[Season 13] BLOOD GOD 2 Million Mastery EUW CHALL Peak Vladimir Full In-depth Guide






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Recommended Items
Runes: Standard Super Scale Setup
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Flash
Ghost
Items
Ability Order Standard Setup
Crimson Pact (PASSIVE)
Vladimir Passive Ability
Threats & Synergies
Azir
IMPORTANT: Use this site (https://lolalytics.com/lol/vladimir/build/) , sort by "delta" under counters tab and scroll to the right where you can see "delta 2" and the more minus it is the harder the counter is to vlad (delta 2 sorts relative by winrate so champs that counter you but lose to you due to being in a bad state are adjusted for) should look like this https://imgur.com/a/Re6ydtO
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This matchup is literally unplayable, only killable if you take ghost flash (and that means no tp against his hard poke) and you get rocketbelt, he wastes all of his w's and q's in and after already get emp q'd. In other words unless he ****s up hard. Dodge or pray. You can pool under his r while its casting but once it stops it becomes terrain so you can't.

x Thanks x Maths
x Abilities x Combos x Secret **** |
x Draft
x Playstyle & Fundamentals x Gameplan x Warding |
Hello fellow Blood Lords, I see you have chosen the crimson repear today and boy have you come to the right place. My name is Kibby, let me tell you a bit about me. I am a league addict from the UK who mains vlad with over 2 Million mastery points I'm pretty much the most addicted vlad player you're ever going to see.
Season 8: Plat
Season 9: Diamond with masters 200 peak (shojin)
Season 10: Swap to mid from top into d4 ♿♿♿ stuck for 2k games (vlad addiction begins)
Season 11: GM peak
Season 12 : GM Peak Currently
OPGG
Twitch
Of course, I need not say why you are here as Vlad once called to me too. Who doesn't want to be an absolute destroyer of teamfights, the 1v9 monster himself; the late game menace - the cancer of the rift:


![]() Positives
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![]() ![]() ![]() However I will note that vladimir can lean into his pro's at the cost of making his con's worse by taking scaling and going ghost/flash while taking ignite and aery for instance would sacrifice his late game to make his laning more palatable |
Similar to his strengths, his weaknesses are also simple. I would like to go into more detail but you pretty much can't. You have long cooldowns with abilities that take your hp. Using ![]() ![]() |
![]() Cons
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In champion select theres a few things to look for when looking to dodge or just not pick ![]() But what exactly is a bad comp for ![]() ![]() ![]() ![]() ![]() ![]() Your own team can have a terrible comp with you too, you want teamfighting champs with your jungler hopefully not being someone like an invading ![]() ![]() |

![]() ![]() ![]() I will go out of my way to say, in terms of wave management ![]() ![]() |
Firstly understand that whether or not



Internalise the concept that you want to freeze the wave close your tower but not too close as to make it push to the enemy side as your minions arrive first before theirs. I'm not going to teach you exactly how freezing works but look at this picture and understand that you want to freeze at the orange line while staying at the yellow line, the enemy being at the red line probably and just sit there and try to even out the wave.

There is a sort of odd thing to understand that I also want to mention under the "wave management" section here that is rarely talked about in mid lane, about roaming and slow pushing. Obviously you know that

Back to the topic of wave management we need to talk about

A correct example of standing in the minion wave and then pooling her e+q combo, allowing the wave to push back to me:
An example of doing the same but outside the minion wave, meaning i have no pool for her ult and burst while it pushes to her. Obviously in this example it's a custom game so she's dealing no damage and has no ult but imagine a game 10 minutes in where she has enough damage to punish you not having pool up.

Before I begin, an important thing to know especially for

Firstly, understand that











As for actual warding advice theres nothing special about it specifically ascertaining tp

Warding the enemy raptors at 1 min 35. Top and bottom river ward though careful not to **** it up
In lane poro ward, bot side lane roam ward / above the river ward botside for jgl, scryers boom lvl 9 and drake rift ward and the god wards past the bushes unless rengar, tailor ward to enemy jg eg nunu from behind or kindred they do that a lot
do pooling projectiles (kindred e lulu w lilia r audio que (human reaction time quicker to audio)) track enemy jg before wasting ward.
Generally everyone knows about the whole shtick about not putting the ward straight in one of the two midlane bushes but more outwards to cover more area like at the front of the rock walls either side connecting to chickens to see the jungle moving way more

As you can see you need to place the ward pixel perfect to the righthandside in order to spot the jungler moving around it like that which makes river wards worse than the ones just put directly on the wall where they hug. However you can make it easier by clicking your ward if its on quickcast to normalcast it and watching when the blue icon turns green like this:

This shows when the ward will hit the bush, use it to get it as far out as possible
I will reiterate this point as it's the single biggest thing to learn on
















