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Runes: Basic
Resolve
Precision
+10% Attack Speed
+6 Armor
+65 Base Health
Spells:
1
2
Flash + Ignite
Flash
Ignite
Items
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Morgana
She is very annoying to lane against, as her E can prevent you from landing your Q. Her Q is also very annoying if she manages to land it, so always be prepared to dodge it.
Synergies
Ideal
Strong
Ok
Low
None
+ High CC + Easy to land hooks + Tanky + Doesen't decay lategame + Easy to engage + Fun to play Nautilus is a very good champion, especialy early game. Hook your enemies with your Q in invades or wait in a bush before the minions arrive to the line. You can very easily catch enemies if they are not cautious enough, and you can set kills for your alles the same way. Nautilus is very easy to learn, but it is also fun when you master it, as there's nothing better than throwing a Q at hook a enemy to his demise. |
- Low mobility - Difficult to leave fights - High mana cost - Landing a hook bad becomes deadly - Aftershock's cooldown may trick you - High skilled enemies may dodge Q As much as I would like that playing Nautilus has no flaws, that's not true. It's low mobility may make it difficult to catch faster enemies, and if you encounter a smart enemy in laning phase they will stay behind their minion wave, preventing you from hooking them, and thus making you go lower on gold. |
☖ Aftershock It's pretty much the only keystone you can go for as a Nautilus, as the other two keystones from the Reolve tree don't really fit Nautilus's playstyle. |
☖ Shield Bash This rune fits well with Titan's Wrath as it empowers it giving you more armor and magic resist + more damage on your first auto attack. |
☖ Second Wind This rune allows you to regenerate faster when and after a fight, it can be very useful in prolongated fights and to get ready for a second round of smashing. |
☖ Overgrowth This rune is very useful to power Titan's Wrath in the lategame, as the life if gives you will allow to have a bigger shield with it. |
☖ Presence of Mind This rune allows you to have more sustain during fights, as Nautilus is very mana hungry. |
☖ Legend: Tenacity This rune is very useful as it allows you to have more tenacity very easily, which you benefit greatly from. |
Attack Speed to profit more from Staggering Blow |
You can always use shard instead |
Works well with Titan's Wrath |
Habilities
Staggering Blow (Passive) RANGE: 175 COST: 0 mana COOLDOWN: 6 seconds (same target) |
Text |
Dredge Line (Q) RANGE: 950 COST: 60 mana COOLDOWN: 14 / 13 / 12 / 10 |
Text |
Titan's Wrath (W) RANGE: Himself COST: 80 mana COOLDOWN: 12 |
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Riptide (W) RANGE: 400 COST: 50 / 60 / 70/ 80 / 90 mana COOLDOWN: 7 / 6.5 / 6 / 5.5 / 5 |
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Depth Charge (W) RANGE: 850 COST: 100 mana COOLDOWN: 120 / 100 / 80 |
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About Myself
Hello, my username is PoseidonTroyano and I am a Nautilus main from the EUW server.
I started playing League of Legends at the start of Season 10, but I wasn't very active and only played Pantheon because of aesthetics.
When I really started playing was when I discovered this amazing champion, Nautilus, and I currently have got over 150.000 mastery points with him.
So, in fact, it was thanks to him that I really got into this game, and from there I started experimenting with more champions.
I started playing League of Legends at the start of Season 10, but I wasn't very active and only played Pantheon because of aesthetics.
When I really started playing was when I discovered this amazing champion, Nautilus, and I currently have got over 150.000 mastery points with him.
So, in fact, it was thanks to him that I really got into this game, and from there I started experimenting with more champions.
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