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Introduction
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... | I'm Pants are Dragon, an ex-CHALLENGER solo queue player and substitute jungler for team Reality Check Gaming in the MOBAFire Challenger Series. I've been playing since the release of Nocturne, my first champion was Teemo and I grew in love with his champion select quote ("Captain Teemo on duty!") and ultimately the game. I actually didn't make my name, it was given to me by Riot! My old name was jlzzdragon and then Riot changed my name to this and I feel like I was trolled to oblivion, but at the same time I grew with great power, and from that day I knew I would be one of the best! |
For those interested, here's my summoner profile:

Aatrox is one of the deadliest carry junglers out there, his damage output early game is extremely high and is really difficult jungler to manage since he has to roam around the map with < 60% HP all the time.
Pros
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Cons
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Why attack damage? Why not attack speed? Aatrox already has 2 attack speed steroids (passive and ultimate) and his AD ratios are pretty decent. So since his passive gives him 50% more attack speed and his ultimate can give him up to 110% attack speed.
NOTE: Passive has been nerfed a bit early game and increase late.
Armor is essential on a jungler to survive throughout the jungle and also everything that is an NPC does physical damage, so this is an essential.
Magic resist to negate some damage from enemies with magic damage so you can survive longer in fights.

This mastery page is the best for any jungler who does a ton of damage, use this as you'll want to be bursting people and killing them faster. The longer they are alive the more chance of incoming reinforcements and survival potential. Aatrox brings a lot of damage to the place and either should take this for early game dominance or 9/21/0 for that Second Wind mastery.
Aatrox can handle this item since he has infinite sustain when under 50% health with his

This item also gives more early game presence and you don't have to suffice on buying

Once we achieve




So now you have some HP and resists, although it's a bit weird to put HP on Aatrox since his skills cost HP but we'll need HP anyways to survive. Also Aatrox's


Spirit visage scales really well with Aatrox as it gives him CDR, and his



If your feeling that your a team player though you should consider getting


NOTE: Do not get





Now your 6 item build is complete, once you get



Buying notes:
Complete



If you get to very very late game, replace boots with


Alternative Items
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This item is pretty good on Aatrox, making him a better exceptional duelist and can let him chase hard onto enemies. Also gives us more attack speed and the active on it has synergy with ![]() ![]() |
Last Whisperer | I've seen some Aatrox's get this item and have seen good results. But remember getting too much damage items could be bad depending on your team's situation (need a tank). I actually haven't tested this item whether I like it better than ravenous hydra or blade of the ruined king but I can see it working since Aatrox has pretty high skill base damage. |
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Pick this up if you don't feel like getting Randuin's Omen and they have a lot of auto attackers and they want to focus you (ex: tryndamere). |
Max W, then E, and then Q and always put a point into ultimate whenever you can.
So we max

Why do we max





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Blood Well (Passive)A passive that gives 30-55% attack speed when capped out, and the way it works is when you lose life from using a skill you gain HP for when you ressurect. This passive is what can make you do ballsy things with Aatrox when you want to gank or dive or soemthing. Usually you'll win in a 2v2 situation if you gank or counter gank since they can't really target you as you will just revive and you do a ton of damage. Also when you revive it synergizes with ![]() |


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Blood ThirstThis skill is what makes the enemy team need damage to kill Aatrox and live below 50% HP and if they don't focus him fast he'll just restore it back up since it gives 3x of what it says when below 50%, the AD ratio on this is pretty useless and this skill is usually used to heal up HP in the jungle or in team fights when your below 50% HP to restore HP. My mindset is only to use it when I'm below 50% or preparing to gank a lane, otherwise ![]() |

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Blood PriceThis skill is super powerful and what makes Aatrox's ganks strong, when it proc's on an enemy it will hurt and since you'll have a lot of attack speed you'll be proc'ing it much more than once and add on your ultimate to give even more procs. You'll want to have this on always when ganking an enemy even when your below 50% health and in the jungle you'll want to use it to farm creeps faster but once your below 50% switch to ![]() |