The tail end of early game is the tail end of laning, once it ends, early game does too. What I mean is I count midgame as post-lane phase so I'll go over post-mythic laning as the final part of early game here.
Your matchup and mythic will decide the strategy you will employ for your post-mythic lane. It's not really too hard, your mythic just generally allows you to put down pressure against the enemy. If you have











After your mythic you can generally start to put down the pressure, even vs high range targets like




When mid game hits you can really lay down pressure but anything post-lane is obviously much harder to play. The simple way to go about it is simply side lane for farm when you can but be aware if you lose 1v1 to the enemy side laner. While it's good to side for farm on



☕☕☕ just wait for the late game power...
Your core is completed. Vladimir's late game has been reached. You are teamfighting. Time to ****ing destroy them. At this point you should have your core completed with probably an extra item like













VS
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Amazing item on ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
If you are a noob, go ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
VS
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This is the boot of choice for true ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() Maths section to learn more) but thats for later. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I'll keep it simple. After your mythic and assuming you haven't the holy book ( ![]() ![]() ![]() ![]() ![]() ![]() In other words, ![]() ![]() ![]() ![]() |
If MYTHIC > ![]() ![]() ![]() ![]() |
More Things
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Shadowflame is Odd Shadowflame is an insane item on vlad because Maths. It simultaneously sucks *** when against mr because it does flat pen but also scales insanely well into mr because of ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Thoughts on zhonyas and why you shouldn't buy it![]() ![]() ![]() ![]() ![]() |
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Where are these?![]() ![]() ![]() |

✦![]() Good if you need damage, into champions like ![]() ![]() ![]() ![]() |
✦![]() Troll rune used as an alternate to ![]() |
✦![]() Amazing rune that eliminiates one of Vlad's weaknesses when proc'd - his nonexistent mobility. |
✦![]() Can be built into various matchups such as sylas, fizz, zoe, leblanc, etc. Used into enemies who will murder you but is not as good as Nimbus. |
✦![]() Useless |
✦![]() Best rune in this row and imo best minor rune in the sorcerery tree in general, i always take ![]() |
✦![]() Very good rune on ![]() |
✦![]() Also a great rune for vlad though is more an alternate to ![]() |
✦![]() Trash because Vlad's combo reduces his health to the point where this rune is no longer active. |
✦![]() Used in some situations where damage is really, really needed like vs a lot of enemies top or something like ![]() ![]() ![]() ![]() ![]() |
✦![]() Trash on ![]() |
✦![]() Generally used every game, scaling ap rune is ****ing great on ![]() ![]() |
✦![]() Can be used alongside ![]() |
✦![]() Semi-viable rune that allows for some flexibility, I would say into matchups like ![]() ![]() ![]() ![]() |
✦![]() Great alternative to ![]() ![]() |
✦![]() What even is this |
✦![]() Great scaling rune, free gold and extra movementspeed hitting at a weakness of ![]() |
✦![]() Decent but not better than ![]() ![]() |
✦![]() This is only good on select strategy's where you rush certain items on early-mid game champions for pressure and tempo as this rune generally puts you more into debt by the end because of its lending fee than it gives you and you won't be abusing its purcashing power early as ![]() |
✦![]() ![]() ![]() |
✦![]() Trash, you have sustain and no mana. |
✦![]() Good rune that I always take on ![]() |
✦![]() If you hit an enemy with ![]() |
✦![]() Same as ![]() ![]() |
✦![]() Very good but unloved keystone on ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
✦![]() Was amazing when it was good but feels bad now due to nerfs but can still be used. Can either start with boots or take ![]() ![]() ![]() |
✦![]() A meme rune used in aram or something. But seriously is as useful as ![]() |
✦![]() No. |
✦![]() Viable in matchups where you dive them constantly, sometimes I take it into ![]() ![]() ![]() ![]() |
✦![]() Generally this is what I take, a safe rune that helps your early game sustain until you can be put on your own 2 feet and sustain easily. |
✦![]() Can only be proc'd with ![]() |
✦![]() If you like to take ![]() |
✦![]() Good when combined with ![]() ![]() ![]() ![]() |
✦![]() Slower stacking unless you are in some low elo clown fiesta, good for if you want to use your wards in places that aren't in the middle of your lane everytime. |
✦![]() Vlad loves gold, this gives gold; this is a good rune. |
✦![]() Good if combined with ![]() ![]() ![]() |
✦![]() Always good on ![]() ![]() |
✦![]() Imo this isn't as good as the other hunter runes as simply put you don't rely on your ult and when you do (mid-late game) it's up every fight so personally I never take this. |
✦![]() Pretty damn bad but at least a little useful, dont take resolve primary |
✦![]() More than trash - it's literally useless. |
✦![]() Useless |
✦![]() More of a top lane rune, in mid you won't be proccing it well enough and often enough to be worth it though you do gain a decent amount of hp so it can be useful alongside your high hp later to push I suppose. |
✦![]() Trash, I guess if you max ![]() ![]() |
✦![]() Useless |
✦![]() Alright but not needed as you already gain a **** ton of HP from your passive. |
✦![]() Good vs poke |
✦![]() Good vs hard traders or all-in or combo champs like ![]() ![]() |
✦![]() Not needed as you already gain a lot of health and the ap you would get from this basically may as well not exist, I would not suggest this rune. |
✦![]() You heal a lot and this makes you heal more, nothing insane but it is a good rune especially combined with ![]() |
✦![]() Good rune, CC is everyones enemy. |
✦![]() Don't go precision primary |
✦![]() Don't go precision primary |
✦![]() Don't go precision primary |
✦![]() Okay maybe precision primary is semi-viable. This can be used against tanks where you will have long drawn out battles against in lane and in teamfights, can take this against ![]() |
✦![]() Not the best minor rune for precision secondary shenanigans but decent as ![]() ![]() |
✦![]() Pretty much the same as above, decent but not the best minor rune for precision secondary. |
✦![]() Useless. |
✦![]() Bad on ![]() |
✦![]() Amazing secondary rune if the enemy has cc as it is a massive weakness for ![]() ![]() |
✦![]() Bad on ![]() |
✦![]() Not bad on ![]() ![]() ![]() ![]() |
✦![]() Trash, your passive makes this useless. |
✦![]() The best minor rune in the whole tree, syngergises with ![]() ![]() ![]() |

