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Choose Champion Build:
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How to build Zoe
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Who Zoe can one shot, (in Vs.
Recommended Items
Runes:
Spells:
Flash
Ignite
Items
Ability Order
More Sparkles! (PASSIVE)
Zoe Passive Ability
Threats & Synergies
Yasuo
A good Yasuo is extremely Mobile and can dodge your q's and e's, ask your Jg to gank your lane early if possible. Although if there aren't any nearby minions for Yasuo to dash, you can get your abilities past his wall if you throw your paddle to the left or right, ult to his flank, and direct it without hitting his wall.
Introduction, Welcome to Zoe!

This chart is my personal summary of how easy it is to 1 or 2 shotty a champ. The higher it is the harder to tilt your enemy with paddles... I base this guide of squishies considering their movement speed, stuns or any other debuff effects, escapes, and in general just how you can walk up to them and say hi with your paddle... This does not include a players individual skill, you may even get rekt by green champions if players are good enough. This is just the difficulty to counter or absorb your damage.
Make sure you are a few levels higher from roaming and receiving kills (preferably 2 or 3 levels higher). A clean 1 shot should work on all squishies if you have enough level and have the right build (refer to build section). I bring ignite so I can add in extra damage and prevent most healing effects (such as summoners spell heal and Alistars healing etc.) Most of the time Zoe can 1 shot adc, mid laners and non-tank support that don't build magic resistance. In times the enemy builds magic resistance, get a few of your teammates to participate in the battle and buy magic penetration items such as Void Staff. Try to land your bubbles before skipping in...
PLEASE NOTE! If I don't write a description for a champion, it means I'll update them later since it takes a while to write guides...

Pros
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Is Fun to Play, great skillset!
Does a lot of damage later on
Allows you to create new combos
Allows you to imagine and innovate combos as said above!
Cons
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ANNOYING!
IS A DISNEY CHARACTER!
CAN CREATE TILT FOR ANY TEAM IF TOO GOOD OR TOO BAD!
HATES EZREAL X LUX!
Hard to learn and play...

SORCERY RUNES

Phase Rush would be useless on Zoe because Zoe is a burst champion who pops in and out. Zoe would not have the leisure to auto an enemy 3 times in battle while Arcane Comet is more ideal for a short burst damage.

Zoe is mana hungry through half the game. Manaflow Band benefits her onslaught of paddles, with each ability Zoe lands she will be able to stack permanent mana.

Transcendence increases Cool Down Rate when you reach level 10, this benefits Zoe's ult which would have another point available to her portal when she reaches level 11. CDR is important for Zoe to throw more of her paddles into battle.

Zoe naturally becomes much easier to target late game because Zoe's early snowball stops being effective when enemies reach certain levels. Gathering storm helps Zoe snowball faster and continue to deal moderate damage throughout the game.
DOMINATION RUNES

Sudden impact can be activated through Zoe's ult (which will have more CDR due to transcendence). It can also activate with the Hextech Protobelts and Flashes that Zoe can pick up through the middle of battle.

Eyeball Collection gives Zoe gain permanent AD and AP when she collects eyeballs from taken down champions and wards, as Zoe roams around the map snowballing unfortunate squishies she is sure to find enemy wards throughout the map.

If they try to hide behind minions to avoid getting hit by your paddle.
You q to the side and redirect it back into them, it doesn't do as much damage because of the lack of distance but allows you to slowly poke them down and eventually go in or make it easier to gank.
If you need to hit someone with your bubble through a wall or/but they are hiding behind minions
Ult behind the walls around you and sleepy bubble! In mid lane you have the river walls to play with.
If your enemy running but you want to break distance to q
Throw your q back, ult towards them and flash with either your real flash or a flash from Spell Theif (w). (Horrible example, but you get the idea...)
If it is dangerous to ult forward
Ult back and q, then direct it towards someone this is useful if you are poking under turret while there are more than 2 people in your lane.
Hitting an opponent with an e bubble unexpectedly!
Throw your bubble through long walls ( ͡° ͜ʖ ͡°) or chuck it through the middle of turrets or inhibitors! Even a nexus works as a wall! If your enemy decides to deal damage to your turret, hit them with your bubble through the turret to catch them off guard!
ESCAPES NOT TESTED YET! Please tell in the discussion if it works!
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Escape by using ult to Thresh lantern and click it?
Ulting nearby to Kalista and have her ult?
Ulting to Tahm Kench and have him eat you?

2. Zoe bubbles can only be blocked by Cleanse, Morgana shield, and Crucible IF the opponent uses it BEFORE your bubble lands on them, Fiora can also cancel with with her parry so be VERY careful around her. It acts like Zileans bombs, after its attached, it cannot go away unless you hourglass it.
3. Zoe's paddle changes direction if you flash or ult, even if you have already marked where the direction of where your "q" hits you can change it with an ult or flash. Meaning you can flash to the right and land your shot even if the enemy ran towards the right to evade it!
4. Obviously... CLEAR THE WAVE! Minions are by far Zoe's ultimate counter! (If I could I would have added minions to THE HIGHEST DANGER RATE to the vs champ list......). Obviously get your team to clear the wave OR engage AFTER you clear the wave...
5. Your passive activates upon a skill being pressed, this means that Zoe can still use her passive while her 'Q' hasn't reached an enemy. I use this method to kill a low health minion who is blocking the minions behind it. That is when I direct my paddle into the backline minions without the minion in front intercepting the shot. You can use this method to surprise enemies.
6. Zoe does not seem to have a place in a team fight, but she can effectively take out the backline if the tanks decide to move away from their ADC's. Zoe's sleep bubbles can be a great way to engage a team fight because of its range when Zoe uses her Ult or if she casts it through a wall. Keep your enemies snoozing while your team squashes them...
7. Timing your ult can save your life even if it cannot be used to run away!



When you are in lane, poke poke poke poke poke. You want to keep up your farming with you q, scare your enemy away or deal damage to them by casting your q onto them. Use combo methods from above and Auto them with your passive if they are melee and you are sure they can't all in on you. If you are having a hard lane you may need to ask your friendly neighbourhood jungler to come by and save the day! Worst case scenario you may need to ask for a lane switch or start roaming to other lanes to assist the other lanes. Try to create pressure to stop your enemy mid pressing into your lane. Under all circumstances try to grab first turret whether you will die or not. A first turret gives gold equal to 3 kills! Also make sure you do your best to land your sleepy bubble on enemies, you do more damage while they are asleep so charge up your give them a big slapping! When they call for their jungler and who gets invited to your lane try to escape by e bubbling them, you may need flash if it gets bad. Try to do large wall gap flashes to break more distance.




8.9 Guide Updated 3/05/18: Added Irelia to champ counters.
8.13 Guide Updated 7/07/18: Added squishy level chart and a few minor changes and edits (Including Separators).
8.13 Guide Updated 10/07/18: Rune explanation update.
8.13 Guide Updated 12/07/18: Videos Embedded

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