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Recommended Items
Spells:
Teleport
Smite
Items
Ability Order
Cursed Touch (PASSIVE)
Amumu Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Shaco
Annoying if he counter jungle you. He can easily kill amumu early game. But amumu will out scale. Build oracle trinket and you can 1v1 shaco since mid game.
Synergies
Ideal
Strong
Ok
Low
None
About myself
I am currently diamond (s5). I have reached master tier with amumu jg (amumu carried me from d4 to master tier).
My win rate peak at 72.6%. (61-23)
I was #1 amumu world:
I never wanted to make my amumu guide public, but right now I am leveling up my lv 27 smurf and planning to play purely master yi on that acc. Since I am not playing amumu in ranked, it is ok for me to share my amumu guide with you guys.
Marks
Attack speed makes your clear much faster! With Martial Mastery (+4 ad from mastery), it's even faster. ad gives you more single target damage compared to ap for early game.
Seals
Scaling hp is the most efficient. (I am usually the highest level in the game as well.) I have no problem sustaining in the jungle and I only buy 1 pot for the whole game.
Glyph
Scaling MR. The more def, the better.
Quintessences
Since I take tp, movement speed is a must. It help you stick to your target. I build stalker smite, righteous glory, and randuin. I can always stick to the target I want.
Attack speed makes your clear much faster! With Martial Mastery (+4 ad from mastery), it's even faster. ad gives you more single target damage compared to ap for early game.
Seals
Scaling hp is the most efficient. (I am usually the highest level in the game as well.) I have no problem sustaining in the jungle and I only buy 1 pot for the whole game.
Glyph
Scaling MR. The more def, the better.
Quintessences
Since I take tp, movement speed is a must. It help you stick to your target. I build stalker smite, righteous glory, and randuin. I can always stick to the target I want.
You can neglect cc with Q.
Cursed Touch
Amumu's basic attacks reduce their target's magic resistance by 15 / 20 / 25 for 3 seconds. This debuff refreshes with every basic attack.
It is extremely powerful. I always aa first before I use my E. It also makes ur ult do much more damage. With abyssal, you do so much more damage.
Bandage Toss
Great gap closer. You can also neglect cc with this ability. (see above)
Despair
Great aoe hp% damage. Extremely useful for late game. Max this second.
Tantrum
Great aoe damage. Enemy basic attack (include minion, monsters, but not dragon) reduce cd on this skill. Max this first for fast clear.
Curse of the Sad Mummy
Great aoe cc. Tons of damage as well.
Cursed Touch
Amumu's basic attacks reduce their target's magic resistance by 15 / 20 / 25 for 3 seconds. This debuff refreshes with every basic attack.
It is extremely powerful. I always aa first before I use my E. It also makes ur ult do much more damage. With abyssal, you do so much more damage.
Bandage Toss
Great gap closer. You can also neglect cc with this ability. (see above)
Despair
Great aoe hp% damage. Extremely useful for late game. Max this second.
Tantrum
Great aoe damage. Enemy basic attack (include minion, monsters, but not dragon) reduce cd on this skill. Max this first for fast clear.
Curse of the Sad Mummy
Great aoe cc. Tons of damage as well.
I get lv 6 at 6:15 without leash, then I go for my first gank (probably mid).
My standard jg path: gromp -> wolves -> raptor -> golems -> recall
tp -> blue -> gromp -> wolves -> raptor -> red -> golems -> recall
gromp -> wolves, lv 6 -> first gank.
but sometimes, blue side bot lane may take golem lv 1. In this case you recall after raptor, then tp blue -> crab -> gromp -> .... (I can also get lv 6 at 6:20 this way)
Liandry's Torment
+50 ability power
+300 health
15 magic pen
passive: 2% current health in 3 seconds
Liandry's Torment is common on amumu. But I actually think it's not a great item for amumu because only Q and R can double liandry's passive. (items like righteous, randuin will help though).
Second, abyssal is much better. the 20 MR reduce is not only greater than 15 MR pen. It can actually give u negative 45 MR with amumu's passive for jungle camps, making jungling fast af. (magic pen doesn't apply beyond negative numbers) And generally you must build one MR item for the game, may as well build abyssal. It has better stats than liandrys, and cheaper. Since liandry's passive is not too great on amumu, and u need mr item, u should get abyssal.
Plus, abyssal is aoe aura, which is great for teamfight as well.
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