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Recommended Items
Runes:
Resolve
Inspiration
Spells:
Teleport
Flash
Items
Ability Order
Soul Eater (PASSIVE)
Nasus Passive Ability
Intro
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Quick intro so u know more about me. Im Boom69 and i play in lan server. In s1, s2 and the beginning of s3 i used to main mid but a couple of friends convinced me to play with them as top lane. Here i learned that the chihuahua is the answer to all my questions and with mostly him i got to challenger.
El perro es un personaje que a primera instancia PARECE super facil ya que mecanicamente no requiere mucho, pero es un personaje que requiero conocimiento del lane y total control de waves. Si quieres un campeon q este dominando durante toda la fase de lineas pues este personaje no es para ti.
Nasus es pura paciencia y reconocimiento de los "power spikes" o niveles de fuerza. En otras palabras, poder identificar cuando eres mas fuerte.
Lo mas importate es mantener una buena cantidad de stacks con
Siphoning Strike. Estar un poco atras en minions no es muy preocupante siempre y cuando no estes atras en experiencia. Es EXTREMADAMENTE IMPORTANTE saber como sobrevivir los primeros 6 lvls ya que aqui es cuando
Nasus estara mas vulnerable.
ENGLISH
The dog is a character that at first glance SEEMS super easy since mechanically hes not that taxing, but hes a characters that requires great lane knowledge and wave management. If u want a champ that dominates all early game then this guide is not for you.
Nasus requires patience and recognizing the power spikes. In other words with experience you will know when you are stronger than your opponent.
The most important thing is having a good amount of stacks with
Siphoning Strike. Being a little bit behind in cs is not that big of a deal if you're at least even in exp. Its extremely important knowing how to survive the first few lvls since that's when
Nasus is the most vulnerable.

Lo mas importate es mantener una buena cantidad de stacks con


ENGLISH
The dog is a character that at first glance SEEMS super easy since mechanically hes not that taxing, but hes a characters that requires great lane knowledge and wave management. If u want a champ that dominates all early game then this guide is not for you.

The most important thing is having a good amount of stacks with


Solia correr
Ghost 99% de las veces ya que ayuda a mantenerte pegado a tu oponente mientras le haces dmg atravez de
Fury of the Sands y de
Siphoning Strike. Pero ultimamente me ha ido mejor con
Flash y verdaderamente no tengo una explicacion real. Simplemente pienso que es mas versatil en este meta.
Teleport se corre 100% de las veces. Confia
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I used to run
Ghost 99% of the time because it helps stick to your opponent while you do dmg with
Siphoning Strike and
Fury of the Sands. Lately i have found
Flash to be more effective and i feel its mainly cause the meta changed.
Run
Teleport 100% of the time. Trust me





