Akali has huge amount of harass. If you take full combo from Akali then you will not be able to trade. You will have to dodge her harass to be able to trade back.
If you dodge her Five-Point Strike(Q), you should be able to trade. Your Facebreaker cancels out her Dash AKA Shuriken Flip(E). Nonetheless difficult match-up.
(Recommended core items: Spirt Visage, Force of Nature)
(Facebreaker Stops Perfect Execution)
(Sustained 1v1 Trades: Even)
(Outscaling Edge: Even)
Amumu
Dodge his Bandage Toss(Q) and you will easily be able to trade. Take Flash or Ghost along with Ignite. Chase him down and you should be good. (Recommended core Items: Spirit Visage, Blade of the Ruined King)
In team fight use Facebreaker to peel Amumu off prevent your ADC or Mid laner from getting crowd controlled by him.
Sustained 1v1 Trades: Even)
(Outscaling Edge: Even)
Aatrox
This match-up will mostly skilled base if you can dodge the Darkin Blade(Q), Infernal Chains(W). As most of his damage if not all comes from his Q.
(Recommended core Items: Plated Steelcaps, Bramble Vest)
(Sustained 1v1 Trades: Even) (Outscaling Edge: Even)
Ahri
Use Minions to block her Charm(E). Her Orb of Deception(Q), Charm(E), and Spirit Rush(R) is dodge-able. Focus on dodging her skillshots and do use Facebreaker on Ahri to negate her Spirit Rush(R). (Recommended core Items: Spirit Visage, Wit's End)
(Sustained 1v1 Trades: Even)(Outscaling Edge: Ahri)
Annie
Her damage is tankable early as you can run down Annie. Do consider taking a full trade against her as her auto-attack harass is not as potent as other champions. (Recommended Items: Spirit Visage) (Sustained 1v1 Trades: Sett without Annie Fire Shield)(Outscaling Edge: Even)
Anivia
Flash is mandatory if you want to win against Anivia or gap close due to her Crystallize Wall(W). Facebreaker and The Show Stopper cancels Anivia's Glacial Storm.
(Recommended core items: Force of Nature, Spirit Visage)
(Outscaling Edge: Anivia) (Sustained 1v1 Trades: Anivia with Glacial Storm)
Aurelion Sol
Aurelion Sol is rare match-up that you do not see often. This game will be dependent if you can dodge his Center of the Universe(Passive) as it is a rotational ball that damages you. Aurelion Sol can either expand or constrict his passive. Also you need to dodge his Celestial Expansion(E) which is his stun. Make sure you attack him if he has active flight which is his Comet of Legend(R) which interrupts him. (Recommended Items: Spirit Visage) (Outscaling Edge: Sett)
Azir
Do not dive him under his Shurima's Legacy(Turret). Conquering Sands(Q) allows his soldier to dash dodge it and he will be tradeable. Recommended to fight him without his soldiers. (Recommended Items: Spirit Visage, Force of Nature) (Outscaling Edge: Azir)
(Sustained 1v1 Trades: Azir)
Camille
Try to fight her without Precision Protocol(Q) as she will get significant extra damage. Dodge her Tactical Sweep(W) which is frontal cone AOE and trading should be bearable. (Recommended Items: Thornmail) (Outscaling Edge: Camille) (Sustained 1v1 Trades: Even)
Cassiopeia
3 of her skills are skillshot based. Will be up to you if this will be easy or hard match-up. Noxious Blast(Q) which is a poison blast, must be dodged to be able to trade. Miasma which is 5 second AOE that should be avoided as it can apply slow + grounding. Petrifying Gaze(R) can be avoided if you face away from Cassiopeia. (Recommended Items: Spirit Visage, Force of Nature) (Sustained 1v1 Trades: Cassiopeia or Even if he dodges all skillshots) (Outscaling Edge: Cassiopeia)
Cho'Gath
This can be either a easy or hard-match up if you cannot dodge his skillshot. Juke out his Rupture(Q) and Feral Scream(W). Avoid fighting Cho'gath if you are low health as his Feast(R) can execute you. (Recommended Items: Blade of the Ruined King) (Sustained 1v1 Trades: Sett or Cho'gath if he lands everything) (Outscaling Edge: Cho'gath)
Darius
Hard match-up. You will definitely need to mirror his Summoner's Spell(Flash/Ghost). Decimate(Q) needs to be dodged or juked out, but if you can't go to his handle of his Axe as it does not apply Hemmorhage nor heal him. Fight him after he casts his Crippling Strike(W) and duration goes away. Save your Facebreaker for his Apprehend(E).Avoid fighting him with 5 stacks of Hemorrhage. (Sustained 1v1 Trades: Darius) (Recommended Items: Deadman's Plate) (Outscaling Edge: Even)
Dr. Mundo
Fight him without his buff Blunt Force Trauma(E) as this is where majority of his damage come from. Kite his Heart Zapper(W) as Mundo gains Magic Damage/Heals, but he can be tradeable if he is low. Take Ignite or Thornmail's or Executioner's for his Maximum Dosage(R) to reduce his ultimate.. (Recommended Items: Spirit Visage, Blade of the Ruined King, Executioner's) (Sustained Trades: Even) (Outscaling Edge: Dr.Mundo)
Ekko
A rare pick, but should be noted. Timewinder(Q) should be dodged, Parallel Convergence(W) aka his Shield/AOE Stun should be dodged and pretty much avoided as this is the only thing that will prevent Sett from out-trading. Avoid staying near his image from taking too much damage. (Recommended Items: Bramble Vest, Spirit Visage) (Outscaling Edge: Even) (Sustained 1v1 Trades: Even)
Fiddlesticks
Very straight-forward match-up. Avoid trading until you know it is the real Fiddlesticks. Use Facebreaker on his Crowstorm(R) away from your teammates. Use Facebreaker on his Bountiful Harvest(W) aka Drain as most his damage is at the end. (Recommended Items: Executioner's, Spirit Visage) (Outscaling Edge: Even) (Sustained 1v1 Trades: Fiddlestick)
Fiora
Very difficult lane as she has true damage as Riposte(W) negates your any of your offensive skills. Must bait it out. It will have to be a complete hit and run match-up. You will have try to make her work for that vital point(Passive) for the trades. (Recommended items: Thornmails or Plated Steelcaps) (Riposte overrides offensive skills) (Riposte blocks Ignite) (1v1 Sustained Trades: Even) (Outscaling Edge: Fiora)
Gangplank
Fight him without his Powder Keg as he can dish tremendous amount of damage. Try to Facebreaker him out of Powder Keg(E) range then auto-attack the Powder Keg.
