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Recommended Items
Spells:
Flash
Smite
Items
Ability Order
Flurry (PASSIVE)
Lee Sin Passive Ability
Threats & Synergies
Pantheon
Pantheon is a highly dangerous enemy jungler because if you end up encountering him in the jungle, his passive, Aegis Protection, works against you as you attempt to duel him. You also have no disrupt to stop his Heartseeker Strike. Because of this and his passive, it is somewhat hard to out damage him even with Lee Sin and because of his passive, he will most likely remain at a higher hp % when jungling through the early game. However, as late game approaches this match up evens up a bit because of Lee's Dragon's Rage, which can easily disrupt his ult,Grand Skyfall as well as his Heartseeker Strike which does double damage to champions. Pantheon's Spear Shot late game also do little damage if you are building armor which you should be doing against him.
In the early game with Lee Sin try and gank as much as possible while mainting ward control and setting up for counter ganks. Always keep 1 or 2 wards on you at all times until you have enough money to afford Sightstone. Keep in mind that your Resonating Strike does missing % hp damage and can easily execute low hp targets. This makes it crucial in the jungle to wait as long as possible before using Resonating Strike. I usally go for 2-3 auto attacks and then use Resonating Strike to deal more damage. A good combo to secure buffs with lee is Sonic Wave Smite Resonating Strike as the missing hp will contribute to more damage with Resonating Strike.
Mid Game
With Lee Sin in the mid game, you'll want to start establishing ward control and looking for picks in the jungle or ganking lanes. If the enemy mid laner has a weak escape make sure to constantly gank that lane to snowball your laner. Make sure to be ganking everytime your Dragon's Rage is up and with 2 levels into Safeguard and iron will], [[dragon should become a high priority as Lee Sin can solo it easily with Resonating Strike and Smite.
Late Game
"With great power, comes great responsibility." Same goes for Lee Sin. If you build full tank, you won't be dealing enough damage to high priority targets like the enemy marksmen. If you build full damage, you'll probably be able to drop one or two targets but end up dying anyway. So what I do is I take a mix of tankiness and damage in order to be able to do sufficent damage yet still be able to stay alive. In teamfights with Lee Sin DO NOT TUNNEL ONTO ENEMIES!!! I repeat, DO NOT TUNNEL onto enemies. Lee Sin's great mobility is what allows him to jump in and out of fights. If you tunnel onto an enemy marksmen, you'll be hit by 675,000 abilites(anyone get the reference :S) and be deleted in half a second. What you want to be doing is jumping in and out and by that I mean landing a Sonic Wave on a priority target and following up with Resonating Strike, using Safeguard on teamates, and peeling for your carries. In the madness of teamfights, it'll probably take a couple of seconds for the enemy team to react but make sure you are not the one initiating with that Resonating Strike unless you plan to insec kick the enemy back into your team which may be at the cost of your life. Once a fight has started make sure to safeguard to your teamates that are being focused on and try and get a line ult in which you knock up 3-5 enemies on the enemy team. Don't just use Dragon's Rage on one target as that is your main source of damage. Make sure to be peeling for your backline as enemies like Zed, Akali, Wukong, Jarvan IV will thirst for your Lucian's dead body. If your marksmen is carrying, it is definitely worth it to use Dragon's Rage to kick enemies like Zed away when he uses Death Mark and Cyclone from Wukong.
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