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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Voracity (PASSIVE)
Katarina Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Kassadin
Honestly, max W and auto attack him to death.
Ideal
Strong
Ok
Low
None
Why Katarina?

In the hands of good players,


You should invest time into learning how to play Katarina properly if you feel like you want to learn how to carry your team in teamfights, how to roam efficiently and appear like you are some type of Super Saiyan God.
Pros
|
+ Easy to snowball + Manaless abilities + Great in teamfights + Great map presence |
![]() ![]() ![]() |
|
Cons
|
- Weak laning phase - Weak base stats - No sustain, cc, or utility - Easy to disrupt her combos. |
![]() |
I’m Prynce, currently a Diamond V Katarina player on the NA server. I’ve been playing ranked since Season 2, and been a Katarina main since season 4. She is my most played champion and my favorite champion in League. Back in season 4, I was a mid and jungle main and I was constantly frustrated with the changing meta and what not. I decided to YOLO it and spam Katarina. Ending up climbing from Plat V to Diamond V pretty quickly just with Katarina and I’ve been spamming her since. I currently have a 60% win rate with her and I’ve made the “toplist” of Katarina players on more than one occasion. I really would like to share my personal experiences with Katarina and give her some much deserved attention! |

Scoring a kill or assist will reduce the cooldown of Katarina's abilities by 15 seconds.
This is primarily why Katarina does very well in team fights. A 15 second reduction on her cooldowns will allow her



Katarina throws a dagger that bounces from enemy to enemy, dealing magic damage and marking each enemy hit for 4 seconds. Bouncing Blades hits a total of 5 unique targets (4 bounces), each striking the closest next target. Each subsequent hit deals 10% less damage. Striking a marked target with an ability or basic attack will consume the mark on the target and deal additional magic damage.
Katarina’s bread and butter ability. Use it to CS during the early game and to constantly poke the enemy mid laner out of lane. What’s important to note is the mark it gives, as consumption of this mark does impressive magic damage. Early game, it has a high cooldown and it spamming it constantly will end up pushing your lane.
Sinister Steel Sinister Steel (W)
Katarina whirls her daggers, instantly dealing magic damage to all nearby enemies. If she damages an enemy champion, she gains movement speed for 1 second.
Katarina’s pushing ability. Typically, we use this ability to proc Katarina marks for some pretty impressive trading ability and to push lanes before we roam. We max Sinister Steel against



Katarina teleports to target unit and gains 15% damage reduction for 1.5 seconds. If the target is an enemy, the target takes magic damage.
Katarina’s escape, and my favorite ability on Katarina. It’s an instant warp on any object, besides turrets and inhibitors. We max this last because it doesn’t really scale well and you only need the one point in general. We tend to max this last, but I do grab this level 2, just in case of a sneak jungler ganks.



Katarina rapidly spins in place and channels for 2.5 seconds, throwing a barrage of up to 30 daggers at the closest 3 enemy champions within range. Each dagger deals magic damage and applies Grievous Wounds for 3 seconds, reducing regeneration and incoming healing by 50%.
Katarina’s Bankai. You want to use this when as much of the enemy’s CC has been used, their resources have been used, and/or if they are generally low on health. It scales incredibly well with AP and if used well and can absolutely melt enemy teams. Although most CC can interrupt it, keep in mind that CC is the bane of any champion’s existence. If done quickly, you can melt champions before they have time to react. I tend to use