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I used to run




Run

Todavia ando experimentando con las runas pero por ahora estas se sienten muy bien. Nasus se trata de sobrevivir el juego temprano y eso es lo que buscamos mejorar con este setup. Nuestro camino primario fue "RESOLVE" y el secundario fue "INSPIRATION". Lo primero que escojimos "GRASP OF THE UNDYING" nos ayuda bastante pero principalmente lo escogi porque las otras dos opciones no son muy buenas para nasus.
Como nuestra segunda opcion escogi "FONT OF LIFE". Este se puede aplicar facilmente con la W de nasus y nos ayuda para varias cosas. Primero nos ayuda para los duelos ya que ganaremos mas vida con cada autoataque o Q y tambien nos ayuda considerablemente en teamfights cuando queremos mantener saludable a nuestro adc mientras el tank enemigo lo trata de matar. Nuestra tercera opcion "IRON SKIN" puede cambiar dependiendo si nuestro oponente de la linea es ad o ap. Nuestra cuarta opcion "SECOND WIND" nos va a ayudar muchisimo para sobrevivir esos primeros niveles en la linea que nos causan mucho problema. Si sientes que no tendras problemas en la linea tambien puedes escojer "OVERGROWTH" que escalea mejor al juego tardio. En el segundo camino "Cosmic insight" es la opcion obvia ya que nos ayuda para sacar stacks, a aumentar el cap de cooldown a 45% y obtener el teleport y flash un poco antes. La segunda opcion la sigo debatiendo pero por ahora ando tratando el biscuit.
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Im still experimenting with the new runes, but for now these seem to fit nasus very well. Nasus is all about surviving the early game so that is what we should be striving to improve with the runes. Our primary path is RESOLVE and our secondary is INSPIRATION. For our first choice in resolve i chose GRASP OF THE UNDYING which helps us fairly but honestly the main reason I took it is because the other two options dont help Nasus that much. For our second rune i went with FONT OF LIFE. THis can easily be applied with our W and it helps us in various situations. First it helps us while dueling because we will get more hp from our Q and auto attacks but it also helps us considerably in team fights when we want to keep our adc healthy while he peels off the enemy tank. Our third rune is IRON SKIN which can be swapped if you are against an ap opponent. Our fourth rune is SECOND WIND which will help us a lot to survive those early levels. If you feel confident that you will not have problems trough the laning phase you can pick OVERGROWTH which scales better in late game. For our second path COSMIC INSIGHT is the obvious option since it helps us stack faster and lets us get over the 40% cdr cap. Im still debating the second rune but the biscuit has been helpful for now so im going with it.
Como nuestra segunda opcion escogi "FONT OF LIFE". Este se puede aplicar facilmente con la W de nasus y nos ayuda para varias cosas. Primero nos ayuda para los duelos ya que ganaremos mas vida con cada autoataque o Q y tambien nos ayuda considerablemente en teamfights cuando queremos mantener saludable a nuestro adc mientras el tank enemigo lo trata de matar. Nuestra tercera opcion "IRON SKIN" puede cambiar dependiendo si nuestro oponente de la linea es ad o ap. Nuestra cuarta opcion "SECOND WIND" nos va a ayudar muchisimo para sobrevivir esos primeros niveles en la linea que nos causan mucho problema. Si sientes que no tendras problemas en la linea tambien puedes escojer "OVERGROWTH" que escalea mejor al juego tardio. En el segundo camino "Cosmic insight" es la opcion obvia ya que nos ayuda para sacar stacks, a aumentar el cap de cooldown a 45% y obtener el teleport y flash un poco antes. La segunda opcion la sigo debatiendo pero por ahora ando tratando el biscuit.
ENGLISH
Im still experimenting with the new runes, but for now these seem to fit nasus very well. Nasus is all about surviving the early game so that is what we should be striving to improve with the runes. Our primary path is RESOLVE and our secondary is INSPIRATION. For our first choice in resolve i chose GRASP OF THE UNDYING which helps us fairly but honestly the main reason I took it is because the other two options dont help Nasus that much. For our second rune i went with FONT OF LIFE. THis can easily be applied with our W and it helps us in various situations. First it helps us while dueling because we will get more hp from our Q and auto attacks but it also helps us considerably in team fights when we want to keep our adc healthy while he peels off the enemy tank. Our third rune is IRON SKIN which can be swapped if you are against an ap opponent. Our fourth rune is SECOND WIND which will help us a lot to survive those early levels. If you feel confident that you will not have problems trough the laning phase you can pick OVERGROWTH which scales better in late game. For our second path COSMIC INSIGHT is the obvious option since it helps us stack faster and lets us get over the 40% cdr cap. Im still debating the second rune but the biscuit has been helpful for now so im going with it.
VENTAJAS
- Splitpushea como dios
- Si sobrevives el early, gana los 1v1 en casi todos los matchups
- Con buena cantidad de stacks tienes un dmg ridiculo con un solo item de dmg.
- Provoca que tus oponentes hagan rage
DESVENTAJAS
- Muy poca presion en el early game
- Bien vulnerable a gankeos ya que no tienes escapes
- Pierde casi todos los matchups desde nivel 1-9
- Si los oponentes tienen mucho CC no es muy bueno en teamfights
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PROS
- Split pushes like a god
- if you survive the early game, you win most 1v1 later on
- With good amount of stacks nasus does tons of dmg with just 1 dmg item
- Makes opponents rage
CONS
- small amount of pressure early
- Very vulnerable to ganks early since he doesn't have escapes
- Loses most match ups from lvl 1-9
- If your opponents have tons of cc hes weak at team fights
- Splitpushea como dios
- Si sobrevives el early, gana los 1v1 en casi todos los matchups
- Con buena cantidad de stacks tienes un dmg ridiculo con un solo item de dmg.
- Provoca que tus oponentes hagan rage
DESVENTAJAS
- Muy poca presion en el early game
- Bien vulnerable a gankeos ya que no tienes escapes
- Pierde casi todos los matchups desde nivel 1-9
- Si los oponentes tienen mucho CC no es muy bueno en teamfights
ENGLISH
PROS
- Split pushes like a god
- if you survive the early game, you win most 1v1 later on
- With good amount of stacks nasus does tons of dmg with just 1 dmg item
- Makes opponents rage
CONS
- small amount of pressure early
- Very vulnerable to ganks early since he doesn't have escapes
- Loses most match ups from lvl 1-9
- If your opponents have tons of cc hes weak at team fights
Ya que es imposible decir solo un build que funcione en todas las situaciones prefiero explicar un poco lo que deberias pensar y de esta manera modificar el build a tu ventaja.
Tu primera prioridad es sobrevivir por lo tanto es sumamente importante identificar si tu oponente tiene potencial de matarte, y si lo tiene buildeate mas tanky.
Lo segundo que deberias prestar atencion es q 80% (o mas) de tu dmg viene de tu habilidad
Siphoning Strike. Como
Nasus, uno quiere tener sobre 9000 de stacks todos los juegos y por lo tanto NECESITAS cooldown reduction. Ya que todo tu dmg viene de una sola habilidad el unico item q necesitas de dmg es
Trinity Force o
Iceborn Gauntlet ya q ambos aplican el proc a la
Siphoning Strike.
Recuerda que es extremadamente importante conocer a tu oponente, sus fuerzas y sus debilidades, para poder optimizar tu build. Esto vendra con experiencia.
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Since its impossible to just tell you a one size fits all build i will explain what you should have in mind trough the game so you can modify your build to your advantage. The first priority should be surviving, so its of utmost importance to identify if and when your opponent can kill you, and if he can, build extra tankiness.
The second thing you should know is that 80% of the dmg comes from your
Siphoning Strike. As
Nasus you want over 9000 stacks every game so you WILL NEED cool down reduction. Since all your dmg comes from one ability the only dmg item you will need is
Trinity Force or
Iceborn Gauntlet since both apply the proc to your
Siphoning Strike.
Remember that its extremely important to know your opponent, his weaknesses and strengths, in order optimize your build accordingly. This will come with experience =)
Tu primera prioridad es sobrevivir por lo tanto es sumamente importante identificar si tu oponente tiene potencial de matarte, y si lo tiene buildeate mas tanky.
Lo segundo que deberias prestar atencion es q 80% (o mas) de tu dmg viene de tu habilidad





