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Runes: Poke
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Threats & Synergies
Jayce can all-in Teemo making him a threat while also having further Q range for pokes. Has a knock-back to disengage and reset after getting his trade or when blinded. BUT LOW ELO players are trash with Jayce. To help win the lane. 1.) Avoid Q pokes staying behind and away from minions (Q blast AOE) 2.) Avoid all-in trades, sneak in pokes when he steps up. 3) bait for ganks. stepping up will likely trigger an engage for an easy jungle clean up, but of course be careful. I go AP with ring start to try and out-poke/play, can go more defensive and submit the lane (fleet/grasp/corrupting)
Champion Build Guide
(For now, I'll focus Top lane)
"Low Elo" represents that I am not challenger, or even in the top tier of Diamond(*cough hard stuck Plat cough*). I am not "the best" Teemo claiming the best builds/strategies, but being in the TOP 10% and having over 2 MILLION mastery points should count for something. Anyone stuck in the depths can benefit from this.
I've been Bronze (THERE I SAID IT!), I've AFK split through Silver, I have muted all through Gold. I've been there.
With that being said, if my opinions contradict some 'High Elo' player feel free to disagree. I don't have it all figured out. My opinions are going to be based around my 'Low Elo' climbing experience which has worked for me and may require different strategies/playstyles than High Elo streamers.
One of the reasons I play Teemo is his versatility. It is up to you summoner. You can be the damage your team needs, or split to win against teams that aren't rotating properly.
My strategies should be used as a guideline of ideas that you can develop into your personal playstyle. If you don't want to play around cooldowns go on-hit, if you want to POP A MOFO go AP-burst. If you find yourself inting and getting flamed too much, try to add some defensive items (this is honestly the biggest elo change).
An example of something I PREFER is Fleet of Footwork. Definitely not the best rune, you sacrifice a lot of damage/pressure, but I am extremely comfortable with the sustain and movement speed to keep throwing pebbles while scaling items and gathering storm.
Be sure to read the NOTES for the builds to understand why each item/rune is preferred for certain situations.
-Triangle of balance (movement/dmg/CC)
-why Teemo?
-pros/cons
-shroom placement map
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