(Recommended Items: Deadman's Plate) (1v1 Sustained Trades: Gangplank, Sett without Powder Kegs) (Outscaling Edge: Even)
Garen
Use your Facebreaker and watch for his Decisive Strike(Q). Avoid his Judgement(E) and trade him. Do not trade with him if you're low as Demacian Justice is a execute. (Recommended Items: Blade of the Ruined Blade, Plated Steelcaps, Deadman's Plate) (Sustained 1v1 Trades: Even) (Outscaling Edge: Garen)
Gnar
Fight him if he is in Mega Gnar form pre-6 or without his GNAR!(R). Dodge his Boomerang Throw(Q) then trade with Gnar. Try to dodge his Hop(E) from preventing him from Double-Hopping. (Recommended Items: Deadman's Plate, Plated Steelcaps or Swiftness Boots) (Sustained 1v1 Trades: Gnar in Yordle Form, Sett against Mega Gnar) (Outscaling Edge: Even)
Hecarim
Trade with Hecarim under your Facebreaker as the slow reduces his damage. Try to avoid trading with Hecarim with 2 stacks of Rampage(Q). Trade with Hecarim without his Spirit of Dread which is his sustained DPS buff cooldown interval is 22-18 seconds. Use Mega Adhesive for reducing his Devastating Charge(E) and stopping his Onslaught of Shadows(R). (Recommended Items: Blade of the Ruined King, Plated Steelcaps) (Sustained 1v1 Trades: Even) (Outscaling Edge: Even)
Heimerdinger
Consider roaming across the map.Try to kill Heimerdinger if you chose to lane against him. Dodging his skillshots will determine if you can trade or not. (Recommended Items: Force of Nature for laning; Spirit Visage, Mercury's Treads) (Sustained 1v1 Trades: Heimerdinger, Sett without turrets) (Outscaling Edge: Even)
Illaoi
Destroy her Tentacle around her to prevent additional damage or awkward pathing. Dodge her tentacle as the tentacle attack pathing is pretty linear. Her Test of Spirit(E) needs to be dodge to be able to trade against her, but you cannot dodge feel to run out of the tether. To be able to trade with her Tether avoid stacking on your Vessel and Use the Show Stopper or Facebreaker Illaoi away from the Vessel to prevent extra damage. You will have to most likely run out of her ultimate or use Facebreaker to delay it. (Sustained 1v1 Trades: Illaoi, Without Tether then Even) (Recommended Items: Executioner's, Blade of the Ruined King) (Outscaling Edge: Illaoi)
Irelia
Predict her Flawless Duet(E) and Vanguard's Edge(R). Doing so will make this a easy trade and will prevent her from refreshing her Bladesurge(Q) AKA Dash. If you do get caught by her skillshots do use The Show Stopper or Facebreaker to reduce her damage. (Recommended Items: Thornmail, Plated Steelcaps) (Sustained 1v1 Trades: Even) (Outscaling Edge: Irelia)
Jarvan IV
Time the Demacian Standard(E) and Dragon Strike(Q) combo as your Facebreaker should be able to override it. Take Flash to negate his Cataclysm effectiveness. Trade with him when his Golden Aegis(W) is down. (Recommended Items: Blade of the Ruined King) (Sustained 1v1 Trades: Sett) (Outscaling Edge: Sett)
Jax
I would say it would be a "Even" match-up if Jax doesn't build Blade of the Ruined King. For Jax you will have to constantly kite him on a constant basis. Consider building Deadman's Plate to help out with the kiting. Avoid his Counter-Strike(E) and you should be able to trade easily. Avoid doing sustained trade against Jax especially if he has Grandmaster's Might(R). Priortize core item against Jax and build tank items afterward. (Recommended Items: Thornmail) (Sustained 1v1 Trades: Even, Jax if he has Blade of the Ruined King) (Outscaling Edge: Jax) (Sustained 1v1 Trades: Even)
Jayce
Fight him in a Hammer Stance, you can easily out trade him, but if in Mercury Cannon Stance(R) you will have to make short and quick trades. To trade with his Mercury Cannon Stance make sure you stay in between Jayce and his Acceleration Gate(E) to mitigate his Shock Blast(Q). Short trade against Mercury Cannon Stance and long trade against Hammer Stance. (Recommended Items: Plated Steelcaps, Thornmail, Deadman's Plate) (Sustained 1v1 Trades: Sett, Jayce's Mercury Cannon Stance) (Outscaling Edge: Sett)
Kalista
Will have to make short trades against Kalista especially if she builds Blade of the Ruined King. This match-up will have to be reliant on your Facebreaker and The Show Stopper. Kalista will be constantly dashing if she auto-attacks due to Martial Pose(Passive). Avoid letting her stack her Pierce(Q) debuff by making short trades. (Recommended Items: Bramble Vest, Deadman's Plate, Plated Steelcaps) (Sustained 1v1 Trades: Even) (Outscaling Edge: Even)
Karma