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Blades of TormentAatrox's only ranged skill, the reason we level it up 2nd is because of the base damage per point in it, which increases by 45 damage and also the slow duration increase per level is just a bonus. But also the cooldown on it can be decreased to 8 seconds. Even though its magic damage and we don't have any magic penetration it's still a better skill to level up than ![]() |

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MassacreAn ultimate that gives attack speed, increases Aatrox's attack range and a flat magic damage AoE. It's a decent ultimate considering Aatrox's kit where he's an auto attack champion who relies on ![]() ![]() |
I feel that Aatrox is one of the best carry junglers who excel at snow balling a game easily, with his high base damages and crowd control he should be ganking often. He also has infinite sustain in the jungle with his
Blood Thirst.
Jungling with Aatrox is very unique, as his kit is very weird in a way that you have to take some considerations. Alright so my mindset as Aatrox is when I'm killing creeps in the jungle I will use
Blood Price until I'm below 50% health, that's when I can get the 3x bonus healing from
Blood Thirst and then it works with efficiency. You'll want your passive to always be full while in the jungle as it gives you more attack speed which is needed to have fast clears in the jungle. Right before I'm about to gank a lane I will switch to
Blood Thirst and have about 60-70% HP before I gank a lane.
Aatrox is definitely a great skirmisher as the sustain damage and heal he gets from his
Blood Price/
Blood Thirst but he is definitely vulnerable to burst damage as he's always somewhat lower HP when going into a fight.
In a 2v2 situation Aatrox most of the time will come up on top as if they focus you, then you'll just revive with your passive and come back to kill them a bit. But if they don't focus you then you'll just beat them up.
When your passive is down though, you should be more cautious about making plays and fighting, since you'll be lower health than most junglers from doing your jungle. So make sure that you don't go in a situation where you have to die as this will set you back a bit.
Just remember that Aatrox's damage, burst, and sustained damage is high. And without his passive he's really fragile.
Ganking with Aatrox is pretty simple, you go in a lane and then try and get in range for
Dark Flight. Knock him up and always have
Blood Price on in a gank so you can kill him faster,
Blood Thirst is better in team fights. You don't have to knock him up but it helps a lot, even if you miss you still have your
Blades of Torment to slow him and catch up with him, once you get 1 auto attack and you have a red buff he'll have to blow an escape or you'll just end up destroying him. Once you get your ultimate it just adds more burst and damage to your ganks.
A counter gank from Aatrox is probably the scariest since he has burst and it allows him to get an easy knock up (since your ally should be baiting into you) and you'll just have the upper hand since they didn't focus you first and you got da damages.
Aatrox is a very good duelist, as he starts Doran blade and has an upper advantage from that. The only thing that can probably duel him and win I think is Lee Sin since he has a attack speed slow and has a lot of burst damage but other than that Aatrox should be able to duel most people.

Aatrox can sure tank the dragon real nicely, but he can't kill it because of the attack speed debuff and can actually die to it if he tries to solo it since thats also where his damage comes from. Make sure to have some DPS to take it down.

Jungling with Aatrox is very unique, as his kit is very weird in a way that you have to take some considerations. Alright so my mindset as Aatrox is when I'm killing creeps in the jungle I will use



Aatrox is definitely a great skirmisher as the sustain damage and heal he gets from his


In a 2v2 situation Aatrox most of the time will come up on top as if they focus you, then you'll just revive with your passive and come back to kill them a bit. But if they don't focus you then you'll just beat them up.
When your passive is down though, you should be more cautious about making plays and fighting, since you'll be lower health than most junglers from doing your jungle. So make sure that you don't go in a situation where you have to die as this will set you back a bit.
Just remember that Aatrox's damage, burst, and sustained damage is high. And without his passive he's really fragile.
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Always keep tabs on your blue buff/red buff and do them immediately or have some ward coverage so the enemy jungler doesn't steal it, he will steal your red buff (blue side) if you're ganking top and he notices you started there and it's 7:15 minutes and he's good. Some Junglers out there will not keep tabs on their buff, and at 7:15 if you know he started blue on purple side and you see him ganking top, that's a free blue for you. Little notes like these will make you a better counter jungler and player. |
Ganking with Aatrox is pretty simple, you go in a lane and then try and get in range for




