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Choose Champion Build:
-
Miss Fortune AP Support
-
Miss Fortune AP
Recommended Items
Spells:
Heal
Exhaust
Items
Ability Order
Love Tap (PASSIVE)
Miss Fortune Passive Ability
Why Support Fortune?
Here are some of the reasons you'd go with AP Support Fortune.
- You got stuck as support but don't like to support or play support type champions
- You called ADC but somebody insta-locked another ADC
- You wanted to play AP Fortune but no other roles /lanes were available
- You got stuck with Jungle and decided to go duo top as support instead
- You just want to mess around and have some fun
Here are some of the reasons NOT to go Support Fortune.
- You're playing in a ranked game above Silver
- Your team needs a tanky type of support
- You have nobody on your team with high single target damage
- You're on a team with a bunch of crybabies
- Your team is expecting you to carry as ADC
Frost Queen's Claim

It is important to start off with




The passive on this item is disabled for 12 seconds if you end up killing a minion by accident with Make it Rain or on purpose when your ADC is gone and you need to defend the tower. By upgrading as fast as possible.


Ionian Boots of Lucidity

Normally for AP fortune people tend to go with

Athene's Unholy Grail

In order to efficiently harass your opponents in lane this is a must have. Even though with the previous two items this will put you slightly over Cool Down Reduction cap with your masteries, the ability power and both the active and passive mana restoration on this item are just impressive and Magic Resist is always good to keep you alive longer.
You'll find once these first three items are in place that you won't run into very many mana issues and be able to stay out on the field as long as possible. Just make sure you are always buying Health Potions with leftover gold when you go back to base.
Get

Rylai's Crystal Scepter // Liandry's Torment // Zhonya's Hourglass



The order of these 3 items are completely dependent on what's going on in the game. All three of these items are made to increase your damage and survivability but knowing which one to get can sometimes be complicated, so let me try to make this easy for you.
Get

- You're taking high damage from an Attack Damage Champion in any lane
- You're getting targeted by a Zed or Fizz type Ult and need the Invulnerability Active off the item
Get

- You're taking too much damage from basic attacks and non-ults and need more health to survive
- You or your teammates are getting chased down too easily by high mobility champs
Get

- You're facing a lot of tank targets with massive hitpoints
- The enemy team is stacking magic resist
Regardless of the order you choose, you're going to end up with all three to complete your build because the combination of these items as far as ability power and survivability is just complete epicness.
Replacement Items
Socerer's Shoes // Rabadon's Deathcap


Late game it is completely feasible to roll into a full APC champion, that's why almost none of the items in this build are built like a common support. Simply sell your




Other Items Explanation
Lich Bane // Nashor's Tooth // Hextech Gunblade



I realize people are probably going to complain because I left these three items out of my build.


The way I play Miss Fortune as both an AP, AP Support, and Hybrid is as a mage first, direct damage dealer last. Using Auto Attacks for damage will expose you to a lot of damage and deaths but these two items are useful if you're trying to split push or 1v1 other champions. I tend to stick with the team or where there is a lot of vision if I'm alone and I have found more success in terms of wins with the build above than with these items.
However, if you're not having mana problems you can use




Unlike ADC Miss Fortune you're going to attempt to keep yourself out of Auto Attack Range. Your primary goal is to assist your team in escaping and capturing opponents with Make it Rain. All of your abilities will tend to cause a good amount of poke damage so if the enemy team ever groups up you will completely annihilate them with a combination of Make it Rain and Bullet Time.
Because AP Support Fortune isn't a meta thing you can take her to support any lane. Most of the time you'll find yourself bottom with an ADC but she also works up top as a second support because her build is geared more toward damage and slows than a typical support.
During Laning Phase you will continuously harass opponents at range with
Make it Rain. Make it Rain can be used to slow opponents advances on you and your ally so you can get away or to chase them down.
When your jungler comes to gank lane it is a good idea to cast
Make it Rain in the escape area of where the enemies will be running to (place the ability circle behind them in their retreat path instead of in front of them or directly on them).
Anytime you can hit both your lane opponents with Make it Rain, do it. Most players are not accustomed to facing an AP based Miss Fortune so they will sit in the
Make it Rain and take damage without realizing that AP Fortunes Make it Rain actually hurts a lot.
By the time you hit level 6 and get
Bullet Time you can use
Make it Rain in combination with
Bullet Time to quickly destroy enemy champions. Make it Rain can also be used to farm or defend the tower from minions effectively and Bullet Time is always great bait for tower defense.
Simply sit behind the turret and allow your laning opponents to walk into turret range with a full wave of minions and then cast
Make it Rain with
Bullet Time to quickly strike down all of the minions which then turns the turrets on your enemies. When taking damage from Make it Rain and Bullet Time, you can sometimes pick up easy kills with the Turret hitting them as well.
Always buy
Mana Potion and
Health Potion, you need to be able to use your abilities to harass the opponents, if you're out of mana don't stand around, go back to base. Sometimes taking
Teleport can help tremendously with mana issues and early game items.
After laning you will start to gain large amounts of ability power as well as many passive effects from your items like
Liandry's Torment and
Rylai's Crystal Scepter which will add more slow to
Make it Rain and more damage to your attacks.
Use
Make it Rain to help your allies escape from fights or enemies in chase by casting it in front of your enemies as they chase. This will slow them down and start to lower their health forcing them to either turn around or show up to a team fight with less than optimal health.
Bullet Time can be used to turn an entire enemy team away from chase as most aren't willing to face check a Bullet Time. Using
Strut and the Alacrity enchant on your boots will allow you to out run and catch up to enemies rather easily. This can get you into position to cast
Make it Rain in your enemies retreat path to allow your team to catch up and kill them.
Anytime there is a group fight go ahead and drop your
Make it Rain and
Bullet Time right onto the fight and watch the enemies all fall down.
Don't forget the active on
Frost Queen's Claim which is essentially another movement reducer you can cast on your enemies if you need to retreat.
With your AoE damage, mobility, and ability to slow your opponents down, you will be a force to be reckoned with. You still do not want to find yourself in the middle of a battle, if that happens don't forget to cast
Make it Rain directly on yourself and then use the active on
Zhonya's Hourglass sometimes you can kill your opponents last bit of health while invulnerable or come out off of invulnerability and get a fast
Double Up on them to kill them before they kill you.
Laning
Because AP Support Fortune isn't a meta thing you can take her to support any lane. Most of the time you'll find yourself bottom with an ADC but she also works up top as a second support because her build is geared more toward damage and slows than a typical support.
During Laning Phase you will continuously harass opponents at range with

