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Recommended Items
Runes: Against High Threat Champions
+10% Attack Speed
+6 Armor
+6 Armor
Spells:
Flash
Teleport
Items
Ability Order
Rage Gene (PASSIVE)
Gnar Passive Ability
Threats & Synergies
Yasuo
This matchup heavily favors yasuo. His windwall makes your q useless and he has a pretty big gap closer. Mega form is the only time u should trade with him. However, if he uses his windwall you can q him and try to auto attack him.
Jarvan IV
If he traps 5 members into a wall, you can jump into that wall and ult everyone for a 5-man stun.
Jarvan IV
If he traps 5 members into a wall, you can jump into that wall and ult everyone for a 5-man stun.
Introduction
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Hello, this is my first gnar guide, I play in the NA server, my IGN is Dilapidated and I'm currently around Diamond elo right now. I have had a lot of experience with this champion. I started playing this champion right when he came out. He is extremely fun and has a game changing ultimate. I love this champion for numerous reasons, so I decided to make a guide for him. I managed to climb all the way from silver to diamond with this champion. In my opinion, gnar is the best champion to play if your team doesn't have a tank and if you want to carry at the same time. Gnar is a yordle that people find extremely cute. There are so many reasons why people should play this champion. The skins for this champion are really cool. They have some special effects. But even if you don't have skins, it's still worth playing this champion. It's just SO satisfying landing a gnar ultimate on more than one person. Not only will you get praised for landing a beautiful gnar ultimate, your team will most likely honor you. Also, Gnar's emotes are just very cute for many people. My op.gg: http://na.op.gg/summoner/userName=dilapidated if you want to see my past ranks. |
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PROS * Good poke ![]() * Game changing ultimate ![]() * Has an escaping skill ![]() * Can shred tanks ![]() * Low cool down on his boomerang if you catch it. * Can be played very safe, so he's not feast or famine like Yasuo. CONS * Hard to manage gnar's rage bar ![]() * His mini form is squishy early game * Hard to play against gap closing champions. * A bit diffuclt to catch his boomerang ![]() |

Back then, you needed to turn into mega Gnar twice in order to use your ultimate after you used it, because the cooldown was high. Now, you can use your ultimate every time you turn into Mega Gnar because of the low cooldown.
My suggestion is that you should try to ult the wave if you want to back without losing a minion when you come back. It would be risky doing this back then, but now it is fine because of his short cooldown.
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Sorcery is probably the best primary path right now for Gnar since ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() After getting ![]() ![]() ![]() ![]() ![]() ![]() ![]() Now, for ![]() ![]() ![]() ![]() ![]() |

The normal build is





You want to start










For the Chad Yorlde Build, it is mostly if you are extremely ahead, your team is useless, and you want to splitpush. If you leave lane with 5 kills or more, but you aren't confident in teamfighting because the enemy is so ahead, you go this build. You will absolutely decimate tanks, and be able to 1v2 while your team can go baron when you are bot side.





An example:
Normally after u ult someone and stun them to the wall try to get one auto attack off and then w them so you get extra damage. Ur combo should be this. GNAR ULT to the wall --> q them --> auto --> stun with ur w --> auto. Your mega gnar e form also does a pretty good amount of damage so u can use that to win a 1v1 duel. Your mini form gnar e also adds a stack and you can use it to get further distance when you jump on a champ/minion.
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Gnar is by far one of the best champions in the game that can carry in ranked as a top laner. The main reason why is because his w allows him to do percentage of the enemy's health so you will actually do damage compared to other tanks such as ![]() ![]() ![]() ![]() ![]() |

If you're a whole level higher than the enemy is and your gnar bar is pretty high you should bait them to a wall and them slam them to the wall with your ultimate and then throw your boulder at them, auto one person then w them. Q them if your boulder is up and E them if you feel like they're low enough.
If you aren't that ahead and a person is ganking from behind, and you're mini form use your jump on the enemy that is ganking from behind so you can travel further distance.
You can see that he used his W in mega form right when when he got knocked up mid-air to prevent the yasuo from getting too close to him to prevent himself from getting killed.

This is a play made by me:
In this situation, some people would either back off or just straight out turn it around. I opted to turn it around. This pretty much sealed the deal since the enemy team just got destroyed and they surrendered after that play. It really shows how useful of a champion gnar is. Other champions probably wouldn't have been able to turn the fight around.
You can see how well Gnar synchronizes with other champions. Zilean immediately dropped the stun off after I ulted 3 people. I finished the fight off with a boulder toss that managed to kill both cassiopeia and jayce. You can see how useful gnar is in teamfights.
One I did in ranked:
For this one, I ulted in mid-air which is a lot of different from jumping in and then ulting. When you jump in and then ult, it gives a time frame where the enemy can flash away, whereas when you ult mid-air, it prevents the enemy from doing that. The Ashe would have flashed away if I had not animation-cancelled my jump.
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In conclusion, this champion has a pretty strong laning phase. Try to get as much poke off as possible when you're laning. By doing that, you could pick up a kill if they're low enough and force a duel and you can stun them to the wall. Try to look for![]() ![]() ![]() |
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