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Recommended Items
Runes: Offensive (Dark Harvest)
+9 Adaptive (5.4 AD or 9 AP)
+10 Adaptive (6 AD or 10 AP)
+15-90 HP (lvls 1-18)
Spells:
Flash
Ignite
Items
Ability Order
Illumination (PASSIVE)
Lux Passive Ability
Threats & Synergies
Kayn
He can dotch all your attacks with his dash and wall travel, so if you dont root him with your (W), its bye bye for you.
Jhin
If you play this duo well, you can get really strong really fast. Because of jhin having a guaranteed crit at his 4th shot, you can root the enemy and make it easier forjhin to land his pokes.
Jhin
If you play this duo well, you can get really strong really fast. Because of jhin having a guaranteed crit at his 4th shot, you can root the enemy and make it easier forjhin to land his pokes.
Champion Build Guide



As top i mostly play



On jungle i can play



In Mid-lane i am at my best with



When i play AD-Carry my picks are



And as support i play



Currently, combined with still playing





If you need help with something, have any questions or know some improvements to this guide, please feel free to drop it in the comments or contact me privatly at my discord: huzarensalade#3317. I am very active on both, so i will respond asap.
Important notes: I've written this guide in the purpose of learning you how to play

Often used shortened words:
CDR = Cooldown Reduction
AD = Attack Damage
AP = Ability Power
MS = Movement Speed
Luxxana Crownguard is one of the 2 children from the Crownguard, a family that has only one goal in life ''to guard the royal family''. She had one older brother named ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Domination is my primary choice for runes on ![]() ![]() ![]() ![]() |

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This is the second best rune page for ![]() ![]() |

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Remant of the watchers will be your first item. When you start of with ![]() ![]() ![]() ![]() |
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As ![]() ![]() ![]() ![]() |
Q-E-R-E
This is the most basic combo that exists on

- Start of with launching your
Light Binding (Q)
- When you know for sure that your (Q) is going to land, fire up your
Lucent Singularity (E), but don't detonate it yet.
- Now fire up your
Final Spark (R). When you hit your (Q) you proc your
Illumination (passive), so your ult does extra damage.
Final Spark also proc's a new
Illumination.
- Now reactivate
Lucent Singularity (E) to detonate it. Your
Illumination (passive) will do extra damage. This is the end of your burst. Get the hell out.

Q-E-R-(AA)-E-(AA)
This is the same combo as above, but with some Auto-Attacks in between to maximize damage output. The Auto-Attacks are quit hard to land in between and will take some practice, but if you can manage to master them, you will be a burst beast that anyone will fear.
- Start of with launching your
Light Binding (Q)
- When you know for sure that your (Q) is going to land, fire up your
Lucent Singularity (E), but don't detonate it yet.
- Now fire up your
Final Spark (R). When you hit your (Q) you proc your
Illumination (passive), so your ult does extra damage.
Final Spark also proc's a new
Illumination.
- Because the passive proc from your ult, this Auto-Attack will do more damage.
- Now reactivate
Lucent Singularity (E) to detonate it. This ability also proc's your passive again.
- because your passive is ready for destruction again, fire up another Auto-Attack for that extra last-hit-projectile to finish your enemy.

(Q-E-R-AA-E-AA)~(Q-E-AA-E-AA)
This combo is only possible if you built the full CDR build (so with 40% CDR AND the 15% from



- Start of with launching your
Light Binding (Q)
- When you know for sure that your (Q) is going to land, fire up your
Lucent Singularity (E), but don't detonate it yet.
- Now fire up your
Final Spark (R). When you hit your (Q) you proc your
Illumination (passive), so your ult does extra damage.
Final Spark also proc's a new
Illumination.
- Because the passive proc from your ult, this Auto-Attack will do more damage.
- Now reactivate
Lucent Singularity (E) to detonate it. This ability also proc's your passive again.
- because your passive is ready for destruction again, fire up another Auto-Attack.
- When the Auto-attack hit, you should be able to fire up the
Light Binding (Q) again, wich makes the enemy stuck in position again, and to proc your passive again.
- Same as before, shoot an
Lucent Singularity (E), but again, don't detonate.
- Throw another Auto-Attack in there to activate the
Illumination (passive)
- Finish of with detonating
Lucent Singularity (E) again.
- When still not dead, try to finish of with a last Auto-Attack.
- If still not dead, rethink your life choices and get the hell out.

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![]() ![]() It works as the following: There's a small meter above you're champion icon in game (you'll see it in the clips). This meter fills up with a percentage of the damage you do against champions. At 100% the meter expands to 4 blocks of choices, in wich you can choose your first form. or cancel the transformation (if you want to stay in light form). Then you can refill the meter for your second form (this can also be canceled). The thing about this meter is that it kind of also gives away if you have an advantage or if you are behind on the rest. I think that you're doing well enough if you reach your first form at lvl 6, and your second at lvl 12. If you have your forms sooner, you know you're doing better than average, and it would probably be a good choice to buy ![]() |






And as last, a lot of junglers, like




Q: | Can predator work on lux |
A: | I tried it a little while ago, and when you would take Predator in combination with Boots of Swiftness and Celerity in you second rune path, you definitly have some movement speed. This only works though if you have a high movement speed adc with you in lane (like Miss Fortune or Jhin). Since you miss out on a damage keystone you cant really finish enemies on yourself, so you'll need an adc who can keep up with you. It is, as you thought, really great for chasing fleeing enemies, and it surely is fun, but you really miss a lot of damage, so you wont get Lux on her full potential. Thats why i left it out of the guide. |
01-02-2019 |
continued the Rune Rework, Updated introduction notes, Added Detailed Matchup Section. Added Table of Contents. /columns] ![]() |
- Fill up Threats and Synergies
- Finish item description section
- Lighten up (:P) the Guide with pictures and video's
- Add warding and gameplay section
- Finish Rune Rework.
- Record gifs for
Elementalist Lux transformations and combo's
- Add pictures for warding strategy
- Fill up empty chapters.
AS first i'd like to refer to Wicked Cherry who was not only the first person to comment on the guide, but really helped me point out what i did right, and helped me further with some new chapters. I would lie if i'd say some of my rework wasn't inspired by the

As second i'd like to name NDarKnight who inspire me to research a whole new way of playing

As third i'd like to point out the help i got grom Jovy as it really helped me with the design/banners/headers in my guide.
thanks a lot for helping me improve my guide to where it is now.
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