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Vlad combos are rather simple, you have a E that extends the Q's empowered duration and allows for you to run at them and combo the two abilities together. That's your "combo" pre 6, e q. Make sure to let go of E then Q; try to Q in the middle of your E and you'll realise what I mean, the fact that its slower than the other way around.
Poking:


Charge E > Extends Empowered Q > Release E > Empowered Q
All In: (Slow)
HOLD




HOLD E > R > Release E > Empowered Q >> Pool if needed (Can q and pool at the same time)
All In: (Fast)
HOLD




Hole E > Release E > R before E hits > Q (or QW). Can also decide to QRW after release E.
Example of Elite500 doing fast combo WITH FLASH AND EXTENDING Q DURATION WITH E:
This seems impressive but is actually very standard especially when taking



This is a very important thing to learn on





Penetration Goes:
Magic resistance reduction, flat. (Abyssal mask, cant think of any else)
Magic resistance reduction, percentage. (Karthus W, Eve W etc, helps whole team)
Magic penetration, percentage. <<<
Magic penetration, flat. <<<
The last two are the important ones. Use your head here, if % Pen goes first then flat pen that means if the enemy is stacking MR then buying flat pen and % pen together actually ***** on it like if an enemy has 100 MR and you have the classic 44flat/45%percent pen late game 100 mr turns into (100x0.65)-44= 21 MR when usually

Understand that stacking % pen is also bad though this happens rarely while stacking pen INCREASES the value of subsequent pen as you are penning into a lower amount of MR. For instance, if I have 50 pen for instance and the enemy has 51 MR, the next point of pen will pen "1" MR which will probably be like 6% magic damage reduction and so that last point of pen is a like a 6% damage increase meaning if you are committing to stacking pen it can work better than mixing and matching CDR and PEN.
Speaking of such, PEN is a % damage multiplier. Thats all it is and without damage which

Lastly, understand why last stand, horizon focus, and vlad r stack well together. Pen is a magic resist reduction so 45% pen is caclulated as the enemy having 0.65% mr so it stacks poorly. Lets say you were able to buy 2x

Last stand - 1.11x damage increase
Horizon Focus - 1.1x damage increase
Vlad R - 1.1x increase
= 1.11 x 1.1 x 1.1 = 1.3431 or a 134% damage VS 1.31 or 131% damage increase. Not a lot but something to keep in mind, adding first strike to this can help.
This also works with stacking armor / mr in general as its also a % increase like jaksho, conditioning, gargoyles, ornn passive all together are really broken as you are multiplying the result. You might realise all percentages in league multiplicative now which is good, and stacking pen is bad since its multiplying below 1 while stacking anything else that is % like damage increases or armor/mr
https://www.reddit.com/r/summonerschool/comments/x03pnz/can_someone_explain_to_me_why_flat_magic/
or you can just read this thread because i frequently get cancer thinking about this so I decided to make a post about it to ask for help 💀💀💀

You can rocketbelt while in pool
You can pool and then use a hextech gate to escape and if no over time damage is on you it wont cancel
Using empowered

Here is an example:
Vladimir's




Here is an example:
Dodging Lulu W
Useful application of dodging it
Dodging Lillia R nearly too late (using visual stimuli)
Doing it early (reacting auditorily is easier)
Use this to dodge many things like Zed R, Karthus R, Fizz R etc. For Zed R you have to pool before his ult spawns him and his mark in if you want to dodge the mark itself like using zhonyas early against it but I like to hold Pool to dodge his combo.
You can cancel the q animation with pool:
You can also mix R in here, note that the q damage will not be empowered from ult
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