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Spells:
Ignite
Flash
Ability Order
Fury of the Dragonborn (PASSIVE)
Shyvana Passive Ability
Introduction

Note: That guide is not an "Anti-



It is most common that in Top Lane you are facing another meelee AD Champion. So i consider that Flat Armor Seals are the best choice for trading damage with your opponent. For Glyphes i recommend Flat Magic Resist that are totally usefull both in lane (Since many AD champions also have magic damage skills like shyvana does) but also when the enemy jungler Attacks you, Addionaly Flat Magic Resist is usefull in TeamFights. For Marks and Quintessences i use Armor penetration,
Shyvana is an AD champion so Armor Pen. is the best option to melt down your opponents.
In Short:
Greater Mark of Desolation: These runes will give you a huge boost in damage. These runes are basically the best runes for ad champions, especially early game.
Greater Seal of Armor: The armor you gain from these runes is very huge early game, this will help you stay longer on your lane and it will help you ALOT with jungling.
Greater Glyph of Magic Resist: These runes will give you that nice magic resistance from early on.
Greater Quintessence of Desolation: Just like the marks, these runes give you a huge boost in damage.

In Short:
Greater Mark of Desolation: These runes will give you a huge boost in damage. These runes are basically the best runes for ad champions, especially early game.


Greater Quintessence of Desolation: Just like the marks, these runes give you a huge boost in damage.
My masteries are 9/21/0 focusing on Lane sustain and Damage Trading. Focusing on Defence Tree provides the best Lane sustain and also the tanking ability needed to either initiate or guard your carries. As mentioned above most times you have to face an AD opponent so u need the armor from the mastery tree. Also max HP is always usefull. It is very common that you trade damage in TOP lane all the time so you need HP regen provided in masteries.
Shyvana gets a lot of speed from
Burnout (W) but she doesnt have any slow effect so Initiator movement speed helps you chase down your enemy. And of course damage reduction and max HP are usefull.
Getting the AD and the Armor Pen. in offence tree is enough to make you a dangerous opponent, you dont really need any other mastery deeper in the offence tree.


Getting the AD and the Armor Pen. in offence tree is enough to make you a dangerous opponent, you dont really need any other mastery deeper in the offence tree.
I open up with
Boots and
Health Potion x3 most of the times, alternative i buy
Cloth Armor
Health Potion x5 if the enemy is really strong AD damage dealer like
Garen. 1st item build i consider to be Wringle's Lantern cause of the Lifesteal/Armor/Damage it provides makes trading damage easier and also regenerate HP from killing minions, additionaly it helps you if you want to push a lane fast or killing Dragon/Baron. Then i move up to
Phage for Max Hp and the chance for Slow Effect since
Shyvana doesnt have any CC by her own. Totally usefull when chasing down an enemy. Next i build Witch's End cause of the attack speed bonus and magic damage on hit and some M.resist too. That item gives you great damage output and durability. At that point
Shyvana can trade damage with almost every champion on the game and win (if not win everyone). Later comes
Frozen Mallet for more HP and always slowing down enemies on every hit, on dragon form
Twin Bite (Q) hits all enemies in front of you applying on-hit effects such as Witch's End and Frozen Mallet. I consider building Atmas Impaler next but i found out that a
Warden's Mail and the
Randuin's Omen is much more effective cause of its massive Armor bonus some max HP and the really strong anti-AD passive reducing att.speed of enemies that hit you. Then a
Guardian Angel is a good buy for more Armor and M.Res and the revive passive.




















When activated those bonuses are doubled and makes all you skills have AoE damage. Also damages and knocking back enemies on the path of flight. Dont be afraid to turn on dragon form and fight with anyone!
This picture shows most of the walls that



Let's talk about farming.. What is farming? What can you do with farming? What will you achieve by farming? Well it's simple: It's almost the most IMPORTANT thing in this game to do, especially for
Shyvana. Farming is also known as last hitting the minions, this means whenever you do the last hit on a minion and you kill it you will receive the gold from it. Doing this on every minions can give you loads and loads of gold without having to kill anyone at all. This is very important on
Shyvana, she needs as much minions as possible (that's why she has to solo lane or junge). The best way to do this on
Shyvana depends on what enemy you have. With solo laners like
Garen or
Trundle or almost every close combat fighter you can farm pretty easy, you don't have to tower hug to much. With solo laners like
Yorick or
Urgot you should wait till he pushes their minions to your tower so you can farm easily because long ranged harass champions can rape you without to much effort.
Last hitting under the tower:
Combat minion: 2 turret shots then 1 auto attack.
Ranged minion: 1 auto attack, 1 turret shot and then 1 auto attack.
Tank minion: Not really sure, just make sure you'll last hit this minions, it gives the most gold. This minions also takes 50% less damage from turrets which makes it easier for you to last hit it.
If your getting outzoned on your lane, you should call your jungler for help or you wont be to strong mid/late game.







