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Recommended Items
Runes: vs Ranged Matchup
1
2
3
4
5
6
7
8
Precision
Sorcery
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
Spells:
1
2
3
4
Sums for Early Pressure
Flash
Ignite
Items
Ability Order TOP&MID&JUNG [Q>E>W]
Mortal Will (PASSIVE)
Pantheon Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Illaoi
One of the real counters to you! Disengage if she hits E or uses R post 6. Try to dodge her skills and all in if she misses E. Consider to rush Steelcaps.
Taric
Ideal
Strong
Ok
Low
None
Taric
Champion Build Guide
Hello there,
Im 42 years old, old-scholl gamer who loves to play LoL.
I saw myself in the top 300 in world with Pantheon once. My highest elo was Plat1. But then my friends left me. Playing alone is really hard for climbing :)
Im playing with Pantheon as Top Laner regularly, i tried to share all successful runes with you.
Im 42 years old, old-scholl gamer who loves to play LoL.
I saw myself in the top 300 in world with Pantheon once. My highest elo was Plat1. But then my friends left me. Playing alone is really hard for climbing :)
Im playing with Pantheon as Top Laner regularly, i tried to share all successful runes with you.



|
|
Pros
|
+ High damage output. + Strong, point to click crowd control. + After unlocking ![]() + Versatile build. + Good early game presence. |
Pantheon is strong early on, which can put pressure on the enemy team and set the tone for the rest of the game. Pantheon deals a lot of damage, making him a formidable opponent in fights. Pantheon can be built as a bruiser or assassin, depending on the playstyle desired. |
Cons
|
- Lack of mobility. - Poor waveclear. - Weak against magic damage. - Item dependent. - Vulnerable to ganks before level 6. |
Pantheon has limited mobility, making him vulnerable to enemy ganks and harder to escape from danger. Vulnerable to ganks before reaching level 6, when he gains access to his ultimate ability. Vulnerable to magic damage, which can make him a less effective tank against mages and other magic damage dealers. Pantheon's performance is heavily influenced by the items he builds, which means that his success can be impacted by his ability to farm and build effectively. |
I will always deal with the guide as Top Laner. I provided only example builds for other lanes.
He is kind of Bruiser after rework instead of Assassin. But play style in lane is still similar with the old one.
Since he is more of a bruiser now built for longer fights and with a more predictable defensive tool, you cant just jump on someones head and expect them to die easily. You will have to approach fights more strategically, you should avoid enemy crowd control spells when you can.
Despite the less extreme burst damage, his overall damage output is actually much higher and he scales into the late game now.
Pantheon has more tools to stick to an enemy, and if they are a carry, they should die almost as quickly as before. Updated
Pantheon is also much better equipped to deal with tanks, especially with
Conqueror.
Early Game Plan : This champion is an early game bully. So we are Strong in this phase. Play aggressive throughout the laning phase to get kills. Keep poking the enemy with your
Comet Spear as much as you can. It is tough to dodge, and the damage is high enough to let you all-in enemies. You may catch enemies off-guard with your
Shield Vault.
Mid Game Plan : We are strong in this phase, so you will have a lot of presence. Split push during the mid-game and try to secure side objectives. Avoid grouping if possible. Try to CC lock high-priority targets when possible and get rid of them quickly. You can flanking enemies with your
Grand Starfall during a fight.
Late Game Plan : We are weak at this phase. Try to secure picks during this phase of the game. You will begin to fall off, so you must avoid 5 v 5 team fights when possible. Use the fog of war to flank the enemy when possible. Mission is to kill enemy carries as quickly as you can.
Recommended Builds for Matchups;
Since his sustained damage is far superior than old
Pantheon, youβll want to run
Conqueror over
Electrocute. But still if you want to try a more burst damage like old
Pantheon, then try out
Electrocute. The runes you choose in
Domination arent too important and you can use your personal preference. As for secondary, take
Sorcery with
Absolute Focus and
Scorch. You will have good poking power and strong all-in potential in 1v1. Spam out your
Comet Spear and poke your opponents low enough to go for a kill.
He is kind of Bruiser after rework instead of Assassin. But play style in lane is still similar with the old one.
Since he is more of a bruiser now built for longer fights and with a more predictable defensive tool, you cant just jump on someones head and expect them to die easily. You will have to approach fights more strategically, you should avoid enemy crowd control spells when you can.
Despite the less extreme burst damage, his overall damage output is actually much higher and he scales into the late game now.



