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Introduction

Let's begin. Why would I pick Taric for top lane? He gathers some of the strengths of every top, easily tanky, reasonable early damage, sustain, and CC. He can deal significant amounts of damage to kick your enemies out of the lane and gain advantage if played correctly. He will be tanky if you rush items like



Pros:
space+Great Sustain. space +Competent early Damage. space +Can heal teammates for a large amount of health. space +Somewhat good trades. space +Great Auras for Teammates. space +Understimated. space |
Cons:
space-No harass. space -Countered by hard harass. space -Armor dependant. space -Falls in late game to a support. space -No mobility at all. space -This build does not offer a burst damage capacity. |
Runes




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Greater Seal of Armor: Taric's damage scales both in AP and in armor. This seals both potentiate his
Shatter damage and his own armor, increasing his advantages against AD champions.
spaceGreater Mark of Magic Penetration: If you don't want your already low damage to be blocked by Magic Resistance items, this mark is the way to go.
spaceGreater Glyph of Magic Resist If you want to get tanky and block enemy AP damage, you must get this glyphs
spaceGreater Quintessence of Armor More damage for
Taric
Now for alternative runes:
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- Marks:
Greater Mark of Armor for some hard AD machtups. I've been recommended AD marks for lasthitting, but it's up to you.
- Seals: Here there is a big range of possibilities, but I only recommend
Greater Seal of Scaling Health.
- Glyphs: I would get
Greater Glyph of Scaling Cooldown Reduction or
Greater Glyph of Cooldown Reduction, but they weaken
Taric's early game as said in one of the comments.
Yellow: In some cases.
Green: Almost always.
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This item is auto-explanatory. It gives you a bonus in healing (20%), Magic Resist and Health points. If you use

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I would get this first against an AD enemy. Health and armor for low price, apart from a good magic damage bonus that will help you in long fights and to shove and push your lane. Build early in game and if enemy is AD try to rush it.
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Zhonya's adds armor and AP, things that

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This item is flat Health points. As health is really important now,



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This item is a new good item for a top lane








Don't use this section if
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READ PLEASE
In general, all kinds of true damage will make a hard lane for










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Also, thanks to Jhoijhoi for lending those banners to me (And to the whole MOBAfire), and to all comments posted in the discussion section. See you on the fields!
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