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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Damnation (PASSIVE)
Thresh Passive Ability
Threats & Synergies
Introduction to the guide and author
This is a quick guide to




This guide will consist of three parts: pre-game setup, build and gameplay. These three should give you a good overview of what you can do with him and how you should do that, and also where I think other guides really miss the point. Hopefully you will agree with me after reading this guide; if you do not, please leave a comment and I'll gladly discuss it with you.
If you're interested in watching me play League (and maybe

![]() Pros + Combines high kill potential in lane with massive defensive utility in late game + Very fun and challenging to play + Strong in any kind of meta/botlane due to his versatility |
![]() Cons - Usage of relic shield is a bit awkward - Very high skill cap; playing him well requires a lot of experience and practice - Good utilization of his skillset may require a certain level of teamwork |
Probably the main reason to pick



On the flipside, he has a few weaknesses that balance him out a bit. First of all, he has no in-skill sustain and therefore your ADC will have to rely on occasional


Runes

For

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Attack damage marks are great because of two reasons. First,
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Because so many supports right now deal magic damage and because
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Masteries

Masteries as well are rather standard. 0/12/18 is the best setup that combines defence with solid utility goodies. It is a band-aid for sustain issues, improves your roaming capabilities and makes you much more durable in fights. I would never recommend deviating from the main lines of this setup.
However, you can consider replacing a few low-tier masteries.


Summoner Spells
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Flash is 100% mandatory for pretty much any champion. It allows you to make plays or avoid ganks, something no other spell can allow you to do to that same degree. Don't even consider anything else.
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One of the ways this guide deviates from others is in the use of
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Exhaust on the other hand lacks a lot of the dominance. Instead, it is much more considered a way to neutralize a lane: it does not aid your own offensive potential as much as it hurts your enemies ability to kill you. In a lane where you think you have a certain edge to kill (even if it's only through better mid-game scaling), you should generally go
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![]() ![]() ![]() This should be your standard start for the large majority of your games. ![]() ![]() ![]() ![]() ![]() ![]() |
Core items are the items you should be getting in every game, no exceptions at all. These are the most important items for

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Once you complete ![]() ![]() ![]() |
face of the mountain
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face of the mountain should generally be your first 'finished' item. The reason why I think it is so important for ![]() |
eye of the equinox
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These items are amongst the most common items to finish on

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These items are situational alternatives for the three items mentioned above. Some items are practically mandatory for certain situations whereas others can be substituted in when you don't need any of the above.
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First of all, you should always level your ultimate (






In general, I level Q whenever I can. I only find myself getting extra points in







Whenever a minion dies near ![]() ![]() |
![]() ![]() Instead, you should look to force your enemy in a position where he can only dodge one way, and then throw your hook in that direction. This is something that requires a lot of practice and skill to 1) recognize when someone is out of position and 2) to capitalize on it correctly. However, some tips that may help you out are mentioned below:
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![]() Moreover, it is important to be aware of the snapping-range (the range where the lantern snaps back to you). Generally, you want to stand on the edge of it and immediately start moving once your ally activated it, but this requires a bit of practice to be completely aware of the timings. Finally, you can combine ![]() ![]() ![]() ![]() |
Just like ![]() ![]() Furthermore, another very important element of this spell is that it can be used to interrupt movement abilities like ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Finally, ![]() ![]() ![]() |
I hope this guide helped you in one way or another. Please leave me feedback in the comment section below if there's anything you think could be improved or would like me to elaborate further on, I read all comments and generally get back to you the same day. Also feel free to drop an upvote if you think it was great or downvote when you think it sucked.
Furthermore, if you have any general support questions, feel free to hop by my Support Help Thread where I take people's questions with regards to supporting.
Happy supporting!
- vynertje
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