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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Determination (PASSIVE)
Xin Zhao Passive Ability
Introduction-Why Xin mid?








As all champions in the league,
Xin Zhao has his strenghts and weaknesses.

Pros
+ Very powerful early game + Great gap-closing potential with ![]() + Most mid-lanes do not know the word "Armor" + Decent MR and Armor stats at start + ![]() + Fast turrent destruction with ![]() ![]() |
Cons
- No natural escape - An AP top or AP jungle is required (especially in higher elo) or you will lose the game just with a ![]() - ![]() - Vulnerable to CC - Clever players will poke you and deny your farm - Difficult to comeback after a bad early game |
We will run 21/9/0, because in mid, we prefer snowballing over tankiness. Most options are self-explanatory, only in the "Defence Tree" something has to be pointed out.





Generally, I prefer the flat runes, because they boost the good early game of

Greater Quintessence of Attack Damage: Pretty self-explanatory here. As an AD, these runes offer you a great boost in your AD early game
Alternatives:Greater Quintessence of Attack Speed
Greater Mark of Attack Damage: Together with the
Greater Quintessence of Attack Damage, it adds a fair +13 AD at Level 1, making you a true lane bully
Greater Glyph of Magic Resist: Most of the mid laners are AP casters, so this glyph will completely shut them down early and help you escape with very low HP from
Requiem,
Enchanted Crystal Arrow,
Mega Inferno Bomb,
Final Spark etc.
Alternatives:Greater Glyph of Scaling Magic Resist
Greater Seal of Armor: Although it does not seem so viable, it is useful for reducing the damage of the jungler in gangs and the of the autoattacks of some AP casters (
Lux,
Swain)
Alternatives:Greater Seal of Health
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Tips and Tricks
- Try to finish your
Three Talon Strike, so that you benefit from the CDR.
- Always activate your
Three Talon Strike when attacking turrents.
- Do not use it to farm, otherwise you will see your mana bar disappearing
- You have to max this ability first at Level 9


Tips and Tricks
- Always activate
Battle Cry when fighting
- Activate it right before
Three Talon Strike, so that it lands quicker.
- Hit minions as much as you can, in order to benefit from the passive
- However, the 40% is enough for the early game, so max it second at Level 13


Tips and Tricks
- Use it to close the gap between you and your AP caster, and then continue with
Crescent Sweep,
Battle Cry and
Three Talon Strike for a full nuke
- This ability can cross over small walls, as the ones at top/bot in blue/purple side.
- As a gap closing ability, it has to be maxed last.

Tips and Tricks
- Wait for your tank to engage and then rush in the teamfight with
Audacious Charge and then immediately activate your ulti to get the maximum of it.
- Find the right positioning, in order to bring their carries next to your team.
- You have to max your ultimate ability whenever available (6,11 and 16)
Item Sequence

Berserker's Greaves
1100

Black Cleaver
3000

Ravenous Hydra
3300
OFFENSIVE CHOICES
![]() |
A good offensive choice when the enemy team is too tanky and you need to take them down faster. |
![]() |
Take this item if you are a lot ahead and you are not threatened by the enemy casters at all. |
![]() |
If you do not die and you can maintain the stacks, then this is a good option for you.Remember that it is a risk, because you can get focused by the enemy team. |
![]() |
Not the perfect item for ![]() |
![]() |
Again I think ![]() |
DEFENSIVE CHOICES
![]() |
My favourite defensive item for ![]() |
![]() |
Another viable item for the late-game. If you see you are focused in teamfights, feel free to purchase that item, as it will help your other teammates to take them down easier. Use the active after you have cast ![]() |
![]() |
I do not like this item at all, because it only gives HP and does not give any damage to ![]() |
![]() |
This item can completely change a teamfight and the entire game. It gives you a second life after death, enabling you to clear what has remained from the teamfight and/or to push for the victory. |
![]() |
Fed AP carry? Very rare cause you will lane against it. But, if 1/100000000000000000000 it is the case, then rush this item to shut it down. |
Against most of the AP casters, you have to play aggresive early on, in order to pick some early kills. See the match-ups below and decide when to start being aggresive. You can start either at Level 2 with
Audacious Charge and
Three Talon Strike, but be careful as not to take minion aggro, or you will misteriously die and then look Death Recap to see: "Blue/Purple Mage Minion:350 damage". So be careful with this issue. Alternatively, you can start at Level 3 with your full combo
Audacious Charge and then immediately
Battle Cry and
Three Talon Strike. Past 6 you have to be more careful, as the ultimates of the AP casters are very strong. However, if you are ahead, you can do the following combo:
Audacious Charge to close the gap and then immediately
Crescent Sweep,
Battle Cry and
Three Talon Strike.









