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Runes:
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Exhaust
Flash
Items
Ability Order
Time in a Bottle (PASSIVE)
Zilean Passive Ability
Threats & Synergies
Leona
Tied with Pyke for our biggest threat because she's all about hard CC, so when she goes in on your ADC she's already in melee range to do her thing. All you can do is try and peel. Remember to position well.
Caitlyn
You both have great range and can set up CC for each other.
Caitlyn
You both have great range and can set up CC for each other.
Champion Build Guide
Turning Zilean into the 'Speed Demon' is about transitioning him from being even less of a


It's very rewarding when you play it correctly, there are not many ways to 'control' movement speed in League of Legends, aside from movement speed built into a champion's kit, wind dragon or items like


Secondary Runes are Ghost Poro to make our wards last longer and Ultimate Hunter for our having our ultimate up more often. I will be testing out Ingenius Hunter because we do run two important active items.
You can greatly boost the movement speed of any ally, though there are definitely some champions that it will be much more beneficial on such as:










Your main combos will be something like this. If you can start with an auto-attack to slow in the laning phase that also helps you activate Glacial for an easier time landing bombs.
Time Warp > Rewind > Time Warp to help your Marksman get back to lane or slow an enemy.
Time Warp (Slow) > Time Bomb > Rewind > Time Bomb > Time Warp. A strong lane combo.
Time Bomb > Rewind > Time Bomb > Time Warp (Slow). Harder to land because you have to land your stun without the slow.
-You're very dependent on your allies. You're basically a Summoner and your allies are your minions. If you don't have any minions then you only have buffs/debuffs. :(
-If you can't land your double Time Bomb stun, it can be very punishing for you and your allies because Time Bomb already does low damage. Keep practicing! :)
-It has a learning curve, so at times I think some people may feel helpless. Every Time Warp should feel meaningful. You're helping someone engage, escape, get back to lane, peeling an enemy, countering a tower-dive, etc. Please do not take this into ranked without doing more than a handful of Normal Draft games. :)
The laning phase is a game of patience, if you go for the stun with double Time Bombs and miss then you should expect the enemy to go in on you. That's why I tend to go for single bombs or to wait on the enemy with more of a reactionary playstyle.
Your goal for the laning phase is to survive and help your ADC farm (with Relic Shield). Kills/assists are always a good thing, don't be afraid to assert yourself either if the enemy steps up too far. Your slows (and stun) will become so large that some enemies won't be able to move and your ADC will be free to auto-attack them.
Work in Progress, I plan on fleshing this build out more over time. I know there are places where I can add more pictures, icons, clarity, etc. I'm going to look at other guides for further help.
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