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Recommended Items
Runes:
Precision
Sorcery
Spells:
Teleport
Flash
Items
Ability Order
Divine Ascent (PASSIVE)
Kayle Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Annie
Stuns and crazy damage. She's the worst little girl to ever exist.
Ideal
Strong
Ok
Low
None
Introduction

First, let's talk about what she has going for her over other champions and why she isn't the most used champion.

- Completely functional in just about any lane/role
- Heal with small speed burst
- Massive slows, especially mid to late game
- Can really burst mid to late game
- Her ult allows for mad outplays

- Squishy
- Early heals cost a lot of mana
- For someone highly reliant on her range, the cooldown early and just overall range isn't as good as others
- Completely dependent on items
- Often a target for buffs and nerfs, depending on the ever-changing meta
Overall, Kayle has much to offer to her team, even if she isn't doing so hot, but there are simply others who do this better. People like



Next, let's talk about her abilities. Like I said previously,


Holy Fervor
Basic attacks and




Reckoning
Throws a magical ball of righteousness that deals 60/110/160/120/260 damage, scaling off of +60% of AP and +1.0 per bonus AD, while slowing for 35/40/45/50/55% for 3 seconds. While not the most damaging spell, even late game, it's what it offers besides damage that makes it really, really useful. The slow at max rank, along with the


Divine Blessing
Heals a target allied champion for 60/105/150/195/205, scaling off of +45% of your AP, and speeds them up by 18/21/24/27/30%, scaling off of +7% per 100 AP, for 3 seconds. Not much else to this ability other than use it to chase, run, heal, or help an ally do the previous actions. Try to keep use of this during early game to a minimum as it won't heal you too much and costs enough mana to be considered sizeable. Only use it to get an early kill or run away from being that kill early game. Otherwise, use it whenever you see fit, as it isn't too much of a problem mid to late game.
Righteous Fury
This is the bread and butter of




Intervention
This ability right here is a huge reason to pick


All of these abilities have some sort of use for your team, whether it's a slow, armor and mr shred, heals, speed, on-hit effects, or even straight-up immunity from damage. She has plenty to offer to almost any team composition and can play almost anywhere.
With Season 6, masteries became such a core part of the experience, keystones especially. The masteries listed work well with






Lastly, let's talk about




















Now let's talk about replacing that









All of these last items are completely suggestive as I have not even tried most of them or can't really say what would happen if some of them were bought. Choose any of them at your own risk. If you can't decide what item to get, I would say



Thank you so much for choosing to look at this guide. This is the first guide I've ever written for MOBAFire and I hope I support it to the very end and adjust it whenever necessary. It would be greatly appreciated if you could leave either a like or dislike and/or a comment, as it will tell me that I need to improve somewhere or just makes me feel good on the inside. I know I'm a little short on some pages, but I think I can skip out on the rune pages as I honestly don't know what to put in there that I haven't already said elsewhere. But I'm always looking for constructive feedback and tips, so don't be afraid to leave some! It took me a lot of time to make this and I hope it doesn't go to waste. With all that said, I hope you guys found this guide useful and informative!
8/22/15
* Added tags and a map (Summoner's Rift) for more specific settings.
2/16/16-BIG UPDATE
Sorry for neglecting the guide for a while, I hope these changes will excuse my absence.
* Updated masteries and items for Season 6.
* Massive matchup overhaul.
* Added Masteries page, since masteries are more complex now.
* Edited Items page a little.
9/18/16
* Some changes here and there, nothing too big.
1/31/18
* Big changes to League since I've last updated this. I've updated some items and runes. More to come...
* Added tags and a map (Summoner's Rift) for more specific settings.
2/16/16-BIG UPDATE
Sorry for neglecting the guide for a while, I hope these changes will excuse my absence.
* Updated masteries and items for Season 6.
* Massive matchup overhaul.
* Added Masteries page, since masteries are more complex now.
* Edited Items page a little.
9/18/16
* Some changes here and there, nothing too big.
1/31/18
* Big changes to League since I've last updated this. I've updated some items and runes. More to come...
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