You will have to get out of her Focused Resolved(W) aka tether to prevent snaring. Dodge her Inner Flame(Q) and you should be able to make even trades. Make note when she activates her Inspire(E) aka shield as she gains extra movement speed. (Sustained 1v1 Trades: Karma) (Recommended Items: Spirit Visage, Mercury's Treads) (Outscaling Edge: Sett)
Kayle
To be honest, Kayle is consider both "Tiny" and "Extreme" threat as she can either feel like a pinch or a nuclear bomb. Dodge her Radiant Bomb(Q) and you should be able to out-trade her. Use Facebreaker to migrate her Celestial Blessing(W) which give her movement speed. Avoid fighting her whilst in Divine Judgement(R) which make her invulnerable and does AOE damage. (Recommended Items: Deadman's Plate, Mercury's Treads, or Boots of Swiftness) (Sustained 1v1 Trades: Sett Early, Kayle Late) (Outscaling Edge: Kayle)
Kennen
Dodge his Thundering Shuriken(Q) and you will be able to make even trades. Save Facebreaker for his Slicing Maelstrom(R) and to Lightning Rush(E). Avoid getting stacks of Mark of the Storm(Passive) or it will stun you. (Sustained 1v1 Trades: Kennen) (Outscaling Edge: Even) (Recommended Items: Spirit Visage, Mercury's Treads or Plated Steelcaps)
Kled
Dodge his Bear Trap on a Rope(Q) and you make out-trades with Kled. Avoid fighting him while he has Violent Tendencies as it buffs his attack speed and damage and the buff last 4 seconds. Prepare yourself to juke out his Charge!(R). (Recommended Items: Deadman's Plate, Plated Steelcaps) (Outscaling Edge: Even) (Sustained 1v1 Trades: Even)
Lillia
Dodge his AOE Blooming Blow(Q) by going out of the circle or flinging her out. Avoid being in front of Lillia as she has a Watch Out! Rush(W) that deals frontal damage. Dodge her Swirlseeds(E) to prevent from being slowed. Her Lifting Lullaby(R) is applicable if she auto-attacked you for the past 3 seconds. Her R will put you to sleep if have her auto-attack debuff. But without the debuff her R will only slow you. (Outscaling Edge: Even) (Sustained 1v1 Trades: Sett) (Recommended Items: Spirit Visage, Force of Nature)
Lucian
Dodge his Ardent Blaze(W) aka "Cross Attack Buffer" so he doe not gain movement speed buff and attack speed buff. Move sideway or out of range for his Culling(R). Time Facebreaker or The Show Stopper to counteract with Relentless Pursuit(E) or dash. (Outscaling Edge: Even) (Sustained 1v1 Trades: Lucian) (Recommended Items: Plated Steelcaps, Thornmail, Deadman's Plate)
Lulu
Dodge her Glitterlance(Q), Nothing can be done for Polymorph(W) unless you're getting Mercury's Treads. If you have Help, Pix! debuff, dodge her Glitterlance or you will take an additional slow. (Recommended Items: Mercury's Treads, Spirit Visage) (Outscaling Edge: Even) (Sustained 1v1 Trades: Even)
Malphite
Malphite will outdamage if he has Arcane Comet keystone active, but will not with any other keystone. You out trade him with any other keystones or if his Arcane Comet Keystone is inactive. (Recommended Items: Mercury's Treads or Boots of Swiftness, Blade of the Ruined King) (Sustained 1v1 Trades: Sett) (Outscaling Edge: Malphite)
Malzahar
Save Facebreaker for Malzahar's Void Shift(Passive) which will disable his Crowd Control Immunity. Dodge his Call of the Void(Q) by avoiding his Portals and Laser to prevent damage or silence. Kite his minions. Avoid going near targets afflicted with Malefic Vision(E). Save Facebreaker or The Show Stopper for his Nether Grasp(R). (Facebreaker or The Show Stopper can override Nether Grasp if he has no passive and if Sett is in close range) (Any offensive spells disables Void Shift) (Sustained 1v1 Trades: Sett) (Outscaling Edge: Malzahar) (Recommended Items: Spirit Visage, Wit's End)
Maokai
This is a fair match-up for Maokai so not too hard nor too easy. Dodge his Bramble Smash(Q) by avoiding the front of Maokai. Avoid his Sapling Toss(E) as it deals "Maximum Health Percentage". Dodge or get out of range of Nature's Grasp(R) to avoid snare. (Outscaling Edge: Even) (Recommended Items: Spirit Visage, Wit's End, Mercury's Treads) (Sustained 1v1 Trades: Even)
Nasus
This champion will outscale you regardless if you stomp or lose to him. In team fight peel off Nasus via Facebreaker or The Show Stopper. You will either have to freeze your lane or roam one of your choices here. (Recommended Items: None besides Swiftness or Mercury's Treads) (Outscaling Edge: Even) (Sustained 1v1 Trades: Sett Early, Nasus Mid/Late Game)
Neeko
AD or AP Neeko are both extreme threats as they can out-kite you and out-DPS you. Avoid her Tangle-Barbs(E) and you can trade evenly. Get out of Pop Blossom(R) to prevent damage and snaring. Avoid wasting resources on her Shapesplitter(W). (Recommended Items: Mercury's Treads, Spirit Visage) (Outscaling Edge: Even) (Sustained 1v1 Trades: Neeko)
