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Recommended Items
Runes: Inspiration
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Teleport
Items
Ability Order
Crimson Pact (PASSIVE)
Vladimir Passive Ability
Threats & Synergies
Fiora
Vlad has trouble vs AD, and Fiora is too good at bursting down. Be safe and farm at tower.
Top Vladimir Build
One main thing to note is that this build is focused on a tankier Vlad, usually in top lane. Right now there are several other goods build focusing on high damage and putting Vlad as a main early carry in roles focused on mid and adc. Aggro Vlad and those builds seem more effective right now, but this build and its tankiness is still effective and will be viable and trends and metas move on, and may even trip up opponents expecting to pop you.
On note to remember with the changes Riot made to autolock skills is that Vlad's Q on enemy champions procs minion aggro. Be careful as trading with Q is no longer free, and hover near the bush to lose aggro.
Unsealed Spellbook to me was the best option, due to the summoner cooldown reduction and the fact that the other runes aren't quite suited for Vladimir, so it is still viable. However I have been going Domination as mentioned above.
If you go Domination, Sorcery or Inspiration secondary is recommended, and if you go Inspiration definitely go Sorcery secondary.
I prefer Taste of Blood in the Dom tree as the first rune, as more healing is always good. Cheap Shot is the alternative when combined with your E or Rylais. The warding runes are good if you want them, but I typically take Eyeball Collection. Finally any of the Hunter runes work, as out of combat MS, Ult CD, healing, and active CDs are all good on Vlad. Go on your preferences, the matchup, and your gut here, but I usually take Ravenous Hunter.
Perfect Timing is nice for early game and is a nice way to safe 600G, but Slightly Magical Boots help give that extra mobility Vlad craves. The only downside there though is that you can start boots early and have to wait until 8-10 minutes most games. Cosmic Insight is crucial for cooldown, and must be taken. If Inspiration is your secondary, ignore the second row of keystones. Out of Buyer's Market, Dematerializer, and Biscuit if it is your primary pick your favorite in that specific matchup; I usually take Biscuit.
For Sorcery secondary Transcendence is a must for cooldown, with Gathering Storm as my final rune in games hat go over 30 minutes. Otherwise Scorch, Nullifying Orb, and Nimbus Cloak are also good in certain situations.
I typically back when the other laner leaves or I reach around 1300 gold. There is no reason to back first with your sustain unless you know you'll die. If you are ahead and feeling good your first item should be Protobelt, so build a Hextech Revolver. Otherwise start building Spectre's Cowl for Spirit Visage if your vs. AP and if you're vs. AD grab a Seeker's Armguard to build into Zhoyna's. If you want to build SV or PB and want early cooldown, or only have 800 gold, Kindlegem isn't bad either. Honestly I have found that either Protobelt or Visage first item works versus AP champs, so go with your gut and gauge whether you are winning lane or not. In addition try to get Boots of speed if you haven't.
Spirit Visage is a must unless they have absolutely no AP damage. Zhoyna's is a great way to get extra damage and wait for cooldowns, and heal of your ultimate so unless they have no AD it should be picked up as well.
Spellbinder is great for movement, while Protobelt adds some movement utility and gives Vlad an extra pop when bursting champs initially, along with health, AP, and CD. Right now I like Merc Treads for that Tenacity, and even with Ninja Tabi being nerfed it is still a great buy against comps with more AD. I like Swifty Boots for that extra movement speed, but I rarely ever need it or buy it anymore, I would rather have Mercs. I used to always go Sorcerer's, but it just isn't necessary for Vlad to do damage.
For my fourth item I usually go Void Staff since they have accumulated enough MR at this point. The MP is very useful and you should be durable enough already. For the final item I have been between Ryali's and Liandry's, but I have found that Rylai's is only really good if you are really ahead early and falls off quick since your E is already a slow, so I have been picking up Liandry's. Liandry's is another great AP/Health item that also gives 15MP.
End game for trinkets I still prefer to keep the basic wards, since it it nice to have some stealthy wards with Mid and ADC typically getting blue trinket. In addition it helps set up teleports. Get Oracle Lens for specific champs like Vayne, Teemo, Akali, etc. For consumable you can either go Sorcery or Iron. Sorcery is nice for extra AP and turret damage, but the mana regeneration is wasted. Iron is great giving Vlad health, size increase, and tenacity which is stellar. In addition it increases ally movement speed, so I typically chose Iron. But again, game dependent.
Banshee's change seems great for Vlad, but you usually don't need anymore MR after Spirit Visage, and now that SV's passive gives #0% increased healing it is definitely a better option. Same could be argued for Abyssal Mask, so these two items are good pickups if you have a Heavy AP enemy team and they could replace Zhoyna's or Liandry's. Rylai's is good early as a first item when majorly ahead or mid game to catch up to mobile ADCs so it is situational. Deathcap is an alternative for your last item as well, or instead of Void Staff if they don't have much MR. For heavy enemy AD teams I have found that Randuin's Omen is a good buy, assuming they have Crit Chance. If not you can go Deadman's for some extra move-speed if you don't AA during fights. Thornmail's update is beneficial for Vlad due to the added health, and in addition adds grievous wounds. Would get this for a second armor item if they have lifesteal.
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