A counter gank from Aatrox is probably the scariest since he has burst and it allows him to get an easy knock up (since your ally should be baiting into you) and you'll just have the upper hand since they didn't focus you first and you got da damages.
Aatrox is a very good duelist, as he starts Doran blade and has an upper advantage from that. The only thing that can probably duel him and win I think is Lee Sin since he has a attack speed slow and has a lot of burst damage but other than that Aatrox should be able to duel most people.

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When to do Dragon |
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- Bot Lane is dead/back. Reason: When doing dragon, it would be a 4v2 if they try to contest it.
- You see bot lane recall and your mid and bot lane help do dragon.
- Mid laner down. Reason: Mid is basically worth 1.5x of an ADC early game, because of the level advantage. So you have a clear advantage at dragon.
- You feel confident on doing it. You feel that the enemy team won't contest, feeling more powerful, etc.
Aatrox can sure tank the dragon real nicely, but he can't kill it because of the attack speed debuff and can actually die to it if he tries to solo it since thats also where his damage comes from. Make sure to have some DPS to take it down.
Mid game you should have either
Spirit Visage or
Locket of the Iron Solari. Unless the enemy team has high physical damage you should of built up to a
Randuin's Omen.
Time for you to lead your team to push towers, maintain control over dragon/baron and win. So always have a
Vision Ward on dragon. And if you feel real confident, do it on baron and try to secure it and estimate whether you should do baron or not (some of enemy team is around bot side, your grouped 5) etc.
Aatrox can literally tank the baron forever as long as he has the full attack speed bonus from his passive (which isn't hard to get) and having
Blood Thirst on, he can't solo it since baron reduces your damage by 50% so you'll need some help from your team mates to take it down. Also I think you need a bit of armor maybe around 80 armor.
This is where also the best team fights come alive, since everyone is around level 13 and multiple variables happen instead of late game where it's peel for carries.

Do this when your carries are behind their carries in items.
Assassinating the enemy's backline is easily, but assassin is a vague term so I'd like to use the term diver. Aatrox is pretty strong at killing squishies if he can get a few auto attacks in on them, but let's use
Caitlyn as an example. So you go in on her with
Dark Flight and use
Massacre +
Blades of Torment and maybe 1-3 auto attacks before she uses her
90 Caliber Net. Now she has created some distance from you and you both have your flashes up so flashing after her will not kill her as she can kite you. Unless you have another champion on her your not going to kill her by yourself, but you have zoned her from the fight for a bit so since your gap closers are down you should attack the nearest person near you and use
Blood Thirst /
Blood Price depending on the situation (need to get some health / need to kill).

Do this when your carries are ahead of enemy carries.
Anyone who is on your carry, use all necessary cooldowns to assist in killing the anti-carry. So usually this happens when the enemy is initiating on you, so say that
Jax just used his
Leap Strike to your carry. Using
Dark Flight to knock him up and
Blades of Torment to peel for your carry to slow and so that she can kite him easier to take him down for getting in your backline while you are using
Blood Price on him or
Blood Thirst depending if your below 50% HP or not.



Time for you to lead your team to push towers, maintain control over dragon/baron and win. So always have a

Aatrox can literally tank the baron forever as long as he has the full attack speed bonus from his passive (which isn't hard to get) and having

This is where also the best team fights come alive, since everyone is around level 13 and multiple variables happen instead of late game where it's peel for carries.

