Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x
Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide
I didn't like this Guide
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Runes: Standard
Sorcery
Resolve
Spells:
1
2
3
Against burst/assassins
Exhaust
Flash
Items
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Gangplank
He just wins
Skarner
Shockingly good post 6, a good and friendly jungler to have
Synergies
Ideal
Strong
Ok
Low
None
Skarner
Shockingly good post 6, a good and friendly jungler to have
Champion Build Guide
Guten Tag
I am De****0 professional gold rank league of legends player who gets paid the big bucks to main top and jungle.
I have mained top for 2 seasons now and believe I have a grasp on what to do in the "boring" lane. Morde is one of my top champs and gets an incredible amount of work done. However he does take some getting used to as he is very clunky
Despite all this Morde is very fun and efficient at winning, but not always carrying games. He can carry a fight if left alone to wreak havoc, but that never happens.
His real power is in his pushing potential, Morde can clear very fast and with his ghost pals he can sweep a lane or turn a post-fight situation into a 4v6.
I have mained top for 2 seasons now and believe I have a grasp on what to do in the "boring" lane. Morde is one of my top champs and gets an incredible amount of work done. However he does take some getting used to as he is very clunky
Despite all this Morde is very fun and efficient at winning, but not always carrying games. He can carry a fight if left alone to wreak havoc, but that never happens.
His real power is in his pushing potential, Morde can clear very fast and with his ghost pals he can sweep a lane or turn a post-fight situation into a 4v6.
THE STRATEGY
Ok so hears the deal. Morde doesn't work and that's why he is so great. His W's sustain is nuts and when it's up he can constantly charge his shield. The longer one fights Morde the worse the situation gets. His Q starts off as good sustained damage but later becomes very bursty. His E keeps him alive and does solid damage. Morde does best in 1v1's inside of minions waves or giant teamfights (Especially around objectives). Morde is at his strongest with a few friends at his side and his ghost buddy is by far the most effective. Morde with a ghost is far more powerful than without, as it obviously gives him a W target it also charges his shield and steals health thanks to gunblade. Morde is very weak to being caught out so try to travel in a pack. Being positioned in a team fight is also very important, try to stay away from the major bursts, but at the same time be constantly doing damage to keep your shield up. Morde can be bursted, just like everyone else.
However Morde's crown jewel of teamfighting is his ult. the healing from it can revitalize you during a fight and the ghost it spawns gives you and immense boost in power. Not only does it give you an extra teammate it also gives you bonus health and AP(based on the targets). Ghosts also copy whatever passives the original had, this includes items.
However Morde's crown jewel of teamfighting is his ult. the healing from it can revitalize you during a fight and the ghost it spawns gives you and immense boost in power. Not only does it give you an extra teammate it also gives you bonus health and AP(based on the targets). Ghosts also copy whatever passives the original had, this includes items.
Early game
If your jungler wants to cheese an early dragon follow him.
Morde's early game is like a baby's first steps CRUCIAL
Poke hard with your E and shove/heal with your W. Morde is very weak to ganks due to his lack of mobility so ward often and keep and eye glued to the map. Early fights and trades are easy, stand in a minion wave with your W to soak up shielding and health. Your Q can be used to farm under tower of be charged on minions and comboed with flash for surprising burst. Ult doesn't do as much damage as you would expect so save it for closing off kills.
Morde's early game is like a baby's first steps CRUCIAL
Poke hard with your E and shove/heal with your W. Morde is very weak to ganks due to his lack of mobility so ward often and keep and eye glued to the map. Early fights and trades are easy, stand in a minion wave with your W to soak up shielding and health. Your Q can be used to farm under tower of be charged on minions and comboed with flash for surprising burst. Ult doesn't do as much damage as you would expect so save it for closing off kills.
Mid game
Snatch up towers when you can and always be responsive to dragons. Push with a friend, either a Ghost from the ult or the jungler. Morde has excellent pushing power, make use of it. Looking for minor scraps is a good way to pick up a ghost buddy, get some quick gold, or setup for drag.
Morde is the botlaners best friend around this time, pick up a pet dragon and roam bot to stomp the lane.
Morde is the botlaners best friend around this time, pick up a pet dragon and roam bot to stomp the lane.
Late game and teamfights
Stick with your team at all times and ALWAYS be looking for dragon. Don't pick fights or engage unless you have someone who can on your team (i.E malphite) Morde has excellent responses to engage. Wait for someone to start the fight and dominate it.
If you have flash up charge Q on the tanks then flash into the squishiest guy(Usually ADC) and bust them up with Q+R
If you have flash up charge Q on the tanks then flash into the squishiest guy(Usually ADC) and bust them up with Q+R
Matchups
Does fairly well outside the few listed above
Item notes
Gunblade's healing is crucial, rylais and liandrys synergize very well, but outside of that try whatever you think could work.
the MID lane
I typically pick Morde mid if i see a Zed or Yasuo because with exhaust Morde makes these clowns suffer, he doesn't have great matchups against most of the mages mid but against all melee mids he causes extreme distress, just be sure to have exhausts.
Spells
Tp is very important as it allows you to get to dragon easier, and a pet dragon is a demolished lane.
Exhaust against the fellas of mid lane is the instant "win fight" button.
ignite kind sucks as of late, but use it if you need some kill pressure
Exhaust against the fellas of mid lane is the instant "win fight" button.
ignite kind sucks as of late, but use it if you need some kill pressure
You must be logged in to comment. Please login or register.