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Recommended Items
Spells:
Flash
Teleport
Items
Ability Order
Z-Drive Resonance (PASSIVE)
Ekko Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Darius
Tons of damage, tons of damage, and lots of screaming. Stay away from him and harass from afar.
Ideal
Strong
Ok
Low
None
Introduction
Yello, I'm Guygo9000 and this is a quick guide to Tank ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Pros
|
+ High damage + High survivability + Great late game + Easy ganks |
Since a lot of ![]() ![]() |
Cons
|
+ Suffers during the early game + Can't facemelt + Hard matchups + Very farm dependent |
As ![]() ![]() |

// Every third hit you do **** tons of damage, slow the opponent, and run fast if it's a champion.
// This is where your main damage output comes from, since your



//

// Try to save this skill for when you're done teleporting to the enemy with



//

// This skill is by far your hardest skill to hit, so save it for when your enemy is running. You have to really predict where the enemy is going and try to hit it as best as you can or use it as a sort of bait to make enemies run in a direction you want them to. Shooting it from a bush can also be quite the surprise and you can use


//


// Use this ability to run, close gaps, and finish off your stacks. You can use it to jump over short walls and ledges, so be sure to juke with it. A good way to escape with this is to roll and then teleport to an enemy minion, or roll, place a warding totem, then teleport to a jungle creep. Be creative with it and play some mindgames! Since you're maxing this out first, use it's high base damage to initiate with a


//

// Your most annoying skill, use it to escape or just get off a huge heal. The damage isn't as high, but it still is pretty good so you can use it as a finisher if you're good at aiming it. Mainly though, be clever with it and switch up your game every time you use it. Whether it be for crazy initiating, running away, or simply just for damages.

Teamfights
Where the heck should I be in teamfights?
You should go straight for the ADC or any other squishy targets. Your tankiness can help aid in your survival so you most likely will not die if you go for the ADC. Basically, your goal is to assassinate the ADC before he can even blink, and then start to tank hits for your team. Almost dead? Use



When should I initiate a teamfight?
Got









Combos

This combo is mainly used to harass the opponent during the laning phase. Use your




Start with




-
1.Run into the AoE or
2.Try and evade it



Another good combo to use is when you're getting ganked. Attempt to run away, and when they are chasing after you, jump back in with




Items
Item Sequence

Iceborn Gauntlet
2900

Ionian Boots of Lucidity
900

Sunfire Aegis
2700

Rylai's Crystal Scepter
2600

Randuin's Omen
2700

Zhonya's Hourglass
3250
Core Items
![]() |
The perfect item for this build. It gives CDR, mana, armor, AP, and a ![]() ![]() ![]() ![]() |
![]() |
We choose these boots since we want maximum CDR to dish out a lot of damage with our spells. Also they make you run faster. |
![]() |
The slow effect on this item lets you stick to your opponents more along with ![]() ![]() |
![]() |
Gives you tons of HP and armor. Coupled with ![]() ![]() |
Defensive Items
![]() |
If you are ever need to shake off some CC, then get this. Usually, I would opt for another item. |
![]() |
Tons of armor, tons of HP, and a slow that makes it even easier for you to stick to your opponents like super glue? Yes please. |
![]() |
Even more HP. Buy it to finish off your build or just stack a ton more HP if you keep dying. |
![]() |
Gives you much needed tankiness, CDR, and magic resist. Gives you a lot more overall tankiness, and is a good item all around. Get this before ![]() |
Offensive Items
![]() |
Typically the go-to option for AP, it raises your CDR and gives you a lot of mana regen. This helps in the early stages of the game and boosts your damage potential by quite a lot. |
![]() |
Gives you much needed defense and a big boost to AP. The preferred AP booster. |
![]() |
If you want some more damage along with tankiness, this is the perfect item. |
TL;DR
Typically, you want to be getting a balance of Tank and AP, but lean more to one side. For example, a tankier build would have the core defensive items and have




![]() ![]() ![]() ![]() ![]() |
Synergy: 420/10 Ganking potential: Too stronk Speciality: Never die, always kill Explanation: Harass with ![]() ![]() ![]() P.S. Please, feel free to put your constructive criticism down in the comments and also I am open to suggestions! Thanks for reading and I hope you enjoy. |
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