Assassinating the enemy Carries
Do this when your carries are behind their carries in items.
Assassinating the enemy's backline is easily, but assassin is a vague term so I'd like to use the term diver. Aatrox is pretty strong at killing squishies if he can get a few auto attacks in on them, but let's use








PROTECTING YOUR CARRY
Do this when your carries are ahead of enemy carries.
Anyone who is on your carry, use all necessary cooldowns to assist in killing the anti-carry. So usually this happens when the enemy is initiating on you, so say that






You should have a
Randuin's Omen at this time as the enemy ADC should have a
Bloodthirster/
Infinity Edge +
Phantom Dancer and will do tons of damage. Attack Speed reduction will cut a ADC's DPS massively, although once he gets that
Last Whisper, he'll still be doing tons of damage. Just remember when you're chunked to disengage/retreat to an ally and let them switch focus off you to someone else, at least you can sustain yourself through there sustained damage with your
Blood Thirst and you can disengage if you have to by burning a flash or a
Dark Flight
Aatrox's late game is pretty weak, as he doesn't bring much crowd control or have a shield and as the game goes on late, the enemies AP and AD carries will have a lot of damage for you to not even sustain with
Blood Thirst. The only thing that I like about Aatrox's late game is that he can literally win 1 team fight if he has a
Guardian Angel. Since the enemy team has to kill him twice he basically is suited up for the tank role in this position for one team fight, so make that team fight count or wait until your
Blood Well /
Guardian Angel is up, just don't get caught and you use it's passive before a 5v5 starts or your investment on it was a big waste.







Aatrox's late game is pretty weak, as he doesn't bring much crowd control or have a shield and as the game goes on late, the enemies AP and AD carries will have a lot of damage for you to not even sustain with




Basically, how to creep with Aatrox is fairly easy.
The first few levels as Aatrox seems like your going to die and you'll be around 25% health until you get rid of the big buffs.
The optimal route is:
After I get my double buffs, I want to look for a gank with these 2 buffs on as this is where Aatrox is most powerful (mostly because of red) and his high damage. So when I have these 2 buffs try looking for ganks and only do your jungle when you have smite up or if you can't find a gank.
Always get a leash, and no smite. This means you save your smite for the 2nd buff holder, why? Because it's the most reliant way to get the most experience in the short amount of time.

Level 1 :
Blood Price until below 50% HP then switch to
Blood Thirst.
Level 2 :
Dark Flight +
Blood Price until below 50% HP then switch to
Blood Thirst
Level 3 :
Dark Flight +
Blades of Torment +
Blood Price until yeah you know.

1. Red(smite)
2. Wraiths
3. Blue(smite)
4. Gank
When ganking:

1. Blue(smite)
2. Wolves
3. Red(smite)
4. Gank

Aatrox ganking this lane is actually pretty powerful, since he has a knock up and burst damage. Doing your full combo and add-on some
Blood Price + the burst damage coming from your mid laner you should have no problem killing the enemy before he gets to his tower.
If Aatrox counter ganks this lane, he's going to kill everyone as they have blown all their **** on your mid-laner and then guess what, you come in with your combo and burst and a lot of attack speed beating them to a pulp and they probably can't get away since they just used there skills on your mid-laner. So you're just going to be auto attacking them with that high attack speed and since they didn't focus you, you're going to be dishing out a lot of damage.
But you also have to think if you can actually get a kill, like say you were trying to gank a Zed. Think if his
Living Shadow is down or up and if he's going to use it to avoid your
Dark Flight. So wait until he burns his shadow so that you can get an easy knock up or force him to use a flash, a way to make him burn his escape is to pressure him to use it (slow him, your mid forces him to use it somehow (ex: to dodge Ahri's
Charm)). Then you can use your dark flight, but it's also not the end of the world if you miss the dark flight since you have 2 slows to catch up to him.

