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Mordekaiser Destructor of Champions Detailed (Pre-S4) Guide






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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Darkness Rise (PASSIVE)
Mordekaiser Passive Ability
Introduction






Pros
+ Amazing Pusher + Can Turn a Team fight around + A lot of Burst Damage + His ![]() + ![]() + Can turn Fights into 6v4! |
Cons
- Naturally Pushes to Tower - Easily Gankable - Jungler's Love to Camp ![]() - Requires Spell Vampirism - Rough Early Game - Can Fall Behind Easily |
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Offensive Masteries![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Defensive Masteries![]() ![]() ![]() Utility Masteries![]() ![]() ![]() |
Runes












These runes are a good Pick but some alternate runes could be




These summoner spells are you new best friends!!!









Other viable Summoner Spells






As for the rest of the summoner spells meaning













Core Items
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these shoes provide you much needed magic penetration. And they improve your move speed. A must-buy every game! |
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This Item provides Cooldown Reduction +20% Spell Vamp. Which as ![]() ![]() |
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This item provides+20% Spell vamp 10% lifesteal and 65 AP. It out classes ![]() |
Defensive Items for AP
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This item provides 20% Cooldown Reduction which is very helpful. It also features 450 HP and 55 magic resist and increases all healing. Yes that does include spell vamp ;D |
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This amazing scepter is your savior. It provides 70 AP along with 45 magic Resist. WAIT before you buy it, it also lowers the MR of people around you. Now you can buy it! |
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This item is unique, I say this because it gives you +6% extra movement speed! Which synergies perfectly with your ![]() |
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This item provides HP and AP per minute that stacks up to 10 minutes it. ignore the mana as it's useless on ![]() |
Defensive AD Items
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This item provides 120 Ap and 50 armor. The active is neat But I don't really see it as useful on ![]() |
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This shield gives you 500 Hp and 70 armor and reduces opponents attack speed by 20. Get it if you need to protect against an AD carry. |
Offensive Items
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this is an offense OP Hat. It provides +120 AP and it's passive increases your total AP by 30%...Yah pretty Dam good! Get this item if you want to do all the damages ;D haha! |
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This offensive book gives you 20% Cool down Reduction, 75 AP and afflicts grievous wounds. A Very good item for ![]() |
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this scepter provides a soft CC which you desperately need. It features 500hp and +80 Ability power. |
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This item is fantastic. It synergies perfectly with your ![]() ![]() |
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Liandry's torment Provides 300 Hp and 50 Ap it costs 3k gold. But it synergies with you ![]() |
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This staff provides 35% magic Pen which helps to kill those annoying tanks like ![]() ![]() |


Once you Finish your






Your Next Item should be either



After you Have Completed



So now you Have





We are nearing the finish line now Your Last item can be

You now have 40% Cooldown reduction your movement speed is 438 and your AP is 670. You will be able to facemelt any one who crosses your path.
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Wins!!!
However just because it won does not mean that you can't favor

Early Game














Mordekaiser is often underestimated especially in ranked. You can use this to your advanatge. most people won't know how to play against you! Just push your lanes watch out for ganks ward and generally starve you opponent.
When your in lane use your




Levels 1-5 You should be harassing your opponent with

Once you hit level 6 and

Farm for a few seconds to get





Now continue to farm and eventually take their turret ;D
Mid Game
After you have taken their turret you should wonder around with those


Other than that just take towers,kick butt and take names. You know what I'm saying here? You are

Late game
By this point you should be face melting the enemy and going "HUE HUE HUE HUE" Penta KEELZ!
No but really. Stay in the back of the line harass with

So that concludes the explanation of the The big 3 Phases!! :D


Your ghost has a 1150 range which means you can send it to do something else while you hang back. For instance kill that person under their turret while drawing no turret aggro to yourself? Yah that's the job for the pet.
You ghost can also push towers VERY fast. in fact getting the ghost of a tank will allow you to let the ghost tank towers. Good for late game when no minions are around.

HEALTH: The enslaved champion's total health plus 15% of Mordekaiser's total Health
ATTACK DAMAGE: The enslaved champion's base AD at Lv. 1 plus its bonus AD and 75% of Mordekaiser's total AD
ABILITY POWER: The enslaved champion's AP plus 75% of Mordekaiser's AP
MOVEMENT SPEED: The enslaved champion's base movement speed plus the bonus from Mordekaiser's boots.
During this time, Mordekaiser gains 20% of the enslaved champion's total AP and AD. This bonus does not affect the ghost's stats.
Jungle Ability Clear Sequence:




That is the best way to clear wraiths at early levels. Don't wander into the enemy jungle for days though because you'll get caught and die!!
Being

Also how to deal with junger ganks is pretty simple. If you think you can take them by getting a ghost pet form your opponent or the jungler. Try it if your doomed anyway might as well get a kill or a double-kill you know what I'm saying?
Stay behind your tank and laugh as you chunk the enemies HP ;D HUEHUEHUEHUE!
"Death Would be too good for you"


If you enjoyed the guide be sure to Rate it or Rep+ me. I have learned a lot from making this guide and I hope you will too. See you on the Summoner's Rift!
Special Thanks goto jhoijhoi for his wonderful BBcode Guide. And to Doomglad for his help with BBCode
This Guide is Property of Star_Syndicate!!
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