Early Game Plan : This champion is an early game bully. So we are Strong in this phase. Play aggressive throughout the laning phase to get kills. Keep poking the enemy with your


Mid Game Plan : We are strong in this phase, so you will have a lot of presence. Split push during the mid-game and try to secure side objectives. Avoid grouping if possible. Try to CC lock high-priority targets when possible and get rid of them quickly. You can flanking enemies with your

Late Game Plan : We are weak at this phase. Try to secure picks during this phase of the game. You will begin to fall off, so you must avoid 5 v 5 team fights when possible. Use the fog of war to flank the enemy when possible. Mission is to kill enemy carries as quickly as you can.
Recommended Builds for Matchups;
- You may use
Conqueror builds versus Melee Bruisers / Tanks and
Akali.
- You may use
Aftershock build for AP Bruisers / Mages.
- You may use
Press the Attack or
Electrocute build for Assassins and Engagers like
Riven.
- You may use
Cull on farming lanes.
- You may use
Exhaust against
Illaoi
- Do not use
Conqueror builds against
Urgot,
Illaoi,
Mordekaiser, Assassins and Mages / AP Bruisers.
Since his sustained damage is far superior than old










If You are a Jungler
The ability order for Jungler Pantheon has a slight difference over the other ones. Getting
Aegis Assault rank 2 on level 8 will help with jungle clear due to its AoE. The basic order is
Comet Spear first, then
Aegis Assault and lastly
Shield Vault. Note that you may take
Shield Vault on lvl 2, so you can gank early and be able to 1v1 to the enemy jungler.
Jungle Route;
1. Red buff
2. Raptors
3. Blue
4. Gromp
5. Gank or Wolves
6. Scuttle





Jungle Route;
1. Red buff
2. Raptors
3. Blue
4. Gromp
5. Gank or Wolves
6. Scuttle
![]() |
Mortal Will (Passive) |
![]() ![]() |
|


Key Items:







Key Items:




Key Items:



|
![]() |
Eclipse Superb Mythic item for ![]() |
|
![]() |
Divine Sunderer Mythic item for team fights and extended trades. |
|
![]() |
Youmuu's Ghostblade It's essential to move faster on the map, and catch up with your enemies, moreover, ![]() |
|
![]() |
The Black Cleaver Extra health, CDR, and again Lethality. Helps you to live longer for more ![]() |
|
![]() |
Serylda's Grudge Pick this up for some extra Armour Penetration as well as a slow effect ideal for AD ability based champs to shred tanks and stick on their target. |
|
![]() |
Serpent's Fang if the enemy has a lot of shields, pick this item up to make destroying their shields easier. |
|
![]() |
Chempunk Chainsword Good against enemies with built-in sustain or enemy compositions who have lots of healing. |
|
![]() |
Guardian Angel Pick it up if you're at threat of dying quickly in late game team fights. |
|
![]() |
Maw of Malmortius Pick up Maw of Malmortius if the enemy has a lot of AP champions or tons of burst damage. |
|
![]() |
Sterak's Gage Take when enemy has 3 or more AD champion. It is also good for skirmish heavy champions. |
|
![]() |
Edge of Night Pick this item up if you're against teams with lots of poke or CC. |
|
![]() |
Death's Dance Anti-Burst item with extra AD and armor. Build if you need sustain in skirmishes and in team fights. |
|
![]() |
Titanic Hydra a good item to become more tanky. In addition, when ![]() ![]() ![]() |
|
![]() |
Spirit Visage You may take against AP damage and for increased healing. |
|
![]() |
Dead man's Plate Good on tanks and against champions that are full AD. |
- Take more Lethality and HP for Punishing enemy Tanks and HP stackers.
- Must take Serylda if enemy has many Mobile Champions or Tanks.
- Must take Sterak when enemy has 2 or more Assassins.
- Must take Malmortius when enemy has 2 or more AP.
- Must take Executioner when enemy has lots of Healing/Vamp.
- Take GA if you want to stay alive longer in Team Fights.
- It is preferable to choose other items.
- Basic Trading Combo 1
-->
Comet Spear -->
Mainly used for short trades.
- Basic Trading Combo 2
Shield Vault -->
Comet Spear -->
Aegis Assault
- Basic Trading Combo 3
Comet Spear -->
Shield Vault -->
Aegis Assault
- Basic Trading Combo 4
Shield Vault -->
-->
Comet Spear -->
- W into Q combo
Shield Vault -->
Comet Spear -->
-->
- W into E combo
Shield Vault -->
Aegis Assault -->
-->
-->
Comet Spear
- True Combo
Shield Vault -->
-->
Aegis Assault -->
Comet Spear
- Prolonged Combo
Comet Spear (tap) -->
Shield Vault -->
-->
Aegis Assault -->
Comet Spear
- Full Rotation
Aegis Assault -->
-->
Shield Vault -->
-->
Comet Spear -->
- Ultimate Full Rotation
Grand Starfall -->
Comet Spear -->
-->
Aegis Assault -->
-->
Shield Vault -->
-->
Comet Spear -->
- One thing you need to be comfortable doing is diving to your opponent and make a combo.
- Most effective way to roam is have the lane priority.
- You should use a
Comet Spear tap when you are playing against melee champion in lane.
- You should use
Comet Spear (hold&release) when you are zoned your opponent off the wave or if you are trying to poke them at range.
- You can use
Flash at any time during
Comet Spear which greatly increases the range of the spell.
- You may use
Shield Vault without 5 stacks, if you just want to poke your enemy and end the trade or if you want to extend the trade.
- Dont waste your
Aegis Assault randomly.
- A
Mortal Will enpowered
Shield Vault will give you 4
Conqueror stacks.
- Your
Comet Spear refunds some of its CD and Mana when you use it with Tap.
- An Empowered
Comet Spear does significantly more damage.
- You can jump over any wall using
Shield Vault.
- You can jump on enemy minions to approach your enemy using
Shield Vault.
- Enpowered
Shield Vault activates on-hit effects.
Grand Starfall is a global ultimate that is good for roaming to other lanes, pressuring map or returning to your own lane.
- Hitting someone with
Grand Starfall counts as 1
Conqueror stack.
- Look to slow push minion waves while dueling the enemy. If you get ganked within a large minion wave, you can often turn the gank around.
- Pantheon isnβt great in team fights. Look for picks and try to skirmish as much as you can. Limit 5v5 team fights.
- At level 6, keep track of other lanes cooldowns. If they do not have Flash available or if theyβre pushed, roam and try to kill them with your
Grand Starfall.
- Dont try to roam if its not necessary or you lost lots of tower plating.
Zeke's Convergence works when you even cancel your ulti. If you are playing as Support, you can use it in fight and it will be very helpful when you use
Shield Vault on someone.
- Always get
Serrated Dirk first, if it is on the recipe that you are building.
- At lvl 3, his full rotation deal tons of damage. He can 100 - 0, especially with
Ignite.
- Never Start with
Aegis Assault.
- You can avoid global ulti's damages with your
Aegis Assault if you towards the caster.
- Thrusting
Comet Spear instead of throwing it refunds %50 of its cooldown and deals full damage to all hit enemies.
- After recalling or channeling
Grand Starfall,
Mortal Will is fully stacked.
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