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Choose Champion Build:
-
Make Their ADC Cry
-
Supporting While Making ADCs C
Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Mana Barrier (PASSIVE)
Blitzcrank Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Leona
Don't even fight this champion. If she sees a hook to her or her ally, she will charge her stun/slow and hook onto you. No matter who gets hooked, you and your ally will get CC'ed.
Ideal
Strong
Ok
Low
None
Should You Trust This Guide?
Hello! My name is BeastlyNinja, and this is my first guide, on my main champion, Blitzcrank. I may not be high ELO, but I made this guide for the Bronze - Gold players that need a new support to pick up, or just simply want to play Blitzcrank for the fun of it. I have mained support for a long time, Blitzcrank being my highest winrate, which is why I decided to try to main him. Although I was a terrible support then, and even recently, I still loved playing Blitzcrank. My friends always got mad whenever I mentioned League Of Legends, because their least favorite champion is Blitzcrank, a few being ADC mains. But I am here for you guys, and hope this guide helps. I hope you enjoy!
Pros:
+ Very fun to play
+ Not a hard champion
+ Can carry games
+ Great if you practice
+ Good to play in lower ELO
+ Can pick off very easily
Cons:
- Very difficult early game if hook misses
- Mana hungry before Sheen / Iceborne
- Can kill own ADC if hooks in the wrong situation
- Must not hook the wrong person, such as a tank
- Cannot be played as the only tank
- Cannot be played in higher ELO
+ Very fun to play
+ Not a hard champion
+ Can carry games
+ Great if you practice
+ Good to play in lower ELO
+ Can pick off very easily
Cons:
- Very difficult early game if hook misses
- Mana hungry before Sheen / Iceborne
- Can kill own ADC if hooks in the wrong situation
- Must not hook the wrong person, such as a tank
- Cannot be played as the only tank
- Cannot be played in higher ELO

Why I take these masteries
These are the masteries I use for Blitzcrank. Some are self explanatory, such as movement speed over damage to monsters, etc. Some however, can be not as obvious. I take



Other Options
Option 1:








Option 2:





Option 3:









Option 4:





Why I take these runes
In most Rune Pages, you should take Armor and Magic Resistance runes for basic protection. For most basic AP Rune Pages, you take AP quintessences and AP marks. I put in Base AP to boost


Other Options
Option 1: Don't take any scaling AP marks. Only have scaling AP quints and nothing else. Run Base AP marks. This is used so that instead of having a very good early game and a fall-off late game, you have decent damage throughout the entire game.
Option 2: Don't take any scaling AP in general. Replace the scaling AP marks with base AP. Keep quints base AP. This helps you have an insanely good early-mid game but you have basic support damage late game. This might be used if the enemy has a late game comp (Nasus, Veigar, Vayne, etc.) or you just want a really good early game and are okay with your abilities only for utility late game.
Option 3: Take only scaling AP. Replace AP marks and quints with scaling AP. This helps you have an insane late game and an okay early game. I recommend you bring these with champions that can do decent early-mid game but insane late game. (Veigar, Vayne, not Nasus)






2 debatable core items.




These ones are also very debatable. Obviously, Iceborn is a tankier item with extra CC onto your E, but Lich Bane has extra damage and a bit of movement speed. This one is pretty easy to explain; if you have a squishy team or a team that doesn't want you to go full AP, go Iceborn. Get Lich Bane if you have 2 or more tanks already. If you get it with 1 or no tanks, you will not have enough tanks and lose. Another big advantage that



AP Item Choices

I rarely get




Support Item Choices

This one is used normally if you have a team fighting ADC, such as





Similar to





Now, if you're going to play like an ACTUAL support here, I definitely would get this item.











Why A Whole New Section?
I decided to make this item a whole new section because since









NOTE: You can use


Your Q ability fires an ordinary skillshot, which will grab enemies, stunning them, bringing them toward you. I advise that you use this sparingly, as you will only be able to cast this 3-5 times before having to recall early game. I often see good Blitzcranks hooking enemies at level 1. I do not advise doing this, as it uses 1/4 of your mana bar. It may make enemies use






Gives you a movement speed boost, which fades over time and slows you at the end. This is a very good ability to match




This is Blitzcrank's main crowd control effect. Usually used after






If you go semi-ap (like this build path), this is your damaging ability. This has a passive where it randomly strikes a nearby enemy every 3 seconds. Its active silences and damages everyone in a circle around you. This is usually used after your



