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Recommended Items
Spells:
Exhaust
Flash
Items
Ability Order
Damnation (PASSIVE)
Thresh Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Ideal
Strong
Ok
Low
None
Introduction


The reason you start
Flay but do not max it is for poke and harass. You get the point in
Flay level 1 to help with your
Relic Shield and to harass the ADC. You only really need 3 points in your
Flay before you max
Death Sentence, because by then the cooldown will be short enough and you wont need more damage than that. You should then max
Death Sentence next for the cooldown, it's as simple as that. After you finish maxing
Death Sentence at level 10, you should max
Dark Passage or
Flay according to 1. Your team's needs. and 2. Your personal playstyle. You would max
Dark Passage if your teammates are getting caught out or you want a bigger and better shield for your teammates, while you would max
Flay if your team is lacking engage or you just happen to be that Thresh that always goes in.











Thresh's easiest combo is
Death Sentence into
Flay. Fairly simple, it involves you landing your hook first, reactivating to travel to them, and Flaying them in the desired direction. If you want to be fancy, you can do the
Death Sentence into
Flay, but spice it up by laying down a
Dark Passage before you use Q. This is easiest done if you know you can land the Q.





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