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Recommended Items
Runes:
Precision
Sorcery
Spells:
Flash
Smite
Items
Ability Order
Eternal Hunger (PASSIVE)
Warwick Passive Ability
Update log
Added Skill sequence section
Added Summoner Spell section
1.0.1:
Updated for 7.3
Fixed some typing errors
1.0.2:
Added preseason runes
Fixed anything related to them
Fixed build due to my build slightly adapting
Updated my bio due to the ending of season 7
1.1.0
Added more info into Creeping/Jungling
Added Items section
1.1.1
Changed Summoner spells section due to my recent change in play style
1.2.0
Updated runes section, change in personal playstyle.
Updated skill sequence section, found W max to be better then Q max.
Updated clear section to match Scuttler's rift changes.
Added Video footage of blue and red side clears.
Updated Build slightly due to change in personal playstyle.
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+ Healthy clears | - No reliable escape |
+ Long range engage | - Grevious wounds hurt you |
+ Semi Tanky |
- ![]() |
+ Great objective control | - Ganks not as good pre-6 |
+ Amazing map pressure | - Falls off late game |
Your long range engage with ![]() ![]() With ![]() ![]() |
After using ![]() Since all of your sustain is based off healing ![]() ![]() ![]() Your ![]() |
From my personal preference I take the precision tree because it provides more for warwick then domination.
Press the Attack vs
Lethal Tempo vs
Fleet Footwork
Press the Attack wins in most situations due to the fact it can proc off your
Infinite Duress alone, its great for 1v1's and the exposure damage helps taking out the targets you ulted on.
Lethal Tempo can also be viable but
Press the Attack is better in most cases.
Fleet Footwork is completely useless.
Overheal vs
Triumph vs
Presence of Mind
I take
Triumph here because the other options aren't as good. You could try taking
Overheal like I used to but I found triumph to work better for me.
Presence of Mind is totally useless and should never be taken.
Legend: Alacrity vs
Legend: Tenacity vs
Legend: Bloodline
I take
Legend: Alacrity here due to Warwicks snowball playstyle allowing him to boost his attack speed along side his
Blood Hunt bonus further increasing the early game lethality.
Legend: Tenacity is also very viable and should be taken if the enemy has a lot of cc,
Legend: Bloodline isn't as good as the other 2 options from my testing.
Coup de Grace vs
Cut Down vs
Last Stand
I take
Coup de Grace here because of the bonus damage on low health champions making it easier to finish off fleeing targets. It has about 3x the strength of merciless and its very good overall.
Cut Down I wouldn't recommend because warwick is a tanky champion himself so the bonus wont be that impactful.
Last Stand is good for that low health cheese with
Eternal Hunger but besides that
Coup de Grace is a better option overall.
For the secondary tree I took sorcery due to the impact it has for junglers.
In the sorcery tree I took
Celerity and
Waterwalking.
Celerity allows you to get a significant damage boost just from your
Blood Hunt alone (over 20AD while chasing low health targets) and it also boosts your already high movement speed.
Waterwalking is really good for map rotations, synergizes with
Celerity and since most fights break out in the river anyway, the adaptive bonus never hurts.











I take






I take







I take





For the secondary tree I took sorcery due to the impact it has for junglers.
In the sorcery tree I took






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We rush this asap, if you have the 1050 gold required to get it back instantly and aquire the item. It helps with clears A LOT, you can clear chickens, krugs and wolves a lot safer and healthier, it gives you added damage in ganks and overall is an amazing item to get. Get this before ![]() |
![]() |
We take this over ![]() |
![]() |
We take ![]() ![]() ![]() ![]() |
![]() |
For the next item we will take ![]() ![]() |
![]() |
![]() |
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The alternative to ![]() ![]() ![]() |
![]() |
Pretty straight forward, you get caught out in a teamfight, miss your ult, get focused on by assassins/carries, this gives you a get out of jail free card if your team is nearby. |
RED SIDE CLEAR

BLUE SIDE CLEAR

You should always start the buff that is located on the bottom, depending on where you start (blue side is red buff, red side is blue buff). It helps your clear speed and makes it more healthy.
Doing a full clear is ill advised for Warwick, without

LEVEL 3 CLEAR GUIDE
Take



Take



Finish off the other buff then proceed to the river, be sure to smite it earlier for

After that take the rift scuttler, put a level into

You max


After that you max

We max

Get

This is a choice of preference. I personally take





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