A few tips:
-You can cancel abilities that can use a second activation with

(LeBlanc W, Thresh Q, etc.)
-You can also cancel a Taliyah ult, Twisted Fate Ult, or Pantheon ult with yours. This
will help a lot if you are grouped mid or are splitpushing to prevent them
from escaping.
-Landing your

meaning Yasuo can use his ultimate off of your

-Your ult isn't meant purely for damage. The silence can cancel longer cooldown
ultimates, such as Jhin ult, Miss Fortune ult, Katarina ult, or Fiddlesticks ult during
the channel.
Blitzcrank is a fairly well-rounded champion, making him fit in many places. He can go AP, full tank, or whatever to fit his team comp. There are some very good synergies, which can help a ton in games.
ADC -
Caitlyn. She can place traps at the edges of bushes, around where you stand to get a sneaky hook. If you manage to grab an enemy, they get snared,
Caitlyn can
Headshot them, and you can knock them up after the snare finishes.
ADC -
Tristana. This one isn't the strongest synergy in the world, but it helps quite a bit. Keep in mind, this isn't the easiest combo to pull off. After you hook their ADC,
Tristana can jump over them (still in her W hitbox), placing a bomb on them mid air. She can auto them once or twice and use her ultimate to knock her under tower / closer to your team. You can then knock them up, probably killing them and resetting
Tristana's W to jump onto the support to kill them.
MID -
Veigar. In teamfights or pickoffs, this can absolutely ruin the enemy's day, especially if it is a hard-to-kill carry. You can ping your
Veigar to use his E and summon his box. You can walk at the edge/in the middle of it and go for a hook. The hook will stun them itself, then the
Veigar stun will get them stunned immediately after.
Veigar can use his W, Q, and probably R, and they blow up. Even after that if they aren't dead, you can finish off your combo and even if it's a
Tryndamere, he will be CC'ed too much to even ult, where he would probably die.
MID -
Heimerdinger. Everybody knows that
Heimerdinger's turrets are insanely strong if you get hit by all of them. He simply isn't that good because he has nothing to bait them or force them near his turrets.
Blitzcrank, however, is the solution to that problem. When he places down his 3 turrets, it is a perfect opportunity to use
Rocket Grab to bring them into the middle. You can follow it up with a
Power Fist ->
Static Field, and
Heimerdinger can stun them after and they are sure to be dead.
JUNGLE -
Nunu & Willump. Assuming this guy gets Runic Echoes and goes AP, this guy's ult will blow them up insanely. Although it isn't any
Ryze
Nunu & Willump combo, it will still work fairly well. Tell him to charge his ult once you land a hook on anyone, and when you knock them up and his gets to full charge, he detonates it. If you think his ult might not kill, you can complete your basic combo with a
Static Field and they will be sure to die.
JUNGLE -
Zac. A fairly good synergy. With his new R and Q rework, it can be insanely good. His first synergy is off of your
Rocket Grab. Once you land a
Rocket Grab on someone, tell him to use his first Q on a champion other than your target. Once he's done that, tell him to use his following auto on your target once you knock them up. He is then able to make them collide, and he can use his jump on the enemies and use ult to bring them all to your team. The next combo is where you grab their main tank with
Rocket Grab. Tell him to use his ult on him and send him to the enemy team's backline to deal damage to them and ruin their positioning. Without a tank in the front, your team's carries can kill their backline, ruining the fight for them.
TOP -
Yorick. Now, I know that
Yoricks are very rare, but I will make this synergy anyway. The combo you can use is done by telling him to box you in. You can then try to pull an AP carry with
Rocket Grab, following it up with
Power Fist and
Static Field. They will then be stuck in the box, trying to break out. Since you are hopefully pulling a mage, it will take them fairly long to break out.
Yorick can summon his souls and forcing them to attack your target, then you can walk out. This can also bait out a
Flash in case you don't have or don't want to use
Static Field.
TOP -
Teemo. If your team has a
Teemo, for whatever reason, this can be a fairly good synergy. He has his mushrooms, which can help a TON late game, especially if they have a lot of AD and carries.
Teemo's shrooms late game are devastating. They deal around 1500 AOE damage, which can demolish the enemy ADC. Tell him to place one near you and go invisible next to it. You can then walk behind it, and use
Rocket Grab to pull them in. They get a strong slow, then
Teemo can just repeatedly auto them and they die for sure. If they are mobile, such as
LeBlanc or
Ezreal, use
Power Fist to make sure they don't get away. I recommend to not take the kill, as a fed
Teemo can destroy everyone late game.
ADC -



ADC -



MID -





MID -







JUNGLE -




JUNGLE -




TOP -








TOP -









I want to thank all of you reading this guide. I simply made this guide to help those lower ELO players that just want to get to Silver/Gold. I want to thank you guys SO much for reading this guide. Please comment if it helped, upvote it, whatever. I appreciate feedback, so please comment or show me that this helped! I would be very happy if you guys are reading this, so thank you! If you want something to be added, matchup, rune page option, whatever, please comment me or PM me!
No way. I just made this guide 4 days ago, mainly for fun and to help a few people. But no way would I think that in 4 days, I would get a THOUSAND views! I want to thank you guys SO much for reading this guide, because it makes me extremely happy. I expected most of the views to go to the Plat/Diamond players because of their rank, but this is crazy. Thank you so much! EDIT: I'm at #5 in ranking out of all Blitzcrank guides. Can we bring it higher? Please vote and comment saying you liked this!
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