In teamfights, you have to wait for your tank/bruiser to engage and then immediately engage with
Audacious Charge in the middle of the enemy team and cast
Crescent Sweep, in order to hit as many enemies as you can. Then activate
Battle Cry and
Three Talon Strike to hit either the AD or the AP carry. If they have positioned themselves correct, then do your
Three Talon Strike to any enemy, in order to reduce the CD of
Audacious Charge and catch them with it.






Difficulty 1-3: These lanes can be easily won, you can get fed by many kills and carry your team to the vitory.
Difficulty 4-7: If you play smartly, you will win these lanes easy or hard. The key is to remain patient and do not get greedy.
Difficulty 8-10: These match-ups are either equal or they have an advantage over you. Ask for your junglers help early on and pick one or two kills
Ahri
Difficulty: 5/10
Ahri is not a big deal, as her
Fox-Fire is not maxed first and does not do much harm to you. Wait until she lands her
Orb of Deception to the minion wave and then rush to her with
Audacious Charge and your combo. Past 6 you will not take kills so easily, as she will escape with her
Spirit Rush. However, the CD is pretty high, so you can repeat your combo when her ulti is on CD. If she catches you with her
Charm do not run away and start your combo with
Battle Cry and
Three Talon Strike, in order to save your
Audacious Charge for the time when she escapes.
Akali
Difficulty: 4/10
Many people believe that Akali is a counter to
Xin Zhao. I have played against many
Akali in the mid lane and my experience has shown me that you simply outdamage her early, mid and late on. All you have to do is to go for the kill at Level 2 if she has no
Twilight Shroud, else go at Level 3. Remember that her
Twilight Shroud has 20sec CD, while your
Audacious Charge 14sec (which can be lowered by the
Three Talon Strike, so start second nuke once you have your E available again. Take an early kill or even two, so that you do not have problems past 6.
Anivia
Difficulty:8/10
This is a hard lane and you have to play smart, in order not to feed her. Start aggresive at Level 2/3 with your combo and ask for your junglers help, in order to take a kill and destroy the egg. Once she reaches 6 and gets
Glacial Storm you have to play the definition of the passive lane, cause any aggresion will result to your death.
Annie
Difficulty:7/10
No I don't want to play with you idiot girl!!! Again a hard lane, which requires patience and jungler's help.
Pyromania and
Molten Shield will make you have a bad time against her. However, I have beated most of the
Annie in lane. The key is to be patient and farm passively, while her
Pyromania is ready. When she uses a spell, then punish her and start immediately your combo. If she stays at 5 stacks forever, then you should not panic, as her farm is going to be awful. Ask your jungler's help early on and be careful of
Summon: Tibbers.
Brand
Difficulty: 5/10
Brand is not a big deal, when you can avoid his
Pillar of Flame. Wait patiently till he lands it and then start your combo. If you find it difficult to avoid it, then skip the
Doran's Blade and immediately buy your Tier 2 boots. As
Brand hits 6, be more careful, as his combo can do unexpected damage.
Cassiopeia
Difficulty:8/10
Avoid this match-up at any cost. If you got counterpicked by a Cassiopeia prepare yourself for much pain! Her
Miasma will slow you, denying your autoattacks and she will poke you with her
Noxious Blast till tomorrow. Do not get close enough post 6, because you will send yourself straight to your base.
Diana
Difficulty:6/10
A medium match-up, but you beat her overall. Just wait her to land
Crescent Strike, avoid it and start immediately your combo at Level 3. Continue harassing her until she reaches level 6. After she reaches 6, then you have to be more careful and think more when you engage to an 1v1 teamfight.
Elise
Difficulty:???
Awaiting your feedback, cause I have met
Elise very little times in the mid lane.
Evelynn
Difficulty:3/10
Not a big deal, you simply outdamage her at every game phase. Try to harass her forever, because she will try to run away every single time with her
Dark Frenzy. After your first return in base place a
Vision Ward in the middle of the lane while she is away and cannot notice it.
AP Ezreal
Difficulty:6/10
Not commonly seen, but there are still some people who play
Ezreal as an AP caster on mid. The first time you will do your combo, he will do some serious damage to you by flashing away with
Arcane Shift and hitting you with
Essence Flux and
Mystic Shot. However, once you have your
Audacious Charge available again, you can immediately start your combo again. Careful when you have low health and you go B, because his
Trueshot Barrage can kill you.
Difficulty 4-7: If you play smartly, you will win these lanes easy or hard. The key is to remain patient and do not get greedy.
Difficulty 8-10: These match-ups are either equal or they have an advantage over you. Ask for your junglers help early on and pick one or two kills

Ahri
Difficulty: 5/10
Ahri is not a big deal, as her









Akali
Difficulty: 4/10
Many people believe that Akali is a counter to







Anivia
Difficulty:8/10
This is a hard lane and you have to play smart, in order not to feed her. Start aggresive at Level 2/3 with your combo and ask for your junglers help, in order to take a kill and destroy the egg. Once she reaches 6 and gets


Annie
Difficulty:7/10
No I don't want to play with you idiot girl!!! Again a hard lane, which requires patience and jungler's help.






Brand
Difficulty: 5/10
Brand is not a big deal, when you can avoid his




Cassiopeia
Difficulty:8/10
Avoid this match-up at any cost. If you got counterpicked by a Cassiopeia prepare yourself for much pain! Her



Diana
Difficulty:6/10
A medium match-up, but you beat her overall. Just wait her to land


Elise
Difficulty:???
Awaiting your feedback, cause I have met


Evelynn
Difficulty:3/10
Not a big deal, you simply outdamage her at every game phase. Try to harass her forever, because she will try to run away every single time with her



AP Ezreal
Difficulty:6/10
Not commonly seen, but there are still some people who play







Fiddlesticks
Difficulty:5/10
Not so viable in the mid lane anymore, but he is not a big threat to












Fizz
Difficulty:6/10
A lane which needs clear mind and patience.




Galio
Difficulty:3/10
This is an easy match-up. Galio is consiedered to be a hard match-up for the AP casters, due to his




Gragas
Difficulty: 4/10
This fat guy is considered to be not so viable for the whole League anymore, because of the fact that his






Heimerdinger
Difficulty: 6/10
This lane can be either easy or really hard, depending on your patience and intelligence. If you go straight 1v1 him, you will find yourself blinded, stunned by CH-1 concussion grenade, suffering serious damage by




Karthus
Difficulty:2/10
Easy match-up. Be free to start aggresive even at Level 2 with






Kassadin
Difficulty:1/10
A dream come true! You lane vs





Katarina
Difficulty:2/10
Once again an easy lane! You simply outdamage her in the laning phase. If she goes aggresive with







Kayle
Difficulty:6/10
Not so dangerous after the nerf, you can start at Level 3 with your combo, which is stronger that her overall. Her




Kennen
Difficulty:7/10
The key here is not to get stunned by him, as you do your combo. In order to achieve it, wait until










Kha'Zix
Difficulty:6/10
This match-up is equal. You are both designed to melt the AP carries. However, I strongly believe that you can take an advantage over him, if you start harassing at Level 3 with your full combo, while remaining close to your minions. In this match-up, you have to be patient and wait till



LeBlanc
Difficulty:4/10
Not a hard lane. You can go for a kill at Level 2/3, while she has only one point at Sigil of Silence and the damage is not high. Once again, activate everything before reaching her with




To sum up, I believe that
Xin Zhao is a very fun to play champion who can be a good pick for the mid lane. I hope that you liked the guide and I am awaiting for your opinion towards it! Feel free to comment on what you think it is wrong or is missing! A feedback about my English mistakes would be also veeery helpful :P
Special thanks to jhoijhoi for the amazing template on Making a guide. The guide would not exist if it weren't she!

Special thanks to jhoijhoi for the amazing template on Making a guide. The guide would not exist if it weren't she!
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