Nocturne
If Nocturne used his Umbra Blades(Passive) on minions consider trading against him. Dodge his Duskbringer(Q) and avoid fighting him in the Duskbringer AOE as he gains extra movement speed along with ghost effect and extra physical damage. Get out of his tether of Unspeakable Horror(E) or received damage along with fear debuff. Bait his Shroud of Darkness(W) or your Ultimate nor Facebreaker won't activate and you get punished due to his double stats on his passive and attack speed. (Recommended Items: Plated Steelcaps, Bramble Vest) (Sustained 1v1 Trades: Sett) (Outscaling Edge: Even)
Olaf
Dodge his Undertow(Q) or Axe. Try to avoid going near his Axe on the ground or path towards it because if he picks it up it refreshes his Undertow. Reckless Swing(E) deals true damage, but also damages him try to take advantage of that in a trade. Use Ignite or buy Thornmail to counter his Vicious Strikes(W). Save offensive abilities until his Ragnarok(R) is down. (Sustained 1v1 Trades: Sett) (Recommended Items: Thornmail) (Outscaling Edge: Even)
Ornn
What make Ornn a moderate to somewhat difficult match-up is due to his Living Forge as it deals percent health. Dodge Volcanic Rupture(Q) to prevent getting combo by his Searing Charge(E). Bellows Breath(W) needs to be waited out before you use your Facebreaker or Show Stopper(Wait for 1-2 Seconds). Dodge his combos and you will win trades. Time your Facebreaker or Show Stopper to negate his recasting of Call of the Forge God. (Recommended Items: Spirit Visage, Blade of the Ruined King) (Sustained 1v1 Trades: Even) (Outscaling Edge: Even)
Pantheon
Beware of his stack of Mortal Will(Passive) as it will enhances his skills based on his indicator. Dodge his Comet Spear(Q). Watch out for his Shield Vault(W) or stun for setting up his full combo. Stay behind Pantheon whilst he is using Aegis Assault(E) which is a frontal cone attack. Push or follow his Grand Starfall(R) if he sets up ganks. (Outscaling Edge: Even) (Sustained 1v1 Trades: Pantheon) (Recommended Items: Plated Steelcaps)
Riven
Dodge her Broken Wings(Q) as it has 3 dashes. Juke out her Ki Burst(W) to prevent stun. Try to avoid her if she uses Valor(E) as she gets a shield and the shield only lasts for 2 seconds. Dodge her Blade of the Exile/Wind Slash(R). (Recommended Items: Plated Steelcaps) (Outscaling Edge: Riven) (Sustained 1v1 Trades: Even)
Rumble
Avoid fighting Rumble if he has moderate to high heat. Do fight Rumble if he has maxed out heat since he cannot cast any abilities. Avoid staying in front of Rumble's Flamespitter(Q). Electro Harpoon(E) needs to be dodge if you want to make good trades. Avoid staying in his Equalizer(R) as it does damage overtime. (Sustained 1v1 Trades: Even) (Outscaling Edge: Rumble) (Recommended Items: Force of Nature, Spirit Visage)
Ryze
Dodge his Overload(Q) so he does not fully combo you. If you do not dodge his Q he will have a debuff off it called Flux which will enhance his Rune Prison and Spell Flux(E). You have Ryze against you and this game will have to be very team dependent to win. (Recommended Items: Force of Nature, Mercury's Treads) (Outscaling Edge: Even) (Sustained 1v1 Trades: Even)
Shen
You will have to make short trades against Shen as he can out trade majority of top laners due to his immense defense and maximum percent damage. Dodge his Shadow Dash(E) to prevent him from trading. It is up to you if you want to let him use his Stand United(R) or not. If he does use it, do push. (Sustained 1v1 Trades: Even) (Outscaling Edge: Even) (Recommended Items: Tiamat, Blade of the Ruined King, Mercury's Treads or Plated Steelcaps)
Sion
To out trade him dodge his Decimating Smash(Q) or if you can't interrupt his channel. Avoid being in front of Sion to dodge majority of his Damage. Dodge his Roar of the Slayer(E) to prevent from being slowed. If you dodge his skills, you should be able to out trade him. Consider flashing or be in front of his Unstoppable Onslaught to either prevent escape or his impact in team fights. (Recommended Items: Go your typical build route) (Sustained 1v1 Trades: Even) (Outscaling Edge: Sion)
Sylas
This match-up will be dependent if you can dodge his skillshots or not. Dodge his Chain Lash(Q), Kingslayer(W), Abscond/Abduct(E), and Hijack(R). All of his skills are linear. Take note that his Kingslayer(W) will heal him if not avoided. (Sustained 1v1 Trades: Even) (Outscaling Edge: Sylas) (Recommended Items: Bramble Vest or Exeuctioner's, Force of Nature, Spirit Visage)
Tahm Kench
