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Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Determination (PASSIVE)
Xin Zhao Passive Ability

You'll find Xin Zhao has an extremely strong early game as he has very high damage coupled with good crowd control. He falls off a bit mid game due to not being very tanky unless you land a good ultimate. The recent buffs to Xin have really helped him and made him playable in competitive play.

Pros
+Has a three CC skills.
+A lot of attack speed. +Very strong early game ganks. +Has a dash. +Self-sustaining. +Mobile and tanky. |
Cons-No poke -No escape -Runs out of mana quickly -Falls off late game damage-wise |

Runes








Alternative (Defensive)







Item Sequence










" Tenacity and Magic Ressist " |
I think best starting item for jungle. Because 30 Armor, 15 Attack Damage, 10 Life Steal = 1600 Gold. This is really cheap and really good passive for counter jungle. |
My favorite jungle item. Because ideal passive for gang. And really good Offtank item. |
Best tank item. Xin strong in late game with this item. And this item useful for tower diving. |
I think, good offensive item for Xin. Because +55 Attack Damage as well as " Cooldown", "Armor Peneration" and "+200 Health". |
Good tank item. Ideal active for team fight. A good choice for the last item. |
Note:
Too Late Game; sell


1. Wraiths 2. Lizard Elder 3. Gank Top or Bot 4. Gank Mid 5. Wraiths 6. Wolves 7. Ancient Golem + If you want to 8. Again, Gang Top or Bot.

1. Wolves 2. Ancient Golem 3. Wraiths 4. Lizard Elder 5. Gang Top or Bot 6. Gank Mid + If you want to 7. Wraiths


In the early game, you want to gank lanes whenever possible. As long as you have Q and E, you can gank, having Red Buff helps, but you don't need it. Lanes that have opportunities to gank are lanes that are pushed towards your side, have summoner spells on cooldown, and your laners have sufficient resources (HP, mana, cooldowns) to follow up on your gank. Lanes that need ganks are lanes that are behind either from the lane match up, or assistance or level one fights in the enemies favour. Whenever you do not see an opportunity to gank or have to put a lot of pressure on a certain lane, you should take the opportunity to farm your jungle or go to base and buy if you have money for a big buy (ie. getting Mandreds). You must remember how strong your ganks are, even if the enemy is just the slightest over extended, the huge amount of crowd control and displacement you have is enough to turn it into a kill and force summoners and a blue pill/potions. Look at Tactics section for how to gank efficiently. Counter jungling is a decent choice for Xin Zhao since he has decent crowd control and fighting ability(read the Tactics section for counter jungling info). In addition, if one of your laners require you to hold the lane while they back, do so as well. You also want to control both your blue and red buffs, as well as the enemies. Timing the respawn time or knowing the general respawn time of these buffs are crucial for doing so. Control of Dragon also becomes a big factor and whenever your team has a safe opportunity to do so, you should take it. Oracles is also a really good buy if he snowball with kills.
The mid game is quite similar to the early game. However at this point, you are farming less as your carries may be taking your farm, and you have to be in position to gank and contest Red and Blue buffs, Dragon, and Baron. The same things you do to control those, applies in the mid game, time the respawn of the neutral objectives and buy wards to make the job safer. The power of Oracles persist in the mid game. You are still able to gank very well due to your strong crowd control and high damage, but you do need the help of an ally if you expect to kill a full HP target unless they are really over extended. Xin Zhao is also really good at doing dragon since Three Talon Strike gives him a bit faster of an attack animation and attack reset, as well as having an attack speed buff from his Battle Cry.
In the late game, you are a tank, you have to be up front in the fight soaking as much damage as possible, while being as disruptive as possible. However, this does not mean you should be so up front that you are taking free damage from the enemy team. Just stay slightly in front of your carries such that you are able to CC the targets you need to, and be able to dive the carries if the opportunity arise. Baron also becomes the focal point of the game, with most fights taking place around the area. Basically, group with your team and get control of Baron. I don't like Oracles on Xin Zhao late game since you aren't too tanky and you will be diving their carries a lot.
Thanks
Thanks to MrCuddowls for making the chapter names.
Check out his Diana guide:
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