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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Eternal Hunger (PASSIVE)
Warwick Passive Ability

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Hi, I'm Vapora Dark, a Platinum II player, at the time I wrote this. Before I started playing




If I told you I'd never lost a lane as Lanewick, I'd be lying. But if I told you I'd never lost a lane as the NEW Lanewick, I can tell you with all honesty, that's 100% true.
What is the new Lanewick? Well the old Lanewick was a




What makes this style of Lanewick viable? I'll answer that with a quote from someone I laned against once.
In other words, he's unkillable. His auto-attacks and

If your enemy doesn't try to all-in you and instead tries to poke you all day, you recover ~40 HP per last-hit, and you can continue to farm with your HP bar remaining unmoved.
That being said though, the one thing that counters Lanewick is very strong early all-ins. Level 2-3 Warwick can barely sustain himself, and he doesn't do much damage. At this point,

But Lanewick has the amazing ability to scale so well with items and levels, that he can come back from anything. I've never lost a lane with the new Lanewick, but the closest I ever came to it was when I went 0/3. But despite being 0/3, I managed to kill my laning opponent (






So, the focus of this guide is going to be to teach you how to play Lanewick, and how to team-fight as him. It won't be as long as my



















I take 14 points in offense for the double penetration (ahue), and 16 points in defense because Warwick needs to be tanky, and the extra defenses will help you more even in lane, than more damage would.


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Most top laners have some form of magic damage, despite being physical damage based. For example, ![]() ![]() ![]() ![]() |
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I don't recommend armor penetration or magic penetration for anything because hybrid penetration would be better, and even then, what I've listed instead of hybrid penetration is what I believe to be better.


Your core build consists of items which you will build in almost every game because they are so good for your champion.
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Greatly reduces auto-attack damage done to you, making you even more unkillable. Reaching this stage of your build can in some cases allow you to 1v2, get a kill and run away without dying. Against AP champions I take ![]() |
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The item's passive will proc on your ult, and the AD will also increase your ult damage. Your all-ins with this item is insane, your sustain is off the hook, your damage is really high, and it even gives you great chasing power. Reaching this stage of your build can allow you in some cases to 1v2 and kill both enemies (depending on who they are and whether you get ![]() |
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Your sustain is insane and this item amplifies it by 20%. Absolutely a must-have on ANY ![]() |


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I tend to build this straight after ![]() ![]() |
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Another item which has huge synergy with ![]() |
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I build this either when my ![]() ![]() ![]() |
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This item offers the 2nd highest amount of armor in the game and along with ![]() ![]() ![]() ![]() |
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Sometimes you just can't survive the initial burst damage in a fight long enough to sustain your way through the fight. In which you're just going to unfortunately have to buy more immediate tankiness. ![]() |
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In my opinion this is just a worse version of ![]() |


Levels 1-5
Your main focus is to farm. Warwick's early levels are very weak in fights, so just try to farm as much as you can without dying. However, if getting a last-hit requires you to walk right next to your enemy while he has 5 enemy minions surrounding near you and none of your minions are near him, just let the minion die. If you don't and try to get the last-hit, chances are your enemy will engage on you and you won't be able to counter-attack at all because of the large number of enemy minions near you, and you'll just have to run while letting him get free damage on you.
When your enemy attacks you, Q him and use one of your

Don't be afraid to recall if you get very low, even if you're only level 3 when it happens. Recalling is better than dying, or staying on the lane while zoned out for 3 minutes. At lower Elos people are always too hesitant to recall, because they seem to think it means their enemy is winning. If you're very low or your the wave is pushed to the enemy tower while your ward's run out, you always recall. Recalling will make you lose out on XP, but that isn't always bad. If you go back and get items, then go back onto the lane, you now have an item advantage over your enemy ( and probably a mana + HP advantage too ) until they go back. If they don't go back soon you'll probably be able to kill them because of your advantages, so they'll need to go back and lose the same XP you lost when you recalled.
If your enemy gets over-confident and tries to fight you on your side of the lane where you have much more minions than him, fight him. Warwick's early-game is bad, but not so horrible that he can't win fights while he has such an advantage. What's more,





Level 6
At level 6 you actually get kill potential ( only ******s / dc'ers die to a pre-6 WW ). Warwick's fighting becomes quite good at this point too. When you get into a fight, consume





But Warwick has the ability to essentially "pause" a 1v1 for nearly 2 seconds, by casting



So when you / your enemy's / you and your enemy's HP bar reaches ~30% ( BEFORE you get so low that your enemy tries to








