Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Teleport
Flash
Items
Ability Order
Prophet of an Elder God (PASSIVE)
Illaoi Passive Ability
Introduction
Constructive criticism is much appreciated, as well as commenting the reason for downvoting. Enjoy!


12/0/18 Illaoi is what I personally prefer. This mastery set up offers excellent damage output, as well as insane tankiness and sustain to let you dominate your lane and any fights. The combination of vapmirism, ![]() ![]() |

![]() ![]() ![]() |
Flash is pretty necessary on Illaoi, seeing as she has no escape and the only cc she has is the slow from ![]() Teleport is amazing on Illaoi, as it allows her to maintain her dominating lane presence, and push down towers easily with her amazing wave clear. This also helps you gank other lanes in need of help, or if a good opportunity arises. If your lane opponent has a lot of global and lane presence and is likely taking teleport, this is your best bet. Ignite serves well in aggressive kill lanes. If you don't believe you need as much of a global presence, or think that your opponent will not be taking teleport, feel free to take this do vastly increase your dueling potential. Excellent against champions who rely heavily on healing such as ![]() ![]() |

![]() ![]() ![]() ![]() ![]() |
Your passive serves to summon uncontrollable tentacles that deal insane damage in a line, with some minor delay. These spawn every so often near you in terrain as long as there isn't already one in said terrain. If you use ![]() ![]() ![]() ![]() ![]() ![]() ![]() |


An amazing starting item for some good damage and tankiness, and some sustain. This is the starting item i usually take, in conjuction with a health potion. This is the more aggressive option.

A good option against difficult lanes where you will have to face a lot of auto attack poke, or ranged ap champions who will generally auto attack poke you early game. Take this if you aren't too confident.

The core item on Illaoi. This offers amazing wave clear, damage, tankiness, and sustain with the health regen. The active is also a massive aoe attack that serves as an auto attack reset for some nice burst damage. Always buy this.

More tankiness and an amazing passive on Illaoi because of her high base attack damage. The passive also serves to make you a much stronger duelist and harder to kill in skirmishes, ganks, and teamfights.

More health, more damage, and some nice cdr and armour pen. Everything you could ever wish for! This item is amazing and the


A late game item offering even more tankiness and damage! The


General tankiness against any team with some nice health and armour. The passive is good against champions who crit alot, such as ADCs and top laners such as


Amazing armour, mana, and cdr. This works very well against auto attack based champions that rely heavily on attack speed such as




Great against ap, with all around good stats. The shield is good against teams with hard engage, poke, or cc you want to avoid. This can be interchanged with a


Great armour stats. Only useful against an extremely fed auto attack based champion, or if the enemy team has many of these, such as the ADC, junglers such as



A very nice new item, offering immense sustain, as well as some nice damage and cooldown reduction. Only get this if you are well ahead.

These are nice boots if you are doing well, as you are very reliant on abilities.

Facing a lot of cc and magic damage? Get these.

Facing a lot of auto attacking and physical damage? Get these.

In lane you are so dominant it's insane. Your tentacles offer lane pressure and can cause the enemy to attack them instead of your minions, meaning you can push very well. Your aoe and high spell damage and range for a melee champion means you can poke and push extremely well.
Try and fight as near to your tentacles as you can to ensure a strong amount of damage. If you get ganked and have ult just use it and fight underneath the tentacles, you will be surprised how quickly the enemies will die. If you don't think you can win just run if you can, if not try for at least one kill. If you don't have ult and want to fight, just get near a tentacle and smash that Q and W. In a fight if you can use
Test of Spirit quickly before the enemy initiates you should, as your aoe damage from your passive and
Tentacle Smash will cause you to deal much more damage.
If you have pushed the enemy under tower and you can't do much, just try poke the enemy with your
Tentacle Smash or use
Test of Spirit. This will mean either free damage or the enemy will initiate on you which you should win if you play it well.
Try and fight as near to your tentacles as you can to ensure a strong amount of damage. If you get ganked and have ult just use it and fight underneath the tentacles, you will be surprised how quickly the enemies will die. If you don't think you can win just run if you can, if not try for at least one kill. If you don't have ult and want to fight, just get near a tentacle and smash that Q and W. In a fight if you can use


If you have pushed the enemy under tower and you can't do much, just try poke the enemy with your



Thanks for reading! Hopefully this has helped you learn some more about Illaoi and you can smash some enemies with her now! Let me know how your games go, and leave some constructive criticism if you want. Any screenshots of past matches will be much appreciated and likely placed into a 'Hall of Fame'. Here are some of my recent matches experimenting with some builds:







You must be logged in to comment. Please login or register.