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Recommended Items
Spells:
Flash
Smite
Items
Ability Order
An Acquired Taste (PASSIVE)
Tahm Kench Passive Ability
Threats & Synergies
Kindred
With the release of Kindred, Rito wanted to make more champions that counter the tank meta, and Tahm Kench is probably one of the best Tanks in the tank meta sense he counters most tanks, so kindred extremely counters him with her amazing kite and tons of %max health damage. If your fighting one, never fight alone.
Introduction
Now the reason im making a guide for Tahm Kench Jungle is because I bought the bundle on release for Tahm and kinda hated him. He was slow, kinda hard and no-one knew how to play him. But one day my friends said "Hey lets try breaking the META!" so I respond with "How do you think we should?" To which he said "Support Jungle?" Thats was the first time I thought maybe Tahm Kench would be a good pick. So I try it and go 16/3/25 on a 45 minute game and we won team score 75/19/115 to 19/77/29.
TL:DR Basically I had an amazing game with Tahm Jungle and kept practicing to become a god with him and now I want to make other people a god with him.
.Tahm Kench's roaming is outstanding after Level 11 b/c he can gank mid, get a kill or assist, then ulti down to bot/top with the allied mid lanner and have a double gank
.His 1v1 is probably one of the best so long as they don't kite you or have insane Life steal.
.Tahm Kench can save any ally that gets out of place/CC'd to hell, all with his W
.Great CC
Cons:
.Semi-slow early game
.Gets countered by any form of heavy counter Jungle or counter ganks
.Terrible if behind(just like almost every champion)
.If caught out of place can ruin a team fight sense he has no escape
Once you've reached mid game start being very objective focused. Taking turrets, getting drag and stealing Jungle when ever you can. By this point you should have rod and Warmong's so your sustain is unmatched b/c of warmongs and your damage is terrifying b/c of your Ulti's passive.
Late game your goal is to be a giant *** wall with a giant *** sheild that can self regenerate if left unattended to and will destroy anyone out of place while saving any allies out of place. Basically, annoy the **** out of the enemy team.
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