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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Guerrilla Warfare (PASSIVE)
Teemo Passive Ability

Hello! Welcome to my first guide on the champion
Teemo! Teemo is one of the first champions I have played and I love to play him a lot! Even after his debuf, he is still very over powered! He has a great escape ability, has poison that will help you kill enemies, a blinding dart that will help you win almost every fight, and unlimited wards! I have played
Teemo since around Level 3 to Level 30. I have gotten fed with him so many times and is very fun to play. SO MUCH OP-NESS! In this guide, I will show you how to play him well and get super fed with this little scout.


Pros +Can blind to help win fights. ![]() +Easy escape manuver. ![]() +Unlimited wards that poison. ![]() +Can kill enemies after they "get away". ![]() +Very fast champion (can help you get away and catch people) +Can scare people with passive. camouflage +Can go any lane +Is very annoying throughout the game +Is an Anti-ADC |
Cons -Very squishy -Most likely to get focused. -Accidently steals kills alot (this can be good or bad) -Not very many other cons because TEEMO IS SO OP! |
camouflage Camouflage is
Teemo's passive. To activate this, you must stand still for 2 seconds, and then you are completely invisible. Once you are invisible, if you attack anything or move at all, your passive will deactivate. This is one of the most useful passives, as it can give you the element of surprise over your enemy. Try to camp in a bush, or even in the lane, out of your enemy's view. Then go invisible, and your enemy will think you have recalled or left your lane. So he/she will push, and then you will jump out and kill them if not damage them alot. Do not use this technique if they have the advantage such as if it is a 2v1 (you being the 1), if you are low health and they aren't, or if they have several more kills than you.
Blinding Dart is a great ability on
Teemo. It helps you win 1v1 fights easily, by making the enemy miss all their attacks for 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds and also deals 80 / 125 / 170 / 215 / 260 (+80% of ability power) magic damage to the target. Use this to poke the enemy before a fight happens, and then use it at the very beginning of the fight. This will give you a 1.5-2.5 second advantage over the enemy to get them low. They'll be running for their lives!
Move Quick is a amazing ability. It will get you many kills and help you avoid many deaths! Use this ability to help you get away from your enemies when you know they will kill you. But it is not just a defensive ability, it is offensive too. When an enemy is about to get away, pop
Move Quick and get the kill!
Toxic Shot is very annoying to the enemy, and very awesome for you! When you use your basic attack, it poisons the enemy, and does 6 / 12 / 18 / 24 / 30 (+10% of ability power) each second for 4 seconds. When the enemy "gets away" after a fight, the poison will keep doing damage per second, and eventually kill him if you got him low enough! It is like a mini ignite!
Noxious Trap is a really funny ability, and very useful. This is your ultimate, so you get to unlock it at Level 6. When you get it, you want to start placing these shrooms in EVERY bush that is available to you. See more about where to place these in the chapter: Mushroom Placement. These mushrooms act as sight wards which means that when you place it, it reveals the surrounding area to you, even when no allied units are there. Also, when an enemy unit walks over this, they become slowed for 4 seconds. As they are doing this, they deal 200 / 325 / 450 (+80% of ability power) to the enemy over time. These mushrooms stack up to 3 mushrooms, storing another one every 35 / 31 / 27 seconds. When running away, using
Move Quick, try to run through your mushrooms, to make your enemy follow you, pass through them, get slowed, and you get to live! This can be very funny, as I said, because you can get kills while your on the other side of the map. But this may steal kills and make your teammates angry.





























Level 1:

Level 2:

Level 3:

Level 4:

Level 5:

Level 6:


Level 7:

Level 8:

Level 9:

Level 10:


Level 11:

Level 12:

Level 13:

Level 14:



Level 15:

Level 16:

Level 17:

Level 18:














AP Teemo
Starting Items:








If you find out running out of











Core Items









This chapter in my build is focused primarily on where to place your
Noxious Trap.
-Remember!
Noxious Trap does not stack! In other words, lets say that an enemy steps on two shrooms in a row. The damage and slow only shows for one of them, so basicly DO NOT PLACE SHROOMS NEXT EACH OTHER!!! This is the most common mistake that I see people, new to
Teemo, make. It is very inefficient to do.
-One of the goals that I have while playing Teemo, during the late/mid game, is to place at least one
Noxious Trap in every single bush in my team's part of the jungle. (Preferably in both parts) This gives your team vision throughout the entire map, and it will be almost impossible for the enemy team to jungle.
Key
Green- Bushes
Red-Where to place the mushrooms
Bottom Lane:

Place mushrooms on both sides of both bushes in your lane. This prevents people from hiding in the bushes and surprising you with a random attack. Also place shrooms in the river bush and also in the river. This will help you predict ganks and stop them.
Top Lane

Basicly the same concept as bottom lane.
Middle Lane

Place your mushrooms in both sides and the middle of both river bushes. This makes it impossible for someone ganking to get through, and you will become completely immune to ganks.

These are only the MAJOR spots that you NEED to cover. Remember that you must try to place a mushroom in every single bush in the jungle! Back to the picture, place a shroom in all the major buff locations. This includes
Blue Buff,
Red Buff,
Dragon, and
Baron.
Original map of
Summoner's Rift found at:
League of Legends Wiki Page for Summoner's Rift

-Remember!


-One of the goals that I have while playing Teemo, during the late/mid game, is to place at least one

Key
Green- Bushes
Red-Where to place the mushrooms
Early Game
Bottom Lane:

Place mushrooms on both sides of both bushes in your lane. This prevents people from hiding in the bushes and surprising you with a random attack. Also place shrooms in the river bush and also in the river. This will help you predict ganks and stop them.
Top Lane

Basicly the same concept as bottom lane.
Middle Lane

Place your mushrooms in both sides and the middle of both river bushes. This makes it impossible for someone ganking to get through, and you will become completely immune to ganks.
Middle/Late Game

These are only the MAJOR spots that you NEED to cover. Remember that you must try to place a mushroom in every single bush in the jungle! Back to the picture, place a shroom in all the major buff locations. This includes




Original map of

League of Legends Wiki Page for Summoner's Rift
Champions that
Teemo Counters:

This includes:





























Champions that counter
Teemo:








Items that counter
Teemo in general:




Items that counter AP
Teemo:


Items that counter AD
Teemo:


- Remember that you are a ranged champion, so keep a distance from the enemies, going in close is for the tankier, melee bruisers/tanks of the team.
- Make sure you use your
Blinding Dart first when you get into a fight, as it will give you the upper-hand over your enemy.
- Make sure you use your

5-5-13 Minor text edits; Sorry for not working on my guide much, but I've been really busy. I will try to work on it more.
3-8-13: Minor edits; I start to work on item explanation section
2-14-13: Skill Sequence changed (along with edits for the skill sequence explaination); items changed; also minor edits overall; added Counters section
2-13-13: Build published
3-8-13: Minor edits; I start to work on item explanation section
2-14-13: Skill Sequence changed (along with edits for the skill sequence explaination); items changed; also minor edits overall; added Counters section
2-13-13: Build published
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