Prevent yourself from getting 3 stacks of An Acquired Taste or his Tongue Lash(Q) and Devour(R) will gain enhanced effects. Avoid making long trades with Tahm Kench. Stop trading with Tahm Kench if he activates Thick Skin(E). Dodge his Tongue Lash (Q).(Recommended Items: Mercury's Treads) (Outscaling Edge: Even) (Sustained 1v1 Trades: Tahm Kench)
Teemo
You will need your Facebreaker and/or Show Stopper to trade with Teemo. You can also consider going Phase Rush or Predator rune against Teemo. Let him using his Blinding Dart(Q) then consider trading against him. Buy Red Trinket to counteract with his Noxious Trap. (Any combat abilities stops his Move Quick passive, but not his active) (Recommended Items: Mercury's Treads or Boots of Swiftness, Force of Nature, Spirit Visage) (Outscaling Edge: Even) (Sustained 1v1 Trades: Even)
Tryndamere
Save Facebreaker to prevent trades. Kite out his Undying Rage(R) then kill him. Avoid fighting him with full stack of Battle Fury(Passive) aka red indicator. If you're farming beware of Tryndamere's Mocking Shout(W) as it will give him a bounty. Make sure you are not facing away from Tryndamere to prevent the slow from his Mocking Shout (Recommended Items: Thornmail or Executioner's) (Outscaling Edge: Tryndamere) (Sustained 1v1 Trades: Even)
Udyr
He out trades you early game. It is not recommended to fight, but if you have to make short trades. Take note when Udyr uses Blazing Stampede(E) he will have the ghosted effect and will lunge on you. (Recommended Items: Deadman's Plate, Bramble Vest) (Outscaling Edge: Even) (Sustained 1v1 Trades: Udyr)
Urgot
Dodge his Corrosive Charge(Q) or get slowed then get fully combo by Urgot. Take note of his Purge if he uses it as he will be slowed whilst casting it. Juke out his Disdain(E) or his Dash. Dodge his Fear Beyond Death(R) to prevent yourself from getting executed or heavily slowed. (Sustained 1v1 Trades: Urgot) (Outscaling Edge: Even) (Recommended Items: Bramble Vest, Plated Steelcaps)
Vayne
Has maximum percent health damage due to his Silver Bolts(W). You can trade with Vayne, but try to avoid getting 3 stacks of Silver Bolts. Avoid staying next to walls due to her Condemn(E). Force her to chase you in the brush to place her in a awkward position. (Outscaling Edge: Vayne) (Sustained 1v1 Trades: Vayne) (Recommended Items: Plated Steelcaps or Boots of Swiftness, Bramble Vest)
Vladimir
You will have to make trades early game and stick on Vladimir. Juke or kite out his TIdes of Blood. Avoid fighting Vladimir while he has Bloodthrist(Q) passive or he will able to heal. Dodge or juke out his Hemoplague and he will lose majority of his damage. (Outscaling Edge: Vladimir) (Sustained 1v1 Trades: Even) (Recommended Items: Spirit Visage, Force of Nature, Executioner's)
Volibear
Save Facebreaker for his Thundering Smash as he comes ghosted. Avoid getting full stacks of Wounded via Frenzied Maul or take extra damage and let Volibear gain healing. Dodge his Sky Splitter(E) and Stormbringer(R). Kite out his Storm Bringer(R). (Recommended Items: Bramble Vest, Mercury's Treads) (Outscaling Edge: Even) (Sustained 1v1 Trades: Volibear)
Warwick
If he uses Jaw of the Beast(Q) try to be unpredictable with your direction as his Q can dash behind you. Kite out his Primal Howl to prevent being feared by him. (Sustained 1v1 Trades: Warwick) (Outscaling Edge: Warwick) (Recommended Items: Thornmail or Executioner's)
Wukong
Avoid wasting your skills on his Warrior Trickster(W) or his Clone and just kite his Cyclone(R) to prevent any more impact from Wukong. Slow Wukong with Facebreaker or The Show Stopper out of team fight if he uses his Cyclone. (Recommended Items: Plated Steelcaps) (Sustained 1v1 Trades: Even) (Outscaling Edge: Even)
Xin Zhao
Out-trades you early game. Make short trades against him. If he uses his Audacious Charge(E) use your Infected Cleaver. You will have to constantly make short trades until you out item him. (Recommended Items: Bramble Vest and Plated Steelcaps) (Sustained 1v1 Trades: Xin Zhao) (Outscaling Edge: Even)
Yasuo
You win trades early game before Yasuo late game power spike. All in Yasuo while dodging his Steel Tempest(Q). Avoid getting knocked up by his Q or he can use Last Breath(R) which let him blinks to you and knock you up while your airborne for 1 second. (Sustained 1v1 Trades: Sett) (Outscaling Edge: Yasuo) (Recommended Items; None)
Yorick
Dodge his Mourning Mist(E) and majority of his damage will be gone. Avoid fighting him while he has Maiden of the Mist(R), if you can try to kill the Maiden if Yorick is not nearby. Avoid getting caught by Dark Procession(W) or feel the wrath of his full combo. (Sustained 1v1 Trades: Yorick) (Outscaling Edge: Even) (Recommended Items: Bramble Vest, Plated Steelcaps or Boots of Swiftness)