Last hitting under the tower:
Combat minion: 2 turret shots then 1 auto attack.
Ranged minion: 1 auto attack, 1 turret shot and then 1 auto attack.
Tank minion: Not really sure, just make sure you'll last hit this minions, it gives the most gold. This minions also takes 50% less damage from turrets which makes it easier for you to last hit it.
If your getting outzoned on your lane, you should call your jungler for help or you wont be to strong mid/late game.
When laning in top if you are on blue side means that the enemy jungler can only jump you from the river or less common from the bushes. This photo shows safes zones and where is best to farm minions.
By mpou21 at 2012-04-08 By laning at that point u have space to farm all minions and not getting denied in your turret but also being safe from gangs. On top of that your jungler has space to gang your enemy!
a basic warding spot is that one. Building
Wriggle's Lantern gives you a free ward so that bush will always be warded!
By mpou21 at 2012-04-08
If your lane is pushed cause of
Burnout AoE damage that hurts minions then you'll have to ward the tri-bush also.
By mpou21 at 2012-04-08
Whenever im winning lane a lot (meaning im far ahead in gold farm) and my enemy buys ward to ward the river (mostly) i buy a
Vision Ward to destroy his ward and make him feel helpless and unsafe.
Note: Placing the
Vision Ward inside the bush allows you to see all enemy wards inside and outside the bush. So placing the
Vision Ward outeside the bush you will not be able to destroy the enemy ward inside the bush.
By mpou21 at 2012-04-08

a basic warding spot is that one. Building


If your lane is pushed cause of


Whenever im winning lane a lot (meaning im far ahead in gold farm) and my enemy buys ward to ward the river (mostly) i buy a

