Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Flash
Smite
Items
Ability Order
Carnivore (PASSIVE)
Cho'Gath Passive Ability
About Me!





I currently don't play ranked anymore since getting Silver 3 this season on my Kinakaz account however I do plan to continue ranked soon!

Please feel free to leave me feedback/criticism in the comments or on PM telling me what I can improve on in future guides!


Jungle attack speed



This build may seem extremely unorthodox, and believe me, it is, however it is actually quite practical in-game, however I wouldn't play ranked with it.

This builds play relies heavily on power spikes based on build and



If you like Cho'Gaths playstyle but want me to mix it up, this build may be for you!


Pros:
+ A lot of damage!
+ His ultimate om-nom-noms people! AND IT DEALS TRUE DAMAGE!
+ AoE Auto attack!
+ He gets a lot of health!
+ He has amazing sustain!
+ Rylai's synergises with his E/AA passive.
+ This build doesn't require a lot of mana.
+ He has amazing jungle clear.

Cons:
- This build CAN make him squishy.
- He is really easy to hit with skillshots (LIKE HE'S HUGE)
- High early-game mana costs.
- He gets focused

I feel the pros heavily outweigh the cons with this build, however if you have decent mana conservation and go slightly tanky, the cons don't become too much of a problem!





I suggest you take Flash just in case you need to get yourself out of a sticky situation, reposition yourself in a teamfight or secure a kill.
Smite is a must have due to the item choice


I suggest taking




Runes







I have chosen attack speed quints for the extra attack speed, synergising with

For marks I chose marks of magic penetration to help Cho'Gath deal more damage on champions early game.



Personally I go with 12-18-0 for my masteries, as this gives Cho'Gath a lot more survivability and a lot of damage.

Ferocity:







Cunning:












Alternate choice:

If you feel the 12/18/0 masteries don't synergise too well with AS










































For both sides I suggest the same Jungle path. Start Gromp > take Blue Sentinel > Take Red buff > Take closest Rift Scuttler > Gank? > take Krugs > take Raptors > recall > Take other Rift Scuttler > Gank > Wolves

This however is in a perfect world, even though I haven't perfected the Jungle route yet I have found this is the best for me.
This build isn't particularly strong early-game, so ganks require your team to be on point, and may require a fair bit of communication. (I wouldn't advise this in solo queue although it has worked)




In this image Y represents you, T represents a teammate and E represents an enemy. The lines show the best ways and angles to go to gank enemies that are overextended.
When ganking/chasing try to predict where the enemy laner is going and cut them off instead of walking directly towards them.
Try to communicate with your team and gank when the enemy is overextended or pushing to ensure they don't escape.

With


If you're close enough to the enemy you should


Whilst doing this you should auto-attack them to proc your on-hit effects and if you have

You must be logged in to comment. Please login or register.