When your jungler comes to gank lane it is a good idea to cast

Anytime you can hit both your lane opponents with Make it Rain, do it. Most players are not accustomed to facing an AP based Miss Fortune so they will sit in the

By the time you hit level 6 and get



Simply sit behind the turret and allow your laning opponents to walk into turret range with a full wave of minions and then cast


Always buy



After Laning
After laning you will start to gain large amounts of ability power as well as many passive effects from your items like



Use




Anytime there is a group fight go ahead and drop your


Don't forget the active on

With your AoE damage, mobility, and ability to slow your opponents down, you will be a force to be reckoned with. You still do not want to find yourself in the middle of a battle, if that happens don't forget to cast



I've included a second build in this guide for straight AP Mage Miss Fortune. This is not to be confused with Hybrid Miss Fortune as you'll notice an absence of
Nashor's Tooth and
Lich Bane.
The playstyle for AP Miss Fortune is similar to the playstyle of AP Support Miss Fortune, the only difference is that you'll do more damage. Miss Fortune works in place of the ADC, as a Mid Lane, or as a Top Lane player.
You must tweak your play style and build to who you are playing. If you take her mid against someone like Fizz or Zed, don't get too aggressive once they hit level 6 and get their ult or they will just wipe the floor with you.
Your lane opponents will determine whether or not you need more survivability in items like
Zhonya's Hourglass,
Liandry's Torment, or
Rylai's Crystal Scepter.
Some people may question my choice of starting with both a
Tear of the Goddess and a
Chalice of Harmony. I've found that I have a lot of mana issues early on with just one or the other, especially if I have to stay far away from my lane opponent to farm.
I used to start with
Doran's Ring and then get
Chalice of Harmony as soon as possible and get
Rylai's Crystal Scepter instead of
Seraph's Embrace in my primary build. You can still build that if you wish but I've found more success and an easier time farming with the way I do it now.
If you're looking to get above 800 AP late game then you can swap in a
Deathfire Grasp in place of
Athene's Unholy Grail. I've also been known to get rid of my
Ionian Boots of Lucidity and purchase a
Rylai's Crystal Scepter but you have to be careful because Miss Fortune relies on heavily on her mobility.


The playstyle for AP Miss Fortune is similar to the playstyle of AP Support Miss Fortune, the only difference is that you'll do more damage. Miss Fortune works in place of the ADC, as a Mid Lane, or as a Top Lane player.
You must tweak your play style and build to who you are playing. If you take her mid against someone like Fizz or Zed, don't get too aggressive once they hit level 6 and get their ult or they will just wipe the floor with you.
Your lane opponents will determine whether or not you need more survivability in items like



Some people may question my choice of starting with both a


I used to start with




If you're looking to get above 800 AP late game then you can swap in a




So basically this build is something you can do for fun in unranked and Bronze/Silver ranked. I've had some success in Gold+ but only because of the element of surprise that I broke the meta and tried it.
It's really fun to play with but if you're looking for builds used by Diamond Players or want to learn how to improve your game then you should always use the free builds LoL Builder because they are derived from scanning the data of real ranked games.
They also have a diamond player training program available for those players looking to improve their game play and move up in the rankings.
It's really fun to play with but if you're looking for builds used by Diamond Players or want to learn how to improve your game then you should always use the free builds LoL Builder because they are derived from scanning the data of real ranked games.
They also have a diamond player training program available for those players looking to improve their game play and move up in the rankings.
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