Note: Placing the



~Solo Laners~
Yorick:
Yorick
Skills:
Unholy Covenant
Omen of War
Omen of Pestilence
Omen of Famine
Omen of Death
Difficulty to play against:
Hard!
Advantages over you:
* Can harass very good from a nice distance.
* Has huge lifesteal if
Omen of Famine gets maxed out first.
* Has a constant slow which can be used on you when you're getting ganked.
* Has pretty low mana cost which makes him very annoying to play against.
How to counter Yorick:
* Try to keep a good distance between both of you or he can easily harass you without losing anything at all.
* If he maxes ]]Omen of Famine]] you shouldn't try to harass him, you will lose your health because he can just cast this spell and heal his health back. If he maxes
Omen of Pestilence you can actually harass him, but be sure you are atleast level 4 and be sure to hit a pretty big chunk of health away or it wont effect him to much.
* If you are trying to take down
Yorick, get your jungler to help. This gives you a much better chance to get him down instead of you not killing him which results in wasting health.
* Try to focus
Yorick his minions down, this will help you keeping your health and this will heal him less (if
Omen of Famine is casted). This will also decrease his damage / tankyness since his passive will get deactived if his minions die.
* Your AoE damage from
Burnout can kill his minions fast
============================================================================
Garen:
Garen
Skills:
Perseverance
Decisive Strike
Courage
Judgment
Demacian Justice
Difficulty to play against:
Hard!
Advantages over you:
* Has huge health regeneration when not in combat because of
Perseverance.
* Has a long silence which can result in dead.
* Has an ulti which hits very hard when you are low on health, this can be used to finish you off very easily.
How to counter Garen:
* When Garen tries to hit you with his desicive strike, cast
Burnout to start trading with him or run away (silence still remains though).
* If you are about to harass him, make sure you hit him pretty hard or he'll just regenerate his health back in a few seconds.
* If garen castes
Courage, don't waste your spells on him untill this spell deactivates. When
Courage is activated he blocks alot of damage from your auto attacks and spells.
* If Garen is using
Judgment, I would suggest to activate
Burnout and start hitting him with auto-attacks. Your
Burnout lasts longer than his
Judgment and also you auto-attack!
============================================================================
Nasus:
Nasus
Skills:
Soul Eater
Siphoning Strike
Wither
Spirit Fire
Fury of the Sands
Difficulty to play against:
Medium!
Advantages over you:
* Nasus has a lifesteal passive which makes it hard to harass him.
* Has a really huge movement/attack speed debuff which makes it really easy for him to get you.
* Has an armor debuff
* Can have alot of damage by killing minions because of his
Siphoning Strike passive.
* His ultimate increases his ad/health alot which makes 1v1 after level 6 almost impossible.
How to counter Nasus:
* When nasus casted
Wither on you, try to run away until its almost over and suprise him with a counter attack.
* Try to avoid standing in
Spirit Fire when having a fight with Nasus.
* Nasus has alot of lifesteal so try to avoid hitting him a litle bit and try to hit alot at once.
* If he casted his ultimate try to avoid fighting him untill his ultimate is over, this will give you more chance to kill him instead of him killing you.
============================================================================
Mordekaiser:
Mordekaiser
Skills:
Iron Man
Mace of Spades
Creeping Death
Siphon of Destruction[[children of the gravve
Difficulty to play against:
Medium!
Advantages over you:
* Has an overshield which can be pretty hard to get trough.
* Every skill is AOE damage except for his ultimate.
* Can harass really easy from a nice distance.
* Can farm minions in no-time with
Mace of Spades and
Siphon of Destruction.
* Can clone you if killed by
Children of the Grave which makes killing turrets easy for him.
How to counter Mordekaiser:
*
Mordekaiser is fairly predictable. Whenever he moves forwards towards you and your minions, just move away. You don't want to take a
Siphon of Destruction, as well as the fact that he get's double the shield if he hits champions.
* When his overshield is gone, try to harass him. Most
Mordekaiser players have 500 health at the beginning with a litle bit resistance which makes it easy for you to take chunks of health away from him. Also, when he killed your minion wave it's also a good moment to harass him, he can't keep his overshield high without him hitting your minions.
*
Mordekaiser is a cooldown dependant champion, take advantage of this, harass him when he just casted his spells.
* Try to keep your health above 50%. A good
Mordekaiser will easily tower dive you if you are low on health which results in an easy kill for him, especially when played versus a
Mordekaiser with
Heal.
*
Mordekaiser is fairly easy to gank if he's pushed up. He has no CC, so as long as your jungler has a snare or taunt (
Maokai,
Rammus), or even any type of CC, he will be in trouble. He also has a hard time assisting his jungler to gank you, as when he approaches, you can just back away to avoid damage, and he has no CC.
============================================================================
Warwick:
Warwick
Skills:
Eternal Thirst
Hungering Strike
Hunters Call
Blood Scent
Infinite Duress
Difficulty to play against:
Hard!
Advantages over you:
