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Recommended Items
Runes: Resolve + Inspiration
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order Q max with a point in E
Damnation (PASSIVE)
Thresh Passive Ability
Threats & Synergies
Sivir
Sivir is probably the best counter to Thresh in terms of an ADC. Her Spell Shield (E) will block your hook entirely, and she can harass you from behind minion waves. Try and take down her spell shield with a flay or a carry's ability, then hook her.
Draven
An extremely aggressive laner, Thresh and Draven are easily able to cash in early kills. His stand aside opens up a path between minions to land a hook, as well as slow downs potential targets.
Draven
An extremely aggressive laner, Thresh and Draven are easily able to cash in early kills. His stand aside opens up a path between minions to land a hook, as well as slow downs potential targets.
Introduction






Pros
+ Good engage and peel
+ Effective Crowd Control + Great ganker/roamer + Playmaking potential + Great escapability for others + Scaling Armor/AP passively Thresh is a strong support who thrives off of locking down and displacing the enemy team. His ability to engage and secure kills, while being able to peel and disengage just as effectively is matched by few. |
Cons
- Skillshot reliant
- Long cooldowns - Hard to master - Telegraphed CC - Hard to play when behind - Needs ADC with lane presence Thresh does have his own share of downsides however. He is easily one of the hardest supports in the game, is easily punishable due to his lengthy cooldowns, and is susceptible to poke, as well as having a decent amount of counters. |
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Damnation (Passive): The scaling that this ability provides is a great part of ![]() ![]() |
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Death Sentence (Q): This is the most important part of ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Dark Passage (W): This is one of the best escape methods in all of League. Not only does it have the best peel capability, but it can also be used offensively to pull an ally towards you when going for a trade or all-in. It can also be used to establish vision for a short time instead of facechecking, and can also collect souls without you having to put yourself at risk. An important thing to note here is that an ally can ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Flay (E): One of the most important part of your kit, ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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The Box (R): One of highest slows available in the game, ![]() ![]() ![]() ![]() |
Primary Tree: Resolve

Key:
Not Viable
Considerable
Most Viable Choice
Keystone
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Secondary Tree: Inspiration









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Tertiary: Stat Bonuses

Core Items
This item is good for ![]() ![]() ![]() |
While the heal/shield bonus doesn't benefit you too greatly, the CDR, mana regen., and other stats are still enormously helpful. The active is still extremely useful during teamfights, as well as a general utility active. It can help sustain a risky baron attempt, keep a siege on a tower going, etc. |
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Supplementary Items
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This is a more situational item and should only be picked up when the enemy team's composition relies heavily on CC. If they have champions like ![]() ![]() ![]() |
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Other Tank Items
This pairs well with ![]() |
Not a bad counter for carries who build lifesteal early ( ![]() ![]() ![]() ![]() ![]() |
An abundance of armor, bonus mana, and CDR are all useful stats. Coupled with the attack speed reduction aura, this isn't a bad item to pick up vs. comps that will be diving a lot, or that are reliant on attack speed champs, especially if they coincide. It will reduce the potency of champs like ![]() ![]() ![]() |
Boots
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Boots of Mobility - Fastest roaming![]() Boots of Swiftness - MS, Roaming, Slow Resist A strong contender after ![]() Ionian Boots of Lucidity - CDR + Summs CDR A good way to round out your CDR, ![]() ![]() Mercury's Treads - MR + Tenacity ![]() ![]() |


Usual Path:
Start:


1st Back / Early Game: Get






Rush:





Finish:




You ideally want an abundance of early CDR, then finishin your utility items in order based on what you're trying to prioritize (peeling, engaging, teamfighting, etc.)
If behind, focus more on peeling and defensive items to ensure you don't fall further behind. Reduce pick potential with well placed






If ahead, focus more on your ability to secure kills and roam with




Control Wards
During Laning
When Drake/Rift/Baron
When Roaming
When the Enemy is near Your Base
When You're Near the Enemy Base
Laning







Mid/Late-Game


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Jhin
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Caitlyn
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Ezreal
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Twitch
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Kalista
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Ashe
Another carry with a good amount of CC,
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Jinx
Another champion that can chain CC,
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Draven
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Since is this my first guide, I'd like to thank jhoijhoi and his Guide to Making a Guide for helping me format this and see what a guide should look like. I'd also like to thank my friend CadBush for helping me pull off some lantern plays to show in this guide.
Thank you for reading, and good luck as

V. 1.1.0 (3/8/17) - Updated guide for Patch 7.5. Updated the Summoner Spells section for the



V. 1.2.0 (3/15/17) - Added

V. 1.2.1 (3/16/17) - Fixed an error in coding and the map in Warding section. Added additional information to



V. 1.3.0 (4/6/17) - Added

V. 1.4.0 (4/19/17) - Added


V. 1.5.0 (5/3/17) - Updