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Runes:
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Teleport
Items
Ability Order Ability Order
Pit Grit (PASSIVE)
Sett Passive Ability
Threats & Synergies
Vayne
Vayne is one of the most annoying and hard matchups Sett can face, if not, the worst. Getting into melee range of Vayne is next to impossible with the roll (Q). Even when you do get in range, Vayne can always stun you or use her E to gain some distance. Her entire kit counters yours. You should play passive against Vayne, get Doran's shield and request ganks from your jungler. Ban Vayne in ranked games.
Nunu & Willump
Nunu is one of the best junglers for Sett because she can slow down, stun or chase after enemies for Sett. This will allow Sett to finish off fights and if the enemies escape, Nunue can finish them off.
Nunu & Willump
Nunu is one of the best junglers for Sett because she can slow down, stun or chase after enemies for Sett. This will allow Sett to finish off fights and if the enemies escape, Nunue can finish them off.
Champion Build Guide

The first rune is Conqueror. This is a great rune for Sett because it allows him to do more damage when his skills are down and lets him heal during fights. The 15% is huge since Sett does a lot of damage, allowing him to continuously beat down his opponent. This rune makes long trades favourable for Sett, if he can get all stacks in.
The second rune is Triumph. This is a great rune for Sett because this build was made to outlast your oppponent. After you eventually kill them, not only did you regen health because of your items, but you also gain 12% of your health from this rune, furthur boosting your unkillable status. This is great for high hp characters like Sett, especially during teamfights.
The third rune is Legend: Alacrity. The reason I chose this rune instead of Legend: Bloodline is because I believe the attack speed is more important. Without this attack speed, laning phase may be a bit hard. Plus with the bonus attack speed, you can regen more from your items, minimizing any lifesteal loses you may have from not choosing Bloodline.
The fourth rune is Coup De Grace. This is an amazing rune for Sett because this allows him to dominate low health opponents as he regenerates. This will help out along with Alacrity because Sett has low mobility, so finishing off your opponents is the best for him.
The fifth rune is Demolish which basically just allows him to take down towers faster, making him dominate laning phase more.
The last rune is Bone Plating which is a crucial rune for Sett because it makes him take more hits and be more tanky. This is really useful because this can allow Sett to regen his health faster then he takes damage when he starts building his items.
The Second summoner spell is Teleport. This is a good spell for Sett because it can allow him to return to lane earlier, protecting his tower. It can also allow him to join team fights easier or spilt push.
The third summoner spell is Ignite. I don't usually take this spell because I like teleport better for Sett, but you can take Ignite if you want to pressure your opponents more and get more kills off of people who try to escape.
Knuckle Down (Q): Active: For 1.5 seconds, you run faster towards enemy champions, and do bonus attack damage with your next two basic attacks (must be within 5 seconds, using an attack resets the timer). This skill also resets Setts attack timer so he can start at left punch again.
Haymaker (W): This is Setts most powerful skill. Has great range, builds up your grit and does a decent amount of damage.
Passive: Sett stores up damage as grit. Sett can gain up to 50% of his max hp as grit. Grit will slowly decay away.
Active: Sett sends out an attack in front of him. It does physical damage, but anyone inside the middle takes true damage. He also gains a shield afterwards equal to the grit he used on the skill.
Facebreaker (E): Active: Sett pulls pulls enemies from opposite towards him. If enemies are only pulled from one side, they are slowed. But if enemies were pulled from both side, they are stunned for 1 second.
The Show Stopper (R): Active: This is a good ult because Sett can use it to catch up to fleeing enemies, using an enemy champion. This skill has a small radius of activation, but when you use it, you travel a decent distance. If the slam down an enemy champion on other enemy champions, you do damage. The more hp the enemy champion you grabbed has, the more damage you do to the others in the slam radius. So grab the tanks. You can also use this to isolate an enemy from a group fight.
I always max out W first. Then I usually max out Q next as the more damage you do, the more you heal. Sometimes I max E out before Q, because the enemy champion may have more range then me, or I might be getting ganked a lot.
First Item - Ravenous Hydra: I like this as my first item because you do a lot more damage, and the lifesteal it provides is what beginnings your journey on outliving your opponents. It's also a great starting item because you build tiamat early on, allowing you to farm better.
Second Item - Black Cleaver: This is a good item for Sett because it allows you to kill tanks faster. A massive bonus of this item is the health it provides you, making you more tanky and your lifesteals more meaningful. It also provides you 20% CDR, which is important as it really helps out. A very good replacement for this item is Trinity Force. Trinity Force provies you the same amnount of CDR, it increases your attack speed. Gives you a bit of health, makes you a bit stronger. The biggest advantage of Trinity Force is the movement speed increase as it will allow you to chase enemy champions better. There is also the sheen proc for your Q. The only cons are that you lose a bit of health and attack damage.
Third Item - Berserkers Greaves: This is an important item as it provides you the movement speed and attack speed you will need. You can replace it with Ninja Tank for damage resistance. You can also replace it with Mercury's Threads to be more resistant to stuns, slows, etc. I would recommend Ninja Tank or Berserkers over Mercury because you can always get Mercurial Scimitar.
Fourth Item - Blade of the Ruined King: This is very good item for Sett and when you build it, your pressure will spike. It slows down the enemies, provides you lifesteal, gives you more attack damage and increases your attack speed. This is a important milestone in items.
Fifth Item - Frozen Mallet: This is another item that will greatly benefit Sett. Its passive will slow down the enemy for Sett to chase after. It also provides him 700 hp, making him a lot more tanky. It also provides attack damage, making Sett all the more threatening. You can replace this item with Frozen Heart. It will give you a 20% CDR and give him a lot of armour. It also slows the attack speed of enemies in his radius. I highly recommend you take Frozen Mallet instead as it fits Setts kit more. Another good replacement for Frozen Mallet is Streaks Gage. Streaks will allow you to gain more grit, which will make your W not only a great defensive tool, but also an offensive tool.
Last Item - Death's Dance: I like this item a lot because it allows Sett to be more tanky by provide him more lifesteal as well as making some of the damage he takes turn into a bleed effect instead, prolonging his life. it also provides him 10% CDR which is very useful, and some attack damage. If you want, you can replace this item with Phantom Dancer. Phantom Dancer is also a great item for Sett as it provides him movement speed, attack speed and a higher crit chance. It also provides you a shield when you are below 30% health to make you a bit more tanky.
After laning phase is over, I begin to join teamfights as I know I can play a massive role in them. If I have a massive lead over the other team, it is very hard for them to take me down because I heal much faster then they can damage me. Add on my insane damage, and I easily win 1v3 or 1v3 situations. If you are on the same playing field as them, then join teamfights where your team isn't disadvantaged so that your team can back you up. Also, go for objectives.
During the late game, you should play more passive, only going for teamfights where you have a good chance of winning, going for objectives or destroying a tower. At this point of time, the other team probably built most of the items and can do a lot of damage to you. You can still soak up a decent amount of damage, but if you can't enter melee range of your opponents or get CC'ed a lot, then you will most likely lose that fight, so always fight with your teammates around.
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