Zac
Step on Zac's Blob Chucks to prevent him from healing via his Cell Division(Passive). Dodge his Stretching Strikes(Q) and trade with him. Juke or Dodge his Unstable Matter(W). Should be noted his W gives him extra movement speed if cast next to minions or monster camps. Dodge or Juke his Elastic Slingshot(E). Step on his Blobs with your Auto Attack Spacing on while he casting Let's Bounce(R) as he will gain extra Blob spawns. (Recommended Items: None) (Outscaling Edge: Even) (Sustained 1v1 Trades: Sett if he steps on Blobs)
Yone
Dodge his Mortal Steel(Q) it acts similar to Yasuo's Steel Tempest and majority of his damage will be negated. Avoid his Spiritual Cleave(W) by avoiding the front or sidestepping as it deals Maximum Health. If he casts Soul Unbound(E) keep track of his main champion along with that you can also kill him in Soul Unbound form. Dodge his Fate Sealed(R) which is a large red box indicator or get knocked out and stunned taking 200-600 worth of damage. (Outscaling Edge: Yone) (Sustained 1v1 Trades: Sett) (Recommended Items: Plated Steelcaps)
Akshan
Akshan can generate his shield from his Dirty Fighting(Passive) based on his auto-attack(Cooldown: 16/12/8/4 (Based on his level). Dodge his Avengerang(Q) it is a boomerang projectile that deals damage and allows him to gain movement speed if it hits your champion. Try to catch Akshan first in a team fight so he does not active Going Rogue(W) which let him ressurect up to 4 champions. Try to body block his Heroic Swing(E) to prevent him from escape. Comeuppance(R) can be blocked by minions, structures, champions, and monsters. (Sustained 1v1 Trades: Akshan) (Outscaling Edge: Even)
A leader of Ionia’s growing criminal underworld, Sett rose to prominence in the wake of the war with Noxus. Though he began as a humble challenger in the fighting pits of Navori, he quickly gained notoriety for his savage strength, and his ability to take seemingly endless amounts of punishment. Now, having climbed through the ranks of local combatants, Sett has muscled to the top, reigning over the pits he once fought in.
Pit Grit Sett’s passive is a two-parter. First, his Heavy Hands innate ability doubles up his melee-range auto-attacks. His basic attack is a normal left punch, dealing a normal amount of damage based on his Attack Damage stat.
His attack right after, however, is a right straight over eight times faster than his normal attack speed and gains 50 bonus range, plus it deals bonus damage based on his level and bonus AD stats.
The second part of Pit Grit encourages you to wade in with the one-twos.
He gains extra health regeneration per second based on every 5% of his missing HP, meaning he actually gets tougher the more people fight back.
Knuckle Down When activated, Knuckle Down boosts Sett’s next two auto-attacks with bonus physical damage scaling with the enemy’s maximum health, making it especially deadly versus tanks and fellow bruisers.
To help him actually land those punches, Sett also gains a solid 30% bonus movement speed when approaching enemy champions.
This actually combines with Pit Grit’s damage as well, so a right-handed Knuckle Down is going to hurt quite a bit.
Haymaker Sett has no mana, and his abilities cost nothing to use.
He does, however, have a Grit resource bar that’s only available after he’s leveled Haymaker for the first time.
Grit tracks how much he’s taken in a fight, storing up to 50% of his maximum health, then decaying if he hasn’t taken further damage in a four-second window.
That Grit you’re storing does two things when you finally press W. First, he’ll gain a three-second shield equal to 100% of the Grit expended – similar in function to Tahm Kench’s shield.
Second, everything in a wide cone gets blasted for damage equal to a percent of the stored Grit plus extra physical damage based on his bonus Attack Damage. Everything in the dead center of that blast will take it all as true damage, ignoring all of the armor they might have stacked.
Unfortunately, you’ll have to lead the punch a bit, as Haymaker has a short cast time that lets people walk out of the true damage zone.
Facebreaker You’re not much of a melee bruiser these days if you can’t drag folks into a fight.
Sett is more than happy to start a brawl with Facebreaker – anybody on both sides of Sett get dragged toward him, hit with physical damage, and slowed for half a second.
If he happens to get at least one person each on both left and right, they’ll get smashed into each other and stunned for one second on landing – meaning Sett with Flash up may very well be a team’s worst nightmare.