The hardest lane to gank, this lane is probably the trickiest to pull off as everything is warded most of the time. I will be talking about this from blue side perspective.
Ganking this lane although with Aatrox can most of the time become successful, their are many ways to gank this lane but the best way and probably most successful way is coming in from lane (lane bush) and just waiting until you can land a
Dark Flight knocking someone up and then just hitting the target with all your spells. You've got a lot of burst and I'm pretty sure your ADC and support can help you lock down / take down your target.
Of course the best way to gank this lane is to actually know the wards of where the enemy bot lane put them, with that knowledge you can know if you can pick up a kill or two by going down. Or you can just follow the road of pink wards your bot lane put down and hope that it covers a path for you.
Or after 5 minutes if your on blue side most of the time you can walk down river / tri-bush if their bot lane stayed since bot lane usually wards when they get to lane.

Start with
Dark Flight as it's crowd control, a gap closer and pretty decent base damage and instantly gives your
Blood Well 75% full for attack speed.

Knowing when to dragon is key, remember its every 6 minutes and you need to have some sort of advantage most of the time when doing it.
Here is a checklist of when to dragon.
Dragon is fairly easy for Aatrox to tank as he can use
Blood Thirst to soak up all the damage. Although it is fairly hard for him to take it down himself since most of his damage comes from his auto attacks and you probably don't have
Spirit Stone yet so make sure to bring some allies to help you take it down unless your like level 10+.

Aatrox can tank this worm so good it's unnatural, although since Baron reduces your damage by 50% when you're taking damage from it he can't solo it unless he built pure damage, but since he can tank it like forever all he needs is someone with sustained damage to take it down (like an ADC, Jax, Ryze) and can 2 man it as long as your tanking it.
Here's a checklist of tips when to do baron
The first few levels as Aatrox seems like your going to die and you'll be around 25% health until you get rid of the big buffs.
The optimal route is:
1. Blue (smite) (if purple side)
2. Wolves
3. Red (smite)
4. Gank
2. Wolves
3. Red (smite)
4. Gank
After I get my double buffs, I want to look for a gank with these 2 buffs on as this is where Aatrox is most powerful (mostly because of red) and his high damage. So when I have these 2 buffs try looking for ganks and only do your jungle when you have smite up or if you can't find a gank.
Always get a leash, and no smite. This means you save your smite for the 2nd buff holder, why? Because it's the most reliant way to get the most experience in the short amount of time.

How to Effectively do Jungle Creeps
Level 1 :


Level 2 :



Level 3 :




Blue Side Route:
1. Red(smite)
2. Wraiths
3. Blue(smite)
4. Gank
When ganking:
- If he flashes and has no other escapes, it's best to flash with him and go for blood as long as you have the distance to kill him (half a lane maybe?) as you have red buff.
- Usual Combo: Knock up with
Dark Flight + auto attack (
Blood Price) +
Blades of Torment then just keep close to him and auto attack him.
- Use your ultimate to add to your combo when you land your
Dark Flight.
- Use your
Bilgewater Cutlass active when you see the enemy getting out of range of your melee attacks.

Purple Side
1. Blue(smite)
2. Wolves
3. Red(smite)
4. Gank

Ganking Mid Lane
Aatrox ganking this lane is actually pretty powerful, since he has a knock up and burst damage. Doing your full combo and add-on some

If Aatrox counter ganks this lane, he's going to kill everyone as they have blown all their **** on your mid-laner and then guess what, you come in with your combo and burst and a lot of attack speed beating them to a pulp and they probably can't get away since they just used there skills on your mid-laner. So you're just going to be auto attacking them with that high attack speed and since they didn't focus you, you're going to be dishing out a lot of damage.
But you also have to think if you can actually get a kill, like say you were trying to gank a Zed. Think if his




Ganking Bottom Lane
The hardest lane to gank, this lane is probably the trickiest to pull off as everything is warded most of the time. I will be talking about this from blue side perspective.
Ganking this lane although with Aatrox can most of the time become successful, their are many ways to gank this lane but the best way and probably most successful way is coming in from lane (lane bush) and just waiting until you can land a

Of course the best way to gank this lane is to actually know the wards of where the enemy bot lane put them, with that knowledge you can know if you can pick up a kill or two by going down. Or you can just follow the road of pink wards your bot lane put down and hope that it covers a path for you.
Or after 5 minutes if your on blue side most of the time you can walk down river / tri-bush if their bot lane stayed since bot lane usually wards when they get to lane.

