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Recommended Items
Runes: Main Rune
1
2
3
Sorcery
Precision
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
1
2
Safer pick
Flash
Teleport
Items
Ability Order Only Viable abilities to upgrade (in order)
Stage Presence (PASSIVE)
Seraphine Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Ezreal
He beats you in everyway, must ban.
Nautilus
Strong early and good cc.
Ideal
Strong
Ok
Low
None
Nautilus
Strong early and good cc.
Champion Build Guide
Early Game
At this time of the game, the best thing you could do is farm farm and farm. Nothing else. If you wanna start fights, you need a good early game support to help you out or a damage support.
Mid Game
This is where you start scaling for CDR and AP. It's better if you rotate to mid lane, instead of bot lane if you could possibly switch with your mid laner. You farm farm minions and you try to go for objectives.
Late Game
Late game is where you start peeling for your teammates by CC chaining the enemy team and having to always have your DOUBLE W up for healing and shielding.
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