Doubly true if there’s a Yasuo on the team to extend that stun with his own ultimate.
The Show Stopper Sett grabs hold of one champion, suppressing them, and throws them down a direction for a good old fashioned WWE-style Neckbreaker.
However, The Show Stopper has some travel time, dragging the targeted champion a fixed distance before dunking them down for a huge burst of damage scaling with their bonus health.
This can either be used as a way to ambush a player, dragging them toward Sett’s team… or to throw them at the enemy team instead, dealing damage to everybody near the impact area and slowing them for 1.5 seconds.
As they’ll be slowed for 99% of their movement speed, this literally stops the show for the enemy team.
You will start the game with Doran's Shield and a Healing Potion in order to sustain easily in lane. If you are going to roll over your opponent, feel free to pick up Doran's Blade to be more aggressive.
Choose Plated Steelcaps for a high physical damage match-up, or the Mercury's Treads when the opposing team has plenty of controls to immobilize you.
If you want to easily reach mobile carries, you can go for Boots of Swiftness.
Sett is a champion who relies heavily on his basic attacks and excels in long-lasting fights. Sett likes to stay in close combat and has very little mobility.
Sett is a tanky champion able to inflict very heavy damage while applying good CCs. All these assets are limited by his low range and lack of mobility spells. To be effective with Sett, it is essential to manage your position as well as your opponent's vision.
Runes
Precision
Conqueror
Triumph
Legend: Tenacity
Last Stand
Resolve
Demolish
Second Wind
10% Attack Speed
6 Armor
As most of you know the standard rune for Sett is Conqueror. In the early game, Sett's cooldowns on his abilities are fairly long. So most of your trades would be engage with Knuckle Down Facebreaker, and Auto-Attack resets, and end with Haymaker. However the value Conqueror brings is significant since keep autoing your target after your combo.
Conqueror shines on Sett in the mid-late game. He can stick on targets and he really bask in the true value of Conqueror as much as other champions can.
The first thing to know about is Sett intiation is what sequence have the best initiation. The intiation tools are his Facebreaker and his ulitmate, The Show Stopper. Facebreaker is an ability that pulls enemies on either side of you towards Sett and, if there are enemies on both sides that collide, they will be stunned. Sett can catch a champion who is running as well as creating a time window enemy cannot react as the stun lasts for one second.
Practically involves Sett tossing the enemy champion via The Show Stopper into the backline then using Facebreaker to stun other nearby champions so your team can follow up with their abilties and auto-attacking. Using such Combo will allow Sett to build up Grit for his ability Haymaker.
Involves Sett being behind enemies line. This will allow you to use your The Show Stopper into your team since Sett The Show Stopper is a enhanced version of Singed Fling if used in this manner. Using this combo will allow you to isolate that champion from your opposing team.
Auto-attack sequences is the most important factor that will separate good Sett players from excellent Sett players.
All of Sett abilities are considered an auto-attack reset just like Riven abilities.
If you think you have a easy lane oppoennt and want to win trades, opt for Doran's Blade. If the opponent is ranged or Darius abuser that will clap you, grab Doran's Shield.
Haymaker making it quite tough to burst Sett down from low health. Titanic Hydra is recommended as Sett is health dependent and health on Sett and you want the added waveclear and auto reset via Titanic Hydra.
Grab some situational items depending on what you’re facing and who is the strongest on the enemy team. An early Spirit Visage can pair well with the Heart of the Half-Beast passive, amplifying your health regeneration against a heavy magical based team. Dead Man's Plate can aid you in closing gap between you and those pesky Vayne top mains.
Early Game Items
Excellent against harass champions
Buy this on your first back
Boots
Against hard crowd control composition and AP top laners.
Excellent against physical composition or oppressive AD top laners.
Good against team with no hard control crowd.
Early Core
Excellent for auto-pushing the lane if you're top laner is roaming
Excellent against physical composition or oppressive AD top laners with sustain.
Pick up against true damage dealers or heavy artillery harass.
If you want to snowball your lead and place emphasis on split-pushing
For against magic damage heavy composition or laner.
Excellent for gaining movement speed.
Legendary Items
Core
Excellent core to make up for lack of push pressure on Sett. Synergize well with defensive items since they give out health thus increasing damage on Titanic Hydra since the damage is based on health. Ravenous Hydra can be good alternative if your teammates are lacking damage or have no hands.
It gives a shield which helps you heal up from your sustain as the shield decays. Also it gives bonus AD and not base AD . It's a comparatively cheap item.
Brought back to life as this item gives extra Ability Haste for champions' Non-ultimate spells along with getting movement speed percentage based on your missing health which is capped at 33%
Excellent synergy with your offensive abilities as it provides CDR and gives it 30% more healing than usual. Good for those pesky AP Carries and Assassins.
Build Giant's Belt first as it is more cost effective than getting a Chain Vest. This item will definitely allow you to maneuver across the map and go straight for their Marksman.
Both magic resistance and armor plus the damage reduction makes it a perfect defensive item on any AD champ. Synergize well with Spirit Visage and [Blade of the Ruined King].
Feel free to build this if their team is stacking health.