Recuerda que es extremadamente importante conocer a tu oponente, sus fuerzas y sus debilidades, para poder optimizar tu build. Esto vendra con experiencia.
ENGLISH
Since its impossible to just tell you a one size fits all build i will explain what you should have in mind trough the game so you can modify your build to your advantage. The first priority should be surviving, so its of utmost importance to identify if and when your opponent can kill you, and if he can, build extra tankiness.
The second thing you should know is that 80% of the dmg comes from your





Remember that its extremely important to know your opponent, his weaknesses and strengths, in order optimize your build accordingly. This will come with experience =)
Lo mas dificil de
Nasus es sobrevivir estos niveles. Por eso
Teleport es tan importante ya que te deja volver a la base y regresar sin perder muchos minions. Los buenos oponentes te castigaran muchisimo y trataran de nunca dejarte volver a recuperar. Lo que ellos no saben es que ya leistes esta guia y eres el perro mas rabioso del ghetto.
Lo primordial aqui es aprenderte los matchups dificiles y para esto tienes q pasar por una fase de trial and error, pero lo general es no cojer damage de gratis. Suena simple verdad? La realidad es que es un concepto que hasta jugadores diamond/challenger aveces fallan (incluyendome). Siempre analiza cuanto dmg te haran y evalua si vale la pena obtener el minion.
Ya que
Nasus no es bueno pusheando utiliza esta debilidad a tu ventaja frizando el lane. Es sumamente importante como top laner aprender a frizar el lane y con el perro aun mas.
Frizar lanes:
Para frizar lanes necesitas estar pendiente mayormente a dos cosas. 1} Que los minions oponentes esten cerca al tower tuyo pero que tu tower no les pegue. 2) Que tu oponente siempre tenga mas minions que tu para que tus minions no pusheen solo.
Yo diria que aprender a frizar lanes es un arte. Literalmente controlando el lane correctamente te conviertes AUTOMATICAMENTE un muchisimo mejor top laner sin haber mejorado nada mecanicamente. Recuerda que cuando frizas lanes eres muchisimo mas dificil de gankear ya que tienen que divearte y tambien si tu oponente es melee va a cojer towers hits cuando quiera pegarte.
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The hardest part of playing
Nasus is surviving early game. That is why
Teleport is so important since it lets u base and come back without losing much. Good opponents will punish you and will try to deny you as hard as possible. What they don't know is that you have already read this guide and you're the most rabid dog in the ghetto.
The most important part here is learning the hard match ups and in order to do that you will have to pass trough a trial and error phase, but in general you want to never take free damage. Sounds simple right? In reality this is a concept that even diamond/challenger players sometimes struggle with (including myself). Always try to analyze how much dmg u will take and evaluate if its worth to take the minion. Since
Nasus is not good at pushing utilize this weakness to your advantage by freezing lane. Its EXTREMELY important as a top lane learning how to freeze a lane and as the dog it is even more important.
Freezing lanes:
To freeze lane you need to be aware of mostly two things. 1) Opponent minions should be close to your tower but not getting hit by it. 2) Your opponent should always have more minions than you so that your minions don't push by themselves
For me freezing lane is almost an art. Literally by just controlling the lane correctly you AUTOMATICALLY become a much better top laner without having to improve mechanically. Remember that when you freeze a lane, you're way harder to gank since they will need to dive you and also if your opponent is melee he will take tower dmg when he harasses you.


