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Recommended Items
Runes: Phase Rush (Experienced players)
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist
Spells:
Flash
Gustwalker Smite
Items
Threats & Synergies
Lillia
She will break your spirit, then your mind, then your body.
Counterplay: Ban
Ashe
You can easily protect her and she will slow and stun them down for you, proccing Approach Velocity and setting nicely your abilities. She literally spoon-feds you.
Marry a main if possible.
Ashe
You can easily protect her and she will slow and stun them down for you, proccing Approach Velocity and setting nicely your abilities. She literally spoon-feds you. Marry a main if possible.
If i am not mistaken, i started playing league around the time Aurelion Sol came out, and despite maining some champs before him for a very long time (to be honest, with much higher winrates) i eventually fell in love with our Magic Godzilla.
I understand he is an outdated disaster champion with an identity crisis in dire need of a rework, and I'd be lying if I said I haven't had my moments of frustration with him; but time and time again, something in him fills me with happiness and love to endure all his defects. Cho'gath is the only champion that has brought me to tears, crying with laughter, just because i clicked a button and the enemy Zed exploded right there face-checking a bush.
He fills me with joy: everytime i am huge, everytime i one-shot the delusional enemy ADC, and everytime i watch his goofy *** walk animation and diabolical laugh as he goes into the jungle to murder some damned chickens.
Hope you enjoy it! i will update and expand it as soon as my studies let me :)
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What type of champion is
Cho'Gath?




Contrary to popular belief, despite loving, and to a certain degree, requiring itemizing tank stats, on top of having a ton of CC (both hard and soft), and scaling into a giant HP wall,







Instead,





Kit Breakdown
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What are our champion's necessities then?
![]() ![]() ![]() ![]() ![]() ![]() (As these stats give him time to spam multiple rotations of his slow abilities while in the thick of the fray, and make jungling safer) |
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![]() ![]() ![]() ![]() ![]() ![]() (As these stats help him capitalize in already formidable abilities, both for fighting enemies, farming, and faster objective taking) |
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Our best ally in mitigating our crippling lack of mobility when compared to modern League of Dashes, specially in the jungle: ![]() ![]() |
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Best Rune in the Slot. ![]() |
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MY CHOICE OF FOOTWEAR
![]() BOOTS OF SWIFTNESS
My default choice of footwear.
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![]() SYMBIOTIC SOLES
Despite granting 10 less movement speed than other boots,
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![]() IONIAN BOOTS OF LUCIDITY ![]() ![]() ![]() |
BOOTLESS BUILD CORES
"POLARIS" CORE (TANK)
![]() ICEBORN GAUNTLET ![]() ![]() ![]() |
![]() HOLLOW RADIANCE ![]() ![]() ![]() ![]() |
![]() FIMBULWINTER
Another criminally underrated item on
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"300 IQ SCHIZO-BUILD" CORE (AP-BRUISER)
![]() HEXTECH ROCKETBELT
For a cheap price,
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![]() LIANDRY'S TORMENT ![]() ![]() ![]() ![]() ![]() |
AD CORE (AD-BRUISER)
![]() TRINITY FORCE
The ultimate bruiser item.
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![]() SUNDERED SKY ![]() ![]() |
STANDARD ITEMS BY GOLD COST
![]() FROZEN HEART ![]() ![]() ![]() ![]() ![]() ![]() |
![]() WIT'S END
Not an item we usually see in
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![]() UNENDING DESPAIR ![]() ![]() ![]() ![]() ![]() ![]() |
![]() COSMIC DRIVE ![]() ![]() ![]() ![]() ![]() ![]() |
![]() JAK'SHO, THE PROTEAN
The defensive counterpart of
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SITUATIONAL ITEMS BY GOLD COST
![]() LOCKET OF THE IRON SOLARI
92,44 gold efficiency on a 2200 gold item which provides both types of resistances,
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![]() ABYSSAL MASK
One of the best Magic Resist items in the game if you are going aggro: Somewhat cheap, juicy stats, and its passive makes you shred 30% magic resist of every enemy in close range! Pick it if both the enemy team and yours have a ton of magic dmg, or, if you yourself need to carry. (Great against
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![]() RANDUIN'S OMEN
To be honest i almost never buy this item since
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![]() SPIRIT VISAGE
All-around a good magic resist item, as it enhances all healing and shielding received. Specially recommended if you are in an
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![]() FORCE OF NATURE
Your best choice if the enemy has tons of CC and sustained magic dmg (
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![]() KAENIC ROOKERN
Anti-burst oriented magic resist item (
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![]() RIFTMAKER
The offensive counterpart of
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![]() ZHONYA’S HOURGLASS
Straight up one of the best items in the game. on top of giving really good raw stats, its active grants you a whopping 2.5 seconds of invulnerability. Despite preveting you from taking other actions, Stasis gives you time for your cooldowns to come back, for ignite to wear off, can be used to dodge incoming danger, to let Death's Dance passive bleed them out... It is a very expensive item which value scales with skill. (Great against
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![]() WARMOG’S ARMOR
Man did i miss this item! Long overshadowed by Jak'sho due to the creep in max health damage across the rooster, Warmog not only grants massive amounts of HP (great for
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![]() RABADON'S DEATHCAP
The esential purchase to any late-game carry mage that prides itself.
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JUNGLING DOCTRINE
My current jungle doctrine is very simple: Keep it safe.
Farming should ALWAYS come before ganking, as ganks are a fundamentally risky endeavor with no guaranty of success: By farming camps you build a gold advantage with which to pressure the enemy team later.
Blindly ganking leaves your jungle exposed to invades (or worse, you yourself, if you return low-health from lane) and effectively transfers tempo to your opponent!
On the other hand, you should ALWAYS be on the look-out to punish the enemy jungler at every turn: Every gank should be punished with an invade, or the taking of an objective.
FARMING
Farming with





The "perfect" farming combo is:
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Finish it up with either


This sequence allows you to waste as little time as possible between attack wind-ups and ability cooldowns.
(!) Remember to kyte the camps as much as possible.
GANKING
As

A) The Standard gank, the one you can tell will most likely end up in the enemy's death. Under normal circurstances this one happens because the enemy laner is either overextended and/or has no summoners up, allowing you to get close.
- You engage the target with





B) The


- Your objective will be to try to land a



C) The countergank, which can play very similar to either A or B as the enemies will waste their abilities and/or summoners to different degrees. You'll need to decide your strategy for yourself.
You should always prioritize ganking Top or Bot before midlane, as they are way easier.
USE OF HEXFLASH?
Currently i am no longer running



Hexflash should be used either creatively, as a way of surprising our enemies from weird/unexpected angles; or as a way to bypass common obstacles.
If you are gonna take it, the staples uses are:
- To go in and out of both


- To cross into the

- To gank midlane from the

- To gank botlane/toplane from river bush.
- To gank toplane from

- Sovereign Kitten, for inspiration, thanks to her PASSIONATE GUIDE TO TEEMO!
- Kat***andra, for multiple wonderful guides at coding here!
- Sakuritou, Cho'gath OTP; for his warm and positive attitude towards me and his other viewers ^^
- You, the viewer, for gifting me with your time and attention <3
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