Situational Items
Anathema's Chains is a very cheap item that’s accessible to both solo laners and supports. It is also the second-highest single health item (+650 health) in-game after [Warmog’s Armor] (+800 health). Let's you take 1% reduced damage per stack of Vendetta from your Nemesis, up to 30% reduced damage. At maximum stacks, your Nemesis has 20% reduced Tenacity.
Situation you should build this item: When you’re up against a split-pusher or if you're dealing with a fed Marksman or Mid Laner. Does not reduce true damage, not blocked by spell shield nor counts as a spell activation.
Should be must buy if they have sustained champions like Tryndamere Aatrox Ekko for exmaple.
Should be must buy if they have sustained champions like Tryndamere Aatrox Ekko for exmaple.
Excellent against Critical Damage dealers that are rushing Infinity Edge or any type of critical damage items.
Excellent against heavy magic damage team composition.
Now a legendary item as it still provides Health and Armor, but as a flat stats. Provides tank stats against physical damage dealer. The lack of magic resistance, might not be ideal to build this item against very heavy magic damage composition.
Supportive Items
Helps your Marksman or AP Carry from dying by healing them and migrating damage. Excellent item due to your sustain. Also consider this item if there is less than two Knight's Vow on your team.
Excellent to have a AOE slow whilst using The Show Stopper Facebreaker allowing to stick on the opposing Marksman and AP Carry. Consider buying this item if the support does not have Zeke's Convergence.
Legendary Items Extended
Legendary Items Extended
Gives you a charge attack just like Deadman's Plate, just think about it like Nasus Siphoning Strike but you get health instead synergizes well with Titanic Hydra and various high armor or magic resistance item that normally would not give too much health
Stridebreaker will be the best option for Sett due to enabling gap closing on the carries. This provides movement speed per legendary item instead of ability haste. Meaning you have 3% movement speed bonus and it will cap at 15% movement speed bonus or 18% movement speed bonus if you choose to sell your boots for a legendary item.
Passive - Voidborn Resilience: For each second in champion combat, gain a stack granting 2 armor and MR, up to 8 max. At max stacks become empowered, instantly draining enemies around you for 3% of your max health (reduced to 30% against minions and monsters) and increasing your resists by 10% until end of combat. Passive - Voidborn Resilience as you gain 2 stacks of armor and Magic Resistance.
Very niche item to build if your Marksman is not doing anything as the bonus you gain 10% attack speed per legendary. Probably not the most optimal item to get on Sett, but still can be viable.
Very niche item to build if opposing team is stacking armor as the bonus you gain 4% armor penetration per legendary. Probably not the most optimal item to get on Sett, but still can be viable.
Now, Flash is almost guaranteed to be chosen as one of your primary Summoner Spells, with very few moments calling for a replacement. Flash gives your champion a boost forward, allowing you to escape sudden death, or for you to initiate a team fight. You can Flash through certain barricades, like into the Nashor's Pit or out of abilities that could lead to your death. You can also use Flash offensively, gap closing to an enemy champion to engage on them, or close enough to an ally to support them. You can use Flash to escape in sticky situations, Flashing into a bush that your enemy may not have expected can help you get away safely. When using Flash offensively, be sure that you are not just sending yourself to the intentionally feeding report list. The enemy's team could be just around the corner to stop you, or you could get too far away from the assistance of your allies.
Ghost is in excellent spot at the moment in the current meta. The usefulness of Ghost in the past was especially relevant on champions that dealt a sustained amount of damage. Ghosting passive that allows you to walk through minions is available through Phantom Dancer and other champion abilities. Still, when an enemy has Ghost you should focus on your health in encounters more than with other spells, as you’ll find it more difficult to disengage with a champion chasing you down with 10 seconds of 28-45% increased movement speed (based on their level).
In the current meta, Teleport presents itself as a excellent secondary summoner spell for solo laners across the Rift. By simply taking Teleport, you generate a gargantuan amount of threat that your opposing team need to consider when making a play. A 4v5 at Drake can quickly turn into an even teamfight with the use of a smart Teleport from a split-pushing top laner.
When going Top, Ignite can be useful for 1v1 match-ups that Ignite could help you win with the kill edge, especially if your champion is not an effective split pusher, and does not benefit from Teleport in comparison to other champions. Ignite is a execution summoner spell when your enemy is escaping, is low HP, and you have no cooldown nor mana left to use on them. You should not use Ignite at the start of the fight, and at the earliest, it should be used when the enemy is at half HP. Using Ignite at half HP is helpful when your target is being constantly healed by their items or their teammate's abilities, as it will make those heals less effective.
Overall, This Sett Guide includes mainly skill sequence, summoner spells, the most important aspect which is the match-up against each champions.I will be constantly updating this guide from now on. I hope that you guys will contribute your comments to make the Sett Guide better.
Warwick is a powerful champion that fulfills the role of offensive tank and initiator. Sett is one of the best champions in the game at forcing an engagement and taking people in and out of the fight. Building him offensively/defensively enables you to spread havoc all over the battlefield as you pursue and avoid pursuit yourself.
Will add more content to this guide! Like to give out special thanks to JhoiJhoi for her guide on how to use BBCoding and allowing me to gain special formatting. Shout out to Jilgamesh_ for the banners and her drawings in this guide and you can find her plug at the bottom.
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