Runes




This rune page is what I primarily use against standard mid lane matchups. The



Runes




I usually bring these runes against a








Runes








Early Game

I advise against






Mid Game






Mid Game -> Late Game


Interesting Items






I pretty much define “Early Game” as the interval of time that takes place before huge team skirmishes start to happen. During this period, you want to invest in your gold income by snowballing your bot lane and farming well in mid lane. It cost about 3500 total to afford both
Sorcerer's Shoes and
Abyssal Mask and this is a core build for
Katarina because her damage spike’s incredibly well with these two items and it is important to have these items for early to mid-game skirmishes and for dances around Dragons.
Getting into lane, your primary focus until level 5 should be to farm as well as possible. Although you should definitely keep your eye out on skirmishes bot lane and in the jungle, you should invest in the idea that sometimes you might not always pick up kills around the map. Guarantee your income by farming in lane and leaving your lane only when you’ve pushed it to their tower.
It is my understanding that most “First Blood” kills take place in bot lane, it is a really favorable lane to roam to after pushing mid. However, take notice that of what the enemy support is.
Brand,
Soraka,
Morgana,
Nami and
Sona all have low mobility which makes roaming to this lane attractive.
Braum,
Tahm Kench, and
Blitzcrank are a bit more difficult to kill early game but definitely worth putting behind.
Leona and
Thresh tend to play pretty aggressive so they might blow cooldowns near the beginning of a skirmish, definitely worth keeping in note if you’re able to observe bot lane well enough to know when to roam bottom lane to do so!



Getting into lane, your primary focus until level 5 should be to farm as well as possible. Although you should definitely keep your eye out on skirmishes bot lane and in the jungle, you should invest in the idea that sometimes you might not always pick up kills around the map. Guarantee your income by farming in lane and leaving your lane only when you’ve pushed it to their tower.
It is my understanding that most “First Blood” kills take place in bot lane, it is a really favorable lane to roam to after pushing mid. However, take notice that of what the enemy support is.










After getting
Sorcerer's Shoes,
Abyssal Mask and some of
Luden's Tempest /
Zhonya's Hourglass, this is where you thrive. Rush
Luden's Tempest if you're ahead, as it is an excellent item on Katarina with its MS stats and wave clear potential. This will help you increase your snowball, which is important because your snowball is your pressure in both teamfights and in rotations.
However,
Zhonya's Hourglass should be made if you're behind and/or if the team has pesky players that are preventing you from thriving in the teamfight. Please keep in mind that with your
Voracity and
Shunpo, there is some pretty outstanding outplay potential with
Zhonya's Hourglass. Timing of Zhonya's is important on any champion, but with Katarina it is a bit more important as quick decision making is essential for
Katarina to conquer in teamfights.
At some point, both
Luden's Tempest and
Zhonya's Hourglass should be completed as their actives are essential and compliment
Katarina very well.
Rabadon's Deathcap and
Void Staff should be made in respect to what the enemy team is building.





However,





At some point, both





Since Patch 5.23, late game is incredibly rare. With
Katarina and her kit specifically, you should look to end the game in the mid game before enemy champions have enough income to build resistances. Late game is a bit more difficult to play as one mistake with Katarina and you're pretty much useless.
At this point, you should have either a
Void Staff or
Rabadon's Deathcap made. Your
Abyssal Mask does't scale at all and only provides flat resistances and MR reduction. This is incredibly lame, so start thinking about selling this for a
Guardian Angel or a
Banshee's Veil.
Remember, it is incredibly attractive to ace an entire team and get reset after reset after reset. However, this is an incredibly tunneled way of playing
Katarina. Remember, she excels in short team fights and assassinating enemy carries. You and your team should be making picks on enemies that are caught out of position and trying to fight a 5vs4.
Using her ult and kit to make picks late game are smart ideas. She has relatively short cooldowns at this point, which you can abuse to make these picks happen, but a flash late game is incredibly important. Making these kind of picks and understanding how players position will make closing these games less stressful and less difficult.
Simply put, you need to play the 5vs4 teamfight. Why stress yourself out trying to wait for CC to be blown and cooldowns to be used?
Katarina excels in short team fights, having one less enemy player is already incredible as it means that One player is providing less damage output or peel for their carry. During the late game, look for picks with your team and prevent that player from being part of the teamfight one way or another.

At this point, you should have either a





Remember, it is incredibly attractive to ace an entire team and get reset after reset after reset. However, this is an incredibly tunneled way of playing

Using her ult and kit to make picks late game are smart ideas. She has relatively short cooldowns at this point, which you can abuse to make these picks happen, but a flash late game is incredibly important. Making these kind of picks and understanding how players position will make closing these games less stressful and less difficult.
Simply put, you need to play the 5vs4 teamfight. Why stress yourself out trying to wait for CC to be blown and cooldowns to be used?

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