Invading:
Start with



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When to do Dragon Comes up every 6 minutes |
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Knowing when to dragon is key, remember its every 6 minutes and you need to have some sort of advantage most of the time when doing it.
Here is a checklist of when to dragon.
- Bot Lane went back?
- Enemy Jungler is top?
- Killed enemy ADC
- Killed Mid?
- Vision ward on dragon, and pressure on bot/mid.
Dragon is fairly easy for Aatrox to tank as he can use



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BARON NASHOR aka Dragon V2 Comes up every 7 minutes |
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Aatrox can tank this worm so good it's unnatural, although since Baron reduces your damage by 50% when you're taking damage from it he can't solo it unless he built pure damage, but since he can tank it like forever all he needs is someone with sustained damage to take it down (like an ADC, Jax, Ryze) and can 2 man it as long as your tanking it.
Here's a checklist of tips when to do baron
- The enemy team does not know
- Enemy team is distracted by something else (chasing singed?)
- Won a team fight.
- A lot of the enemies are far away from Baron
- Your team has the damage to take it down
Counter Jungling
Aatrox is a decent clearer, has the mobility to get out of sticky situations and also a great dueler, he can counter jungle pretty good. Also if he gets caught in there jungle by the enemy team he can justDark Flight over a wall and get out, he's also really scary at level 3 than most junglers because of his high burst and sustained damage and crowd control and can kill / harass the other jungler if he catches him out, also he started a
Doran's Blade so that's an advantage.
A good way to go in there jungle is when you have vision of the enemy jungler, having that gives you an idea of what to do in a jungle for example, say he's ganking bot lane at 7:15 when he should be getting his buffs is like saying free buffs for Aatrox or if he's about to do his red then you can go and kill him while he's doing it or just take it.
Counter Ganking:
Find your enemy jungler, then set up in a place where he will come to gank a lane and you can come kill the enemy jungler or whoever is squishier with your allied laner, make sure to pick a target that you can burst and your ally knows it, or else the disperse damage could cause you to die or lose a kill.
Aatrox in counter ganks = OP, especially with his passive up since they can't focus you or else you just revive and kill them and if they focus your ally, your going to rip them apart with your auto attacks with Aatrox. High burst, high sustained damage.
How to Spike Objectives
The best way to probably to do the most damage to an objective in 1 second is probably aBlood Price proc +
Blades of Torment +
Smite
How to dive with Aatrox
Aatrox has a lot of dive potential with his revive passive and can do a lot of cheesy ganks early game, this is one of his strengths and not even Zac can pull this off because the tower still shoots his blobs after he dies.
So the way the dive should go is that you go in first with your skills and auto attacks, make sure to take tower aggression first before your ally since you can revive off it. Early game you should take around 2-3 tower shots before dying and using your passive. You should have about 4 seconds of living when diving before using your passive but by that time the enemy laner should be dead and then your ally would tank a few hits before getting out / flashing out and it should of been a successful dive if played right. Remember to only think about diving with your passive up.
This could go wrong if the enemy jungler shows up so beware of the enemy jungler.
What is your role in a team fight? : The tank, The bruiser
The tank, is the one who soaks in all the damage and still survives it all.
The bruiser, is the one who can deal constant great damage.

What do you do with your skills?








What positioning should you have?
Once you have dove in with



Most of the time once I've used my


Once the team fight has settled down and it's just a bunch of people running around trying to kill people this is where Aatrox can shine, as he excels in fights where he doesn't take burst damage and the longer a team fight goes the stronger he gets.
Once your HP is low, you should only attack someone when your cooldowns are up using


Here's a team fight tip, if you are going into a team fight and you have your passive up and your about to die, do not flash. Wait until your revive is used, then use flash to get behind your team mates. This is exactly like using


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