Alternatively to all this, if you don't think you can win a fight, just keep on laning as usual, be careful not to die, farm up, and get your core items, at which point losing becomes an impossibility, as I'm about to explain.
( You can also go gank mid lane with your ultimate if you see a good opportunity )
Levels 7-13
Warwick is a godly fighter here for various reasons. One being he usually finishes his early-game core items here ( reaches



Here you want to start playing more aggressively, poking your enemy with auto-attacks every time they get in your range, and even just walking up to them to auto-attack them, if they're not surrounded by a lot of minions. You shouldn't be afraid of fighting them AT ALL because each of your auto-attacks heals for a 3rd or more of the damage their own auto-attacks do. Even if you initially seem lower than them in HP, remember






And this is why despite being a champion that relies on auto-attacks to win fights, but has no CC that forces an enemy to take your auto-attacks ( like

No one realizes BotRK Lanewick is one of the strongest fighters in the game, and that's why he's so strong. If they did, they wouldn't fight me, and if they didn't fight me, I wouldn't get kills because Warwick can only truly hurt enemies in sustained fights, not pokes. So my only source of gold in-come during laning phase would be CS, something Warwick is comparatively bad at getting compared to many other champions. But thanks to people's own stupidity, I am able to earn various 1v1 kills during laning phase on a champion who, in theory, should have low kill potential.


Resistances (armor, magic resist) synergize well with all tanky champions, due to mitigating damage. The higher a champion's HP, the more damage they have to take, which means the more damage they're mitigating through resistances; the tankier your champion, the more they benefit from resistances.
Resistances have a special synergy with


This is why I don't recommend building


And it's also why I build


#themoreyouknow


Difficulty: 6/10
Akali's harass, especially since her nerf, is insignificant to



So just harass with your auto-attacks, poke her with Q when you need to heal yourself, and if she tries to fight you, accept the fight. You're too tanky for her to burst down, and if she tries to escape with her


Difficulty: 4/10
Farm lane. Chances are neither of you will be able to kill the other. Early-game you both have too much sustain for much to happen, and later on you'll have much higher sustain, but he'll also be much much tankier. I recommend siimply taking

Difficulty: 8/10
Unfortunately for you,



Difficulty: 7/10
Fiora has a very strong advantage against you early on, but later on in laning phase she suffers from the unfortunate need to auto-attack an enemy to death, and once you have a few levels and items, you win an auto-attack fight very easily. By very easily, I mean I've gone 0/3 against

Simply farm and sustain as much as you can, and go back when you get low. My own 3 deaths against a


Once you're level 7 or even 6 depending on how the lane is going, then you can consider fighting her.
Difficulty: 4/10
Farm lane.



Difficulty: 6/10
Like you, she's a champion that becomes a beast with levels and items, and becomes notably strong at around level 7. Fortunately, you're stronger at that point. Her all-ins will be stronger than yours for 5 seconds, but after that they're weaker, and in between fights she doesn't have as much sustain as you, nor can she poke. Her passive also doesn't affect your ultimate, so you're essentially fighting a champion with no passive.
The only thing to watch out for is dying to her pre-6. She's weak at early levels, but still considerably stronger than you. You outscale her with levels, but if you give her too big an early advantage, she'll still stomp you at levels 7-9.
Difficulty: 7/10
He's kind of the same case as


Stay the **** away from him at level 3, and at around level 7 you can still fight him. But whenever he activates


Difficulty: 4/10



Difficulty: 10/10
Lee has a ton of early-game damage, and that's something Lanewick hates. I actually "lost" a lane once in a 1v1 custom game against my friend playing

I rate

Difficulty: 6/10
His burst is quite strong, but he needs to auto-attack you to do most of his damage, which you easily win. You actually get stronger than him at level 5 rather than 6, and after 6 the advantage only gets bigger, as



Difficulty: 10/10
Her damage at all levels is insane. Even at level 7, without being set back, it's still very hard to fight her. What I've done to win this lane is run from her every time she tries to engage on you, when she reaches you activating







Eventually you'll both end up at more or less the same HP ( low ), whereas if you'd straight up fought her, you'd have died very fast. When she activates her ultimate and







Laning against


She's one of the few champions that actually remains hard to beat at level 7 but also dominates you at every level before that, which is why I rate her 10/10. The only time you can comfortably face her and win is probably level 18.
Difficulty: 7/10
When I ran this match-up I was worried I'd lose my lane for the first time, but it was easier than I expected. Very early on












I'll add more match-ups as I face them.


Janitsu foar being my coding slave. ( <3 )
Throatslashur foar telling me about the new Lanewick.
Everywun who's voted on my previous guides and motivated me to make moar.
Luv u all. <3
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