Lo primordial aqui es aprenderte los matchups dificiles y para esto tienes q pasar por una fase de trial and error, pero lo general es no cojer damage de gratis. Suena simple verdad? La realidad es que es un concepto que hasta jugadores diamond/challenger aveces fallan (incluyendome). Siempre analiza cuanto dmg te haran y evalua si vale la pena obtener el minion.
Ya que

Frizar lanes:
Para frizar lanes necesitas estar pendiente mayormente a dos cosas. 1} Que los minions oponentes esten cerca al tower tuyo pero que tu tower no les pegue. 2) Que tu oponente siempre tenga mas minions que tu para que tus minions no pusheen solo.
Yo diria que aprender a frizar lanes es un arte. Literalmente controlando el lane correctamente te conviertes AUTOMATICAMENTE un muchisimo mejor top laner sin haber mejorado nada mecanicamente. Recuerda que cuando frizas lanes eres muchisimo mas dificil de gankear ya que tienen que divearte y tambien si tu oponente es melee va a cojer towers hits cuando quiera pegarte.
ENGLISH
The hardest part of playing


The most important part here is learning the hard match ups and in order to do that you will have to pass trough a trial and error phase, but in general you want to never take free damage. Sounds simple right? In reality this is a concept that even diamond/challenger players sometimes struggle with (including myself). Always try to analyze how much dmg u will take and evaluate if its worth to take the minion. Since

Freezing lanes:
To freeze lane you need to be aware of mostly two things. 1) Opponent minions should be close to your tower but not getting hit by it. 2) Your opponent should always have more minions than you so that your minions don't push by themselves
For me freezing lane is almost an art. Literally by just controlling the lane correctly you AUTOMATICALLY become a much better top laner without having to improve mechanically. Remember that when you freeze a lane, you're way harder to gank since they will need to dive you and also if your opponent is melee he will take tower dmg when he harasses you.
Ya tienes algo de cdr y como tu
Siphoning Strike da considerablemente mas duro, tienes mucho mas sustain de tu passivo y las runas, por lo tanto la mayoria de los lanes son ya mas comodos. Aqui es el momento para cojer stacks como loco e incluso, buenos
Siphoning Strike stack, y el sheen, ganas muchos matchups gracias al buff de su ultimate. Para identificar esto pegale esporadicamente a tu oponente y si le haces buen dmg el oponente va a tener q empezar a jugar defensivo. Como
Nasus la indicacion de que ganastes el lane es cuando tu oponente juega defensivo ya que tienes stacks de gratis y sustain infinito.
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You already have some cdr and your
Siphoning Strike hits considerably harder which equals more sustain from runes and passive. Lanes should be easier by now. Here is the moment when you stack like crazy and in some cases, if you have a nice amount of stacks and sheen, you can start to win the lane specially now with the buff to the ultimate. In order to identify this try harassing sporadically and if you have good dmg on him he will have to play defensive. As
Nasus you know that the lane is won when your opponent plays defensively since now you have free stacks and infinite sustain.



