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Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Loaded Dice (PASSIVE)
Twisted Fate Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Shaco
Be extremely afraid.
Ideal
Strong
Ok
Low
None
Introduction
Pros:
Tons of Damage!
Great clear later on!
Backdooring!
A major stun for team fights!
You may have won a game of poker from all the cards you threw!
Reasonably tanky!
Hardly falls off!
Cons:
EXTREMELY risky!
Can be counterjungled easily!
Commonly invaded!
Can be set behind from Devourer stacks!
It's not common, your team might rage at you!
Getting blamed for losing- oh, wait...
Tons of Damage!
Great clear later on!
Backdooring!
A major stun for team fights!
You may have won a game of poker from all the cards you threw!
Reasonably tanky!
Hardly falls off!
Cons:
EXTREMELY risky!
Can be counterjungled easily!
Commonly invaded!
Can be set behind from Devourer stacks!
It's not common, your team might rage at you!
Getting blamed for losing- oh, wait...
His passive grants bonus gold when he kills a unit. This can mean a TON of extra gold when clearing. And yes, it is usually in your favor, hence 'Stacked Dice'.
His Q is a long range harass, and isn't that important to this build. It's some poke damage, but nothing compared to AP TF.
His W is a choice of three cards: Red, Gold, and Blue. The Red card gives an AoE slow, but does the least damage of the three. It's commonly used for clear and grouped teams. The Gold card grants a single target stun with moderate damage, used for clearing camps and stunning a high priority target. The Blue card restores mana and does the MOST damage, used for sustain in the jungle and fights. All three of them have GREAT USE.
His E is a passive ability, which grants bonus magic damage every fourth attack. This is our favorite spell for the build. Our goal is to proc this as much as possible. The damage adds up quickly.
His R is a global reveal, and you can teleport within an extremely large area. Let's say you're standing in Dragon pit: you can teleport to about each bot lane outer turret and blue side raptors/red side wolves. This is a ROUGH ESTIMATE, which means it ISN'T exact.
His Q is a long range harass, and isn't that important to this build. It's some poke damage, but nothing compared to AP TF.
His W is a choice of three cards: Red, Gold, and Blue. The Red card gives an AoE slow, but does the least damage of the three. It's commonly used for clear and grouped teams. The Gold card grants a single target stun with moderate damage, used for clearing camps and stunning a high priority target. The Blue card restores mana and does the MOST damage, used for sustain in the jungle and fights. All three of them have GREAT USE.
His E is a passive ability, which grants bonus magic damage every fourth attack. This is our favorite spell for the build. Our goal is to proc this as much as possible. The damage adds up quickly.
His R is a global reveal, and you can teleport within an extremely large area. Let's say you're standing in Dragon pit: you can teleport to about each bot lane outer turret and blue side raptors/red side wolves. This is a ROUGH ESTIMATE, which means it ISN'T exact.
Consider that you're a squishy jungler, you can't take too many hits early.
So, let me tell you some simple tips to clear those pesky camps while taking minimal damage.
I'll have videos of each camp and their 'sweet spot' within the next week or two.
Now, clear order.
Blue Team
Red Team
Now, an important part of this jungle style:
Ganking
Keep a few things in mind when you go for a gank.
After going through it all, you're ready to go for it!
Go around the lane and come from behind. Get them pinned between you!
Stun them! Keep them stuck!
Now:
Did they flash?
Yes: Good work, now finish the kill or come back around for another gank.
No: Did you get the kill?
Yes: Great! Now tax the lane!
No: That's a shame, try it again once the laner pushes again.
And a final note to ganking:
Don't be afraid to flash stun!
It's a sweet play, and makes you look like a total baller!
So, let me tell you some simple tips to clear those pesky camps while taking minimal damage.
-
Keep your distance from the camp. All camps go to a certain distance before returning to the spawn point.
Get the camp stuck within the 'sweet spot'.
The camp can walk back and forth ten times before resetting; keep it in mind.
I'll have videos of each camp and their 'sweet spot' within the next week or two.
Now, clear order.
Blue Team
-
Krugs (Smite)
Red
Wolves (Smite)
Blue
Gromp
Raptors (Smite)
Recall as needed, but you usually can make it through it all.
Red Team
-
Gromp (Smite)
Blue
Wolves
Red (Smite)
Krugs
Raptors (Smite)
Recall as needed, but you usually can make it through it all.
Now, an important part of this jungle style:
Ganking
Keep a few things in mind when you go for a gank.
-
Are they pushed up?
Do they have any escapes?
Is the lane ready for a gank?
Is it warded?
Do you have your cooldowns?
Will you pull the gold card?
Can your lane follow up for the kill?
After going through it all, you're ready to go for it!
Go around the lane and come from behind. Get them pinned between you!
Stun them! Keep them stuck!
Now:
Did they flash?
Yes: Good work, now finish the kill or come back around for another gank.
No: Did you get the kill?
Yes: Great! Now tax the lane!
No: That's a shame, try it again once the laner pushes again.
And a final note to ganking:
Don't be afraid to flash stun!
It's a sweet play, and makes you look like a total baller!
First off, thank you for reading my guide on Twisted Fate jungle. After seeing my favorite team stomped by it, I had to try it!
Let it be known: This is COMPLETELY EXPERIMENTAL.
It CAN fail.
It CAN backfire.
You MAY NOT be good at it.
That's fine! Take the time and learn it like I did, or give up on it.
It's your game, and your choice.
Yes, this is my first guide. Please don't leave criticism that isn't constructive.
I like to learn from my mistakes, not be flamed at for making them.
I appreciate ALL requests, tips, and any sort of feedback. (That isn't completely heartbreaking and unconstructive.)
Let it be known: This is COMPLETELY EXPERIMENTAL.
It CAN fail.
It CAN backfire.
You MAY NOT be good at it.
That's fine! Take the time and learn it like I did, or give up on it.
It's your game, and your choice.
Yes, this is my first guide. Please don't leave criticism that isn't constructive.
I like to learn from my mistakes, not be flamed at for making them.
I appreciate ALL requests, tips, and any sort of feedback. (That isn't completely heartbreaking and unconstructive.)
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