* He has huge lifesteal because of his passive and
Hungering Strike
* 1vs1 battles is mostly a win for
Warwick.
* Has alot of movement when enemy lower then 50% health.
* Has long ranged supress which procs on-hit effects just like
Twin Bite.
* Has an AOE attack speed buff.
How to counter Warwick:
* Try to avoid getting in a 1v1 battle with him, in most cases he will win because of his huge lifesteal.
* A good item to counter
Warwick is a
Null-Magic Mantle, this will reduce the damage of his passive, his
Hungering Strike and
Infinite Duress alot.
* Don't try to tower dive
Warwick even if he has low health. He might suprise you by casting
Hungering Strike on you which results in huge lifesteal for him and huge damage for you.
*
Blood Scent gives
Warwick a huge movement speed boost whenever you are below 50% health, try to avoid getting this low by using
Health Potion and tower hugging or he'll cast
Infinite Duress without any problems.
============================================================================
Sion:
Sion
Skills:
Feel No Pain
Cryptic Gaze
Death's Caress
Enrage
Cannibalism
Difficulty to play against:
Easy-Medium!
Advantages over you:
* Has a shield which blocks alot of damage rather then blocking on auto attack if he goes AP.
* Has a long stun.
*
Feel No Pain reduces your damage auto attack damage a litle bit.
* Is the ultimate lifesteal champion if he goes AD
How to counter
Sion:
* AD
Sion: Wait for him to stun you and activate your
Burnout right away. That will allow you to counter his damage before the stun fades and you are capable of making him pay. Avoid fighting him while his ult is on, if he has enough attack speed you won't be able to finish him and he will ending up killing you. But, if your choice of summoner spells are
Ignite and
Flash, you can
Ignite him to cut half his lifesteal/health regen and you can finish him with your abilities. No hits = no life steal = dead.
* AP
Sion: Just a pain in the ***. His stun and shield hurts like hell, but really only from level 5 ahead. The only way to counter him is to throw him into long fight, AP
Sion makes it a hit and run game which means short fights will give him an advantage and long fights will give him a disadvantage.
* AP
Sion: Play agressive from the start. He will likely stun you and run near you to blast his shield (which is his only way to soak damage during lane phase). When he does that, he will push the lane (nice to us!) and lose his defenses for some seconds. Jump on him and harass the **** out of him. AP
Sion can't sustain in lane like AD
Sion, he keeps himself fighting by bringing the enemies into low health and zoning them. That is just what you don't want to happen, for that you have to dominate him, or you will be dominated.
============================================================================
Irelia:
Irelia
Skills:
Ionian Fervor
Bladesurge
Hiten Style
Equilibrium Strike transcedent blades
Difficulty to play against:
High
Advantages over you:
* Passive CC duration reduction (
Shyvana doesnt have any cc but your jungler will do)
* Can jump straight on your face with
Bladesurge, also can escape gangs by jumping into your minions
* Passive HP regen on Auto-Attacks and with ulty
* True damage with
Hiten Style on auto-attacks
* Extremely high slow
*
Equilibrium Strike can stun you if your HP is higher than
Irelia
How to counter
Irelia:
*
Shyvana is faster and can easily go in and land some auto-attacks and
Burnout damage and the go out of battle
*
Irelia is a mana source user, when she's low on mana feel free to trade with her
* Most of
Irelia damage comes from
Hiten Style true damage, while activated try to kite her and when it ends go right on her.
============================================================================
Cho'gath:
Cho'Gath
Skills:
Carnivore
Rupture
Feral Scream
Vorpal Spikes
Feast
Difficulty to play against:
Medium!
Advantages over you:
* Passive Hp regen when last-hitting minions
* Has 2 CC slow and silence
* High Hp after lvl 6
* Pretty durable
* True damage with his ult
How to counter
Cho'Gath:
* He cannot trade auto-attacks with
Shyvana
* You can easily use
Burnout to dodge his
Rupture and chase him
* He's mana depended
============================================================================
Fiora:
Fiora
Skills:
Duelist
Lunge
Riposte
Burst of Speed
Blade Waltz
Difficulty to play against:
Medium!
Advantages over you:
*High Hp regen after hitting minions or champion.
*Can totally block damage from 1 auto-attack
*Passively high AD
*Untargetable during
Blade Waltz
How to Counter
Fiora:
*She has no escape skill. Her
Burst of Speed doesnt give MS if she's not hitting.
*You can bait her
Riposte that only lasts for 1.5s so you can attack her right after.
*She's an auto-attacker, if she gains advantage over you build armor boots instead of m.res
*when she activates her
Burst of Speed try to kite her and attack her when it's over. Without it she's not strong.
============================================================================
Gangplank:
Gangplank
Skills:
grog-soaked blade
Parrrley
Remove Scurvy
Raise Morale
Cannon Barrage
Difficulty to play against:
Medium!
Advantages over you:
*Passive slow on hits
*Can remove CC
*Range spam skill (
Parrrley)
How to counter
Gangplank:
*Start with
Cloth Armor and 5x
Health Potion
*GP has to stop in order to cast
Parrrley and
Raise Morale use that for your advantage
*Many GP players cast their ult to assist their teammates. So when his ult is on cooldown feel free to attack him.
*Higher Armor and M.res
Yorick:

Skills:





Difficulty to play against:
Hard!
Advantages over you:
* Can harass very good from a nice distance.
* Has huge lifesteal if

* Has a constant slow which can be used on you when you're getting ganked.
* Has pretty low mana cost which makes him very annoying to play against.
How to counter Yorick:
* Try to keep a good distance between both of you or he can easily harass you without losing anything at all.
* If he maxes ]]Omen of Famine]] you shouldn't try to harass him, you will lose your health because he can just cast this spell and heal his health back. If he maxes

* If you are trying to take down

* Try to focus


* Your AoE damage from

============================================================================
Garen:

Skills:





Difficulty to play against:
Hard!
Advantages over you:
* Has huge health regeneration when not in combat because of

* Has a long silence which can result in dead.
* Has an ulti which hits very hard when you are low on health, this can be used to finish you off very easily.
How to counter Garen:
* When Garen tries to hit you with his desicive strike, cast

* If you are about to harass him, make sure you hit him pretty hard or he'll just regenerate his health back in a few seconds.
* If garen castes


* If Garen is using




============================================================================
Nasus:

Skills:





Difficulty to play against:
Medium!
Advantages over you:
* Nasus has a lifesteal passive which makes it hard to harass him.
* Has a really huge movement/attack speed debuff which makes it really easy for him to get you.
* Has an armor debuff
* Can have alot of damage by killing minions because of his

* His ultimate increases his ad/health alot which makes 1v1 after level 6 almost impossible.
How to counter Nasus:
* When nasus casted

* Try to avoid standing in

* Nasus has alot of lifesteal so try to avoid hitting him a litle bit and try to hit alot at once.
* If he casted his ultimate try to avoid fighting him untill his ultimate is over, this will give you more chance to kill him instead of him killing you.
============================================================================
Mordekaiser:

Skills:




Difficulty to play against:
Medium!
Advantages over you:
* Has an overshield which can be pretty hard to get trough.
* Every skill is AOE damage except for his ultimate.
* Can harass really easy from a nice distance.
* Can farm minions in no-time with


* Can clone you if killed by

How to counter Mordekaiser:
*


* When his overshield is gone, try to harass him. Most

*

* Try to keep your health above 50%. A good



*



============================================================================
Warwick:

Skills:





Difficulty to play against:
Hard!
Advantages over you:
* He has huge lifesteal because of his passive and

* 1vs1 battles is mostly a win for

* Has alot of movement when enemy lower then 50% health.
* Has long ranged supress which procs on-hit effects just like

* Has an AOE attack speed buff.
How to counter Warwick:
* Try to avoid getting in a 1v1 battle with him, in most cases he will win because of his huge lifesteal.
* A good item to counter




* Don't try to tower dive


*




============================================================================
Sion:

Skills:





Difficulty to play against:
Easy-Medium!
Advantages over you:
* Has a shield which blocks alot of damage rather then blocking on auto attack if he goes AP.
* Has a long stun.
*

* Is the ultimate lifesteal champion if he goes AD
How to counter

* AD





* AP


* AP



============================================================================
Irelia:

Skills:




Difficulty to play against:
High
Advantages over you:
* Passive CC duration reduction (

* Can jump straight on your face with

* Passive HP regen on Auto-Attacks and with ulty
* True damage with

* Extremely high slow
*


How to counter

*


*

* Most of


============================================================================
Cho'gath:

Skills:





Difficulty to play against:
Medium!
Advantages over you:
* Passive Hp regen when last-hitting minions
* Has 2 CC slow and silence
* High Hp after lvl 6
* Pretty durable
* True damage with his ult
How to counter

* He cannot trade auto-attacks with

* You can easily use


* He's mana depended
============================================================================
Fiora:

Skills:





Difficulty to play against:
Medium!
Advantages over you:
*High Hp regen after hitting minions or champion.
*Can totally block damage from 1 auto-attack
*Passively high AD
*Untargetable during

How to Counter

*She has no escape skill. Her

*You can bait her

*She's an auto-attacker, if she gains advantage over you build armor boots instead of m.res
*when she activates her

============================================================================
Gangplank:

Skills:
grog-soaked blade




Difficulty to play against:
Medium!
Advantages over you:
*Passive slow on hits
*Can remove CC
*Range spam skill (

How to counter

*Start with


*GP has to stop in order to cast


*Many GP players cast their ult to assist their teammates. So when his ult is on cooldown feel free to attack him.
*Higher Armor and M.res

That doesnt mean that you can just kill everyone but if played well that can be done. Try to seize every opportunity that you may find you opponent a little off-guard to start damaging him. Not many enemies know how strong


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