but for now, I'll post the very basics.
![](/images/spacer.png)
![](/images/spacer.png)
If I'm going top lane i bring the usual
![](/images/spacer.png)
![](/images/spacer.png)
if I'm going into the jungle i bring the typical
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
For Jungling, I choose
![](/images/spacer.png)
![](/images/spacer.png)
Why I chose these Masteries
I choose mostly offensive masteries because
Irelia is an offensive champion, meant to be in the fray throwing damage. I took a little bit from the defensive tree to help my early game as well.
If jungling, I'd change the masteries to:
I choose mostly offensive masteries because
![](/images/spacer.png)
If jungling, I'd change the masteries to:
Why I chose these Runes
Precision
Fleet Footwork
Dark Harvest
Phase Rush
I chose these because I need the armor penetration to maximize my damage, the attack speed early really helps, and the resistances and defense are incredibly helpful against what COULD be a 1 versus 2 lane, I like to take all the mitigation I can with me without sacrificing any damage, so I have offense and defense relatively balanced.
I use the same runes to jungle as I do to solo top, except I replace the 6 penetration runes with more flat attack speed runes.
Runes
![](/images/new-guide/new-runes/precision.png)
![](/images/reforged-rune/fleet-footwork.png)
![](/images/reforged-rune/dark-harvest.png)
![](/images/reforged-rune/phase-rush.png)
![](/images/new-guide/new-runes/.png)
I chose these because I need the armor penetration to maximize my damage, the attack speed early really helps, and the resistances and defense are incredibly helpful against what COULD be a 1 versus 2 lane, I like to take all the mitigation I can with me without sacrificing any damage, so I have offense and defense relatively balanced.
I use the same runes to jungle as I do to solo top, except I replace the 6 penetration runes with more flat attack speed runes.
I start with a ![]() ![]() ![]() I go for ![]() ![]() ![]() ![]() ![]() |
space |
![]() ![]() ![]() ![]() ![]() ![]() The next item I try and go for is a ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
space] |
Alternate jungle build: I rush ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Keep in mind when ganking that it can be beneficial and advantageous for ![]() ![]() ![]() |
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