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You already have some cdr and your


Para este momento ya tienes muchos stacks, cdr, tankyness y tu item de dmg (o por lo menos el
Sheen ). Usualmente ya ganas el 1v1 pero tienes que wardear correctamente porque es posible que te puedan gankear con el mid. Ya tienes que precionar el lane, si tu oponente se pega dale en la cara, si te juega con mucho miedo coje el tower y splitpushea. Es importante que no uses el
Teleport para regresar al lane a menos de que sea extremadamente necesario ya que quieres guardarlo para ayudar a tu team en los teamfights.
En soloqueu tienes que evaluar cuando hay que splitpushear y cuando tienes que hacer group con el team y digo soloqueu pq si tienes un equipo coordinado vas a estar solito 90% del tiempo. Recuerda q muchos jugadores no saben que hacer cuando estas haciendo splitpush y si esos jugadores son los de tu team tienes q adaptarte y jugar "anti bruto" y unirte con tu team.
ENGLISH
Now you have tons of stacks, cdr, tankyness and your dmg item ( or at least your
Sheen). If you didn't get owned you win most 1v1 already but remember that you can get ganked by mid and jungler. Start pressuring lane, and if the opponent gets close smack him in his face. If he plays scared just take tower and split. Dont use
Teleport to return to lane unless its extremely necessary since you will need it in order to get to teamfights.
In soloqueu you have to evaluate when to split or group with team, and i say soloqueu because with a coordinated team you will be alone in top 95% of the time. Remember that many players don't know how to split and if those players are on your team you have to adapt and play "anti dumb" and group with team.


En soloqueu tienes que evaluar cuando hay que splitpushear y cuando tienes que hacer group con el team y digo soloqueu pq si tienes un equipo coordinado vas a estar solito 90% del tiempo. Recuerda q muchos jugadores no saben que hacer cuando estas haciendo splitpush y si esos jugadores son los de tu team tienes q adaptarte y jugar "anti bruto" y unirte con tu team.
ENGLISH
Now you have tons of stacks, cdr, tankyness and your dmg item ( or at least your


In soloqueu you have to evaluate when to split or group with team, and i say soloqueu because with a coordinated team you will be alone in top 95% of the time. Remember that many players don't know how to split and if those players are on your team you have to adapt and play "anti dumb" and group with team.
Aunque mayormente vas a splitpush, va a haber muchos momentos en la cual tienes que teamfight. Recuerda que no tienes gap closer y por lo tanto tienes q identificar cuando tienes que buscar y matar a los carries enemigos o defender a los tuyos.
Tambien tienes como ventaja que corres
Teleport y puedes teleportear detras del enemigo o en el medio del teamfight, pero recuerda que si son puro peel y mobility vas a tener q defender a tus carries atacando a cualquiera que le pegue a tu main carry y reducir el dmg recibido tirandole tu
Wither al adc enemigo. En resumen teamfighting se trata sobre identificar cual es el target correcto y reconocer cuando tienes que ser agresivo o defensivo.
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Even tough u will mostly split, there will be moments when you will have to teamfight. Remember that u don't have a gap closer so you will have to identify when to kill their carries or defend yours. We have as an advantage that you can
Teleport behind the enemy team or in the middle of everyone and it might help you to get to their carries easier, but remember that if they have a peel/mobility team you will have to defend your carries by killing whoever is hitting them and mitigate dmg by doing
Wither to their enemy adc. Team fighting is about identifying who is the correct target and recognizing when you have to play aggressively or defensively.
Tambien tienes como ventaja que corres


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Even tough u will mostly split, there will be moments when you will have to teamfight. Remember that u don't have a gap closer so you will have to identify when to kill their carries or defend yours. We have as an advantage that you can




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No se usar mobafire muy bien pero si veo preguntas las contestare. Tambien stremeo bastante frecuenta y me pueden hacer cualquier pregunta y si quieren ver al chihuawuzzz solo tienen q decirmelo. Aqui el link al strem
Twitch.tv/gugui618
https://www.facebook.com/boomlol69... me gusta que le den me gusta a mi cuenta de fb
- Muchas gracias por leer el guide y espero q les ayude.
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Im new to mobafire so im not sure how to answer questions but i will try. Also i stream frecuently and u can ask me anything but i stream in spanish. Still if u want to see the dogz you can ask in stream. Thanks for reading the guide, hope it helps.
Twitch.tv/gugui618
https://www.facebook.com/boomlol69... me gusta que le den me gusta a mi cuenta de fb
- Muchas gracias por leer el guide y espero q les ayude.
ENGLISH
Im new to mobafire so im not sure how to answer questions but i will try. Also i stream frecuently and u can ask me anything but i stream in spanish. Still if u want to see the dogz you can ask in stream. Thanks for reading the guide, hope it helps.
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