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Recommended Items
Spells:
Teleport
Ghost
Items
Ability Order
Soul Eater (PASSIVE)
Nasus Passive Ability
Introduction

I can also mention that he has 2 very strong skills and one of them is called




Playing carefully with



Explanation:
A very good passive that gives Nasus the ocassion to keep his lane strong because of the lifesteal and very helpfull for massive farming if enemy is not near and you are on low health and also gives the ocassion of a tower kill because of

Cooldown: 8 / 7 / 6 / 5 / 4
Cost: 20 Mana
Physical Damage: 30 / 50 / 70 / 90 / 110 (+ 100% AD) (+3 [+6] per enemy killed by Siphoning Strike)
Active:

Explanation:
This is one of the skills that give


Range: 700
Cooldown: 15 / 14 / 13 / 12 / 11
Cost: 80 mana
Slow over 5 seconds from 35% to: 47% / 59% / 71% / 83% / 95%
Active:

Explanation:



Range: 650
Cooldown: 12
Cost: 70 / 85 / 100 / 115 / 130 mana
Initial Magic Damage: 55 / 95 / 135 / 175 / 215 (+ 60% AP)
Magic Damage Per Second: 11 / 19 / 27 / 35 / 43 (+ 12% AP)
Total Magic Damage: 110 / 190 / 270 / 350 / 430 (+ 120% AP)
Armor Reduction: 20 / 25 / 30 / 35 / 40
Diameter of AoE: 800
Active:

Explanation:
It is a nice skill but I suggest not using it while you are on your top lane and better use it in teamfights and others but if you use it try to combo with it by using your


Cooldown: 120
Cost: 150 mana
Health Gained: 300 / 450 / 600
Max Health to Magic Damage Ratio Per Second: 3% / 4% / 5% (+ 1% per 100 AP)
Total Max Health to Magic Damage Ratio: 45% / 60% / 75% (+ 15% per 100 AP)
Total Magic Damage Possible (to a single enemy): 3600
Total Bonus Attack Damage Possible (from a single enemy): 229.5
Diameter of AoE: 350
Explanation:
Here we are bigger and badder

Ok so we reached the point where ur on the field playing against another annoying enemy . By simply harrasing or not depends on your mood your enemy you're in advantage even because they will be affraid to do anything as u keep farming ur
Siphoning Strike until it becomes more Op than you'd ever think and defending yourself just by using
Wither to escape in bad situations or kill them .
Your passive will help you a lot keeping ur lane alive and making u a great farmer + that ur
Siphoning Strike will be too Op for your foe and you will be just safe from ganks.


Your passive will help you a lot keeping ur lane alive and making u a great farmer + that ur

Getting involved in teamfights is like fighting against some flyes because after you farmed well your
Siphoning Strike you are well known and feared in teamfights.
But comunicating and fighting isn't the only thing you must do you have to take care of theyr engager because if you caught him with
Wither he is dead and they will simply go in a teamfight of 4v5 means advantage for your team. Using
Spirit Fire is also usefull because it does few damage that will sure scare your enemyes because it is AoE and they just cant afford to loose too much hp in TF and then you can catch one of them in a bad lane position and
Wither them and sure kill for the team.
After teamfight is over your team could push towers , you musnt hesitate using your
Siphoning Strike on the towers because
Nasus is also considered one of the best pushers in the game because he can solo a tower within seconds

But comunicating and fighting isn't the only thing you must do you have to take care of theyr engager because if you caught him with



After teamfight is over your team could push towers , you musnt hesitate using your


Farming with Nasus is not as easy as it sounds because you must farm fast to get about a +250 +300 bonus damage on your
Siphoning Strikeand then you must go out in teamfights . But this is not the hard part the hard part may be the one that you must help in teamfights and you dont have enough farm to help out the team so that would lead you to an unconfortable situation because u must choose between farm or team and it's not hard to choose but I intend to belive that you would choose your team .
If you are in a bad situation with farm and have about +100 damage I suggest while teamfights are out to go and farm everything you can to get more and more damage so that you can recuperate what you lost on teamfights and others.

If you are in a bad situation with farm and have about +100 damage I suggest while teamfights are out to go and farm everything you can to get more and more damage so that you can recuperate what you lost on teamfights and others.
Ok I suggest you take in the majority of the cases only
Teleport and
Ghost because they are very utile.
Why
Teleport ?
It gives you self confidence and helps you win your lane easy because
Nasus doesn't wants to loose farm on top and if you are out of HP ( rarely)
Teleport could be a usefull spell to return you back to your lane just to help you not to loose farm / tower.
Why
Ghost ?
Talking about speed ..? Well
Nasus aint that great at this chapter so we decided to help him out with the quint of movement speed as u saw and with the
Ghost that will help him escape from ganks / bad fights or just to kill someone and then run away like a crazy dog .
Flash : A nice spell but it ain't for Nasus because the only thing that makes Nasus happy is
Ghost because he is a dog as we all know and dogs love speed.
Exhaust : I never picked it for Nasus but I taught it will be interesting getting involved in a teamfight and slow down 2 of your foes
Smite : Nasus does a great job as jungler because he isn't harassed on lane or ganked for his
Siphoning Strike farm he just farms and then ganks at lvl 2 with an easy
Witherthat slows enemy down enough just to give ur team a FB or a kill


Why

It gives you self confidence and helps you win your lane easy because


Why

Talking about speed ..? Well


Optional Spells






The enigmatic creature known as Nasus came to the League from a faraway world, and served as part of a vast and learned desert empire. There he was a respected and enlightened individual, having been made the Keeper of the Great Library. However, he was also part of a race of animalistic creatures that served as the rulers and protectors of the people. Unfortunately, there were others of his kind that believed they were more than protectors. They were under the egotistical delusion that they had ascended to become gods. War on Nasus's world was never more than a breath away, as these deluded others sought to enslave the people and establish a totalitarian sovereignty. In the midst of a heated battle, just as Nasus was about to slay his treacherous brother Renekton, he was pulled through the cosmos to a summoning circle in Runeterra.
At first angered that he had been taken just as he was about to cripple the enemies of his people, Nasus' advanced intellect won out when he heard the pleas for mercy from the summoners. He learned that Runeterra was also filled with its own brand of injustice. This danger was no less threatening than what he had fought against at home, and champions were needed to protect the people of this world. Heeding the call, Nasus chose to take his place in the League of Legends, knowing that his brothers and sisters would carry on the fight back home. These days, he is the Curator of the Sands, feeling most at home in the crumbling ruins of the Shurima Desert. However, recent disturbing news has reached the Keeper's ears - rumors that perhaps his brother had not in fact been left behind. If this were the case, the destruction of Renekton would quickly become Nasus' main priority, before this world too faces the threats of his brother's forked-tongue and endless ambition.
"The Curator of the Sands, though contemplative, is not to be trifled with."
At first angered that he had been taken just as he was about to cripple the enemies of his people, Nasus' advanced intellect won out when he heard the pleas for mercy from the summoners. He learned that Runeterra was also filled with its own brand of injustice. This danger was no less threatening than what he had fought against at home, and champions were needed to protect the people of this world. Heeding the call, Nasus chose to take his place in the League of Legends, knowing that his brothers and sisters would carry on the fight back home. These days, he is the Curator of the Sands, feeling most at home in the crumbling ruins of the Shurima Desert. However, recent disturbing news has reached the Keeper's ears - rumors that perhaps his brother had not in fact been left behind. If this were the case, the destruction of Renekton would quickly become Nasus' main priority, before this world too faces the threats of his brother's forked-tongue and endless ambition.
"The Curator of the Sands, though contemplative, is not to be trifled with."



Yes u heard it well the bad hamster came back and it's blind skill wont let Nasus farm also the thing is that Teemo is a range fighter and he is faster than






Hello




Repair and fix it mr. Robot it's time to get






Those guys are Nasus principal counters but we also have







Ok so if you want you could have a optional Rune choice
Runes used by me :
4x
Greater Glyph of Scaling Magic Resist
5x
Greater Glyph of Scaling Cooldown Reduction
9x
Greater Seal of Armor
9x Greater Mark of armor penetration
1x
Greater Quintessence of Movement Speed
2x
Greater Quintessence of Percent Health
Optional Choice :
8x
Greater Mark of Attack Damage
1x
Greater Mark of Critical Chance
3x
Greater Quintessence of Attack Damage or 3x
Greater Quintessence of Percent Health
9x
Greater Glyph of Magic Resist
Runes used by me :
4x

5x

9x

9x Greater Mark of armor penetration
1x

2x

Optional Choice :
8x

1x

3x


9x

I'd want to thank you guys and tell you that I'm very happy you watched this guide I hope you enjoy it and tell me if you feel I should make some changes to it or not this build helps a lot and it helped me a lot in my games and I decided to let you know it to see if it fits u and if it ensures you'r victory
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