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Dream-Laden Bough (Passive)
RANGE: On-Hit
COST: N/A
COOLDOWN: N/A |
Lillia's abilities apply Dream Dust, dealing 5% of the target's maximum health as magic damage over 3 seconds, capped at 40−100 damage against monsters (depending on level).
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Blooming Blows (Q)
RANGE: 485
COST: 45 mana
COOLDOWN: 4 |
PASSIVE: Lillia gains a Prance stack for 5 seconds whenever she hits at least 1 enemy with her abilities, refreshing up to 5 stacks. Stacks are lost by one every second. Each stack grants Lillia 7 / 8 / 9 / 10 / 11% (+1% per 100 ability power) bonus movement speed.
ACTIVE: Lillia swings her censer around her, dealing 30 / 45 / 60 / 75 / 90 (+40% of ability power) magic damage to nearby enemies. Enemies hit within the outer edge of the area additionally take the same amount as bonus true damage.
Effect Radius: 225 for the Inner Radius, 485 for the Outer Radius
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- Try and only use your
Blooming Blows when you are attacking enemy heroes, buffs, dragon.
- Use
Blooming Blows when you are chasing or running away. Damaging any enemy target (minion, champion, etc) with any ability will automatically trigger this ability's passive, allowing you to make a quick escape or close the gap.
- Always use
Blooming Blows during team fights, weaving in and out to keep both your movement speed buffs and
Dream-Laden Bough up.
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Watch Out! Eep! (W)
RANGE: 500
COST: 50 mana
COOLDOWN: 14/13/12/11/10 |
Lillia rushes to 150 units in front of the target area over 0.75 seconds, though not through terrain, and winds up for a strike, dealing 70 / 85 / 100 / 115 / 130 (+30% of ability power) magic damage in an area. Enemies hit within the center are dealt 200% increased damage.
Watch Out! Eep! deals 50% of the damage equal to 35 / 42.5 / 50 / 57.5 / 65 (+15% of ability power) to minions.
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- Try and use your
Watch Out! Eep! when an enemy has been effected with
Lilting Lullaby
- Try and hit the enemy in the center of your
Watch Out! Eep! if at all possible, as enemies hit in the center of the attack will take 200% of the ability's damage.
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Swirlseed (E)
RANGE: N/A
COST: 70 mana
COOLDOWN: 12 |
Lillia lobs a seed at the target area that rolls forward indefinitely. The seed detonates upon colliding with an enemy or terrain upon landing or while rolling, dealing 70 / 90 / 110 / 130 / 150 (+40% of ability power) magic damage to enemies in a cone, slowing them by 25 / 30 / 35 / 40 / 45% for 3 seconds and revealing them for 2 seconds.
Swirlseed will cast at max range if cast beyond that. The spot at which the seed will last collide with terrain is highlighted to Lillia while it is rolling.
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- Use your
Swirlseed in order to slow any enemies, as well as proc your Q passive to close gaps.
- Try and hit a group of enemies with your
Swirlseed and follow up with your
Lilting Lullaby in order to put every enemy under the effect of your passive to sleep.
- Be careful when aiming
Swirlseed as colliding with any hostile or terrain will cause it to burst.
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Lilting Lullaby (R)
RANGE: Global
COST: 50 mana
COOLDOWN: 130/110/90 |
Lillia casts a magical lullaby over all targetable enemy champions affected by Dream Dust, rendering them drowsy for 1.5 seconds, which gradually slows them, after which they fall asleep for 2 / 2.5 / 3 seconds.
The next non-persistent non-minion damage taken by the sleeping targets consumes the debuff to deal an additional 100 / 150 / 200 (+30% of ability power) magic damage.
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- Try and use your
Lilting Lullaby during teamfights when multiple enemies have been marked with your passive in order to get the most use out of the ability.
- Try and follow your ultimate with
Watch Out! Eep! and then
Blooming Blows.
ABILITY
SEQUENCE |
1
Q |
2
W |
3
Q |
4
E |
5
Q |
6
R |
7
Q |
8
W |
9
Q |
10
W |
11
R |
12
W |
13
W |
14
E |
15
E |
16
R |
17
E |
18
E |
Blooming Blows is maxed first as this is
Lillia's main source of waveclear AND poke.
Watch Out! Eep! is maxed second. Being
Lillia's highest damaging ability outside of her ultimate (assuming you hit the target in the center of the ability's radius), it's important to max this second in order to lower the cooldown, allowing us to use it more frequently.
Lilting Lullaby is maxed third. We do this to maximize the amount of time enemies are put to sleep, minimize the cooldown, and how much damage it deals to enemies if hit with an ability. It's an extremely powerful ability, as it has a global effect, making
Lillia extremely potent and viable in teamfights if you can activate
Dream-Laden Bough on every enemy.
Swirlseed is maxed fourth and last. While it's a great ability, it's extremely unreliable as it can either be dodged easily or run into a minion/terrain, making it ineffective. It is really only good for slowing the enemy, getting a last hit on an enemy who's walked outside of your Q range, or attempting to activate your ultimate from a long range while your team is fighting.
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