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Recommended Items
Runes:
Sorcery
Precision
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist
Spells:
Flash
Ignite
Items
Ability Order
Void Shift (PASSIVE)
Malzahar Passive Ability

Hello and welcome to my ![]() |
+ Very powerful mage. Deals a lot of damage.
+ Ultimate has suppress. Can NOT be cleansed. + ![]() + Can take out a high-valued target out of the fight. + Fantastic farming/lane pushing ability. + Not easy to counterpick. + Passive gives a better version of ![]() + Can 100-0 an enemy if you land the proper combo. |
- No escapes, easy to gank.
- Requires a few items to be successful. - Immobile. Can't help other lanes easily. - Heavily countered by ![]() - Can struggle against quick gap closers. - Can't build ![]() - DoT damage makes it hard to secure a kill around allies, a lot of your kills will be stolen. |
This is an absolute must with ![]() ![]() |
Also a must in my opinion. Incredibly useful to do the damage needed while channeling ![]() |
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![]() ![]() Q - ![]() ![]() ![]() W - ![]() ![]() ![]() ![]() E - ![]() ![]() ![]() ![]() ![]() ![]() R - ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |




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Your first item goal is ![]() ![]() ![]() ![]() |



![]() ![]() ![]() ![]() ![]() |




I usually build ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |





Most games you'll build at least one situational item. ![]() ![]() ![]() ![]() ![]() ![]() |







Here's an example of an end game build for a standard game. PLEASE REMEMBER, most games you will replace 1 or 2 of these items based on your lane opponent, enemy team composition, and how well you are doing throughout the game. Don't be afraid to grab an item of two off the situational list if you need to. |

These matchups are based on my personal experience. I did not listen to what the general population thinks is a counter or a difficult matchup. If a champion was not listed, I did not play against them enough to make a decent judgement. I will be adding video/.GIF examples periodically showing how to play against these champions. |
5/5 DIFFICULT MATCHUPS
4/5 HARD MATCHUPS
3/5 MEDIUM DIFFICULTY MATCHUPS

2/5 EASY MATCHUPS
1/5 EZPZ MATCHUPS
Generally speaking, ![]() |
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I wasn't going to include this section, but then realized that farming with ![]() ![]() ![]() ![]() ![]() ![]() ![]() When you want to hard-push the lane, make sure you land ![]() |
Warding is important for all champions, but I think it could be argued that it is even more important for Malz, since he is immobile and has no escapes other than ![]() |

Ward placement will change based on how the game goes. If you are winning and pushed towards the enemies' side of the map, you'll probably be warding deeper into their jungle, or vice versa. |
At level one, don't even worry about using ![]() ![]() ![]() ![]() ![]() ![]() |
As you continue to gain levels, you should try to occasionally hit the enemy. You can use ![]() ![]() ![]() ![]() Generally if you can get the enemy champion to 50% health by level 6-7, you will be able to go for the kill if you have the mana. If you get them low, but they are playing it safe, try to land ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
If your opponent starts getting aggressive with you, just back off and use ![]() ![]() |
For the most part your opponent will have to stay in lane due to your lane pushing ability. In the case that your opponent leaves lane, it is often more helpful to just push to the turret and make sure you do your MIA call.![]() ![]() The correct time to roam is when you've pushed your enemy back into their tower with a big minion wave with time to spare before the next wave arrives. If I'm roaming bot lane, I like to take the route behind dragon. This route is far less likely to be warded compared to the river. Same goes for top roam. I prefer to go behind the baron pit. |
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![]() ![]() ![]() If you and your team are pushing an enemy tower and they are sitting back on it, use ![]() |
It is often a good idea to SAVE your ultimate during team fights as it is easily interrupted, but it depends on the opposing team's comp. For example, if the enemy team has a ![]() ![]() |
Another strategy is to disrupt the enemy team's main engage. For example, if you see ![]() ![]() ![]() |
Remember... most of the time you want to save your ultimate until most of the crowd control abilities have been used. The end of the team fight is when ![]() ![]() |
Lastly, ![]() ![]() ![]() |
Always use ![]() ![]() ![]() |
My favorite trick to do with ![]() ![]() ![]() ![]() |
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Another thing to keep in mind is that you don't necessarily have to use ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Thank you to everyone who checked out my guide! I hope you found it useful. Comments & votes are greatly appreciated and help me a lot! |
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