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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Runic Blade (PASSIVE)
Riven Passive Ability
Pros / Cons
PROS
Damaging AOE stun.
A finishing Ulti activation.
Manaless.
Funny.
Great farmer mid/late.
AD scaling shield.
CONS
Need a good timing when using your skills.
You should pay attenction early game.
In my opinion her best advantage is her high mobility, it can allows you to attack your enemy and run away quite fast early and makes the enemy's jungler role quite hard cause you are hard to gank.


greater quintessence of desolation greater quintessence of desolation: in my opinion a must have. you will ignore a lot of armor early game combined with

VS AD




VS AP
greater seal of defense greater seal of defense: mid/late game armor.


My Choice





Alternative








(Innate): Riven's abilities charge her blade, causing her to do 5 / 7 / 9 / 11 / 13 / 15 (+0.5 per bonus attack damage) bonus physical damage on her next autoattack. Riven can store up to 3 charges, and will only expend one at a time.
This passive will grant you a lot of damage, more that you can expect. You should always put an AutoAttack ( AT from now ) between two skills to do as much damage as possible, or you can simply store 3 stacks with


(Active): Riven steps forward and lashes out in a series of powerful sword slashes that will damage all enemies nearby. This ability can be activated a second time within 4 seconds, and a third time within 4 seconds of that. On the third activation she will also knock nearby enemies back and have a larger radius of damage. All three strikes will deal the same amount of damage.
At the beginning this skill has the main purpose of being a gap closer and a




(Active): Riven deals physical damage and stuns nearby enemies for 0.75 seconds.
This skill should be maxed first in my opinion because this stun, combined with your


(Active): Riven dashes towards the cursor and gains a shield for up to 2.5 seconds.
This spell adds some more mobility to


(Active): Riven's sword reforms, gaining 20% bonus attack damage, extended range on her damaging abilities and autoattacks for 15 seconds. She is also granted the ability to use Wind Slash once for the duration.
wind slash Riven can activate the ability to emit a shockwave in a long cone in front of her that deals physical damage to all units hit based on their missing health.
This Ulti grants you a lot of bonus damage, pumping up all of your skills and makes you hit very hard, incresing your range too. Isn't it enought? so, while your ulti is up you can use wind slash, a 2.0

OFFENSIVE
As said before in early game you should play quite aggressive to allow




or if you are scared by the damage of your enemy:



try to use as much

After you have reach lev.6 you should active

DEFENSIVE
If you are going to be ganked you can quite easily run away from your enemies in this manner:



- use

- use

- use

Avoid skill shots: use

CORE ITEMS - Aggressive
If you fell pretty sure you can select this aggressive build. In this way you will have a lot of burst and thanks to riven's mobility and shield you can save yourself without early def items.
In this case your build path should be something like:
- start with


- if you want play safe take 1 or 2

- now take

- Now, if you are ok take a



- Now your main damage item,


- Probably now you need some defence, so take a

- Now

- at least




CORE ITEMS - def build
or
In my opinion these are the most important items that you need to have in your build as a

1) if you are facing an AD champion as solo top enemy
2) if you are facing an AP champion as solo top enemy
These two core items builds will grant you the damage that you need for power up your skills and damage early game, giving you the survivability that you need too.


One of these items has the scope of adding some AP for your AT and Skills and giving you the right resistance to the enemy that you are facing.
For your aggressive play style and because all of your skills, included

As said before you are not so much tanky at the beginning and you really need some added survivability. Taking this item early can solve this

SITUATIONAL NICE ITEMS





surelly this build, as usual, is not static and depends on how is the match going.
If you have a
Wriggle's Lantern all will be ok thanks to it and to your mobility you will be very hard to gank.
If you did non take it you must remember to take sight ward because top is usually the most gankable lane in the match ;) Do not feed theire jungler please.
If your enemy has warded the river you can conseder to buy a
Vision Ward, but this is not so necessary.

If you did non take it you must remember to take sight ward because top is usually the most gankable lane in the match ;) Do not feed theire jungler please.
If your enemy has warded the river you can conseder to buy a

10/12/2012: Build updated to season 3 (guide is coming)
08/09/2012: Mastery tree updated with
Indomitable
and
Tough Skin
11/08/2012: MoM replace FoN in standard AD build
27/7/2012: new Aggressive Build added
27/7/2012: take
Flash over
Teleport
6/5/2012 : facing a skilled Darius
I'm having some problems facing skilled Dariuses because this new champion ( i call it "the new tryndamere" cause is a no-skill champion designed for kids in my opinion ) does an insane amout of damage and can break your combo grabbin you while you are QQQ or E away from him. In this case my advice is to stack 2or3
Doran's Blade, cause you need some more health and AD for damage and
Valor, in this sequence:
Boots
Doran's Blade
Ninja Tabi
Doran's Blade (
Doran's Blade ). Try to be helped quite often by your jungler cause he has no escape abilities and, usually, a Darius will push your lane.
If you are in problems you can play quite passivelly stacking
Doran's Blade and maxing
Valor first, but in this case you will really need the help of your jungler to win your lane.
08/09/2012: Mastery tree updated with


11/08/2012: MoM replace FoN in standard AD build
27/7/2012: new Aggressive Build added
27/7/2012: take


6/5/2012 : facing a skilled Darius
I'm having some problems facing skilled Dariuses because this new champion ( i call it "the new tryndamere" cause is a no-skill champion designed for kids in my opinion ) does an insane amout of damage and can break your combo grabbin you while you are QQQ or E away from him. In this case my advice is to stack 2or3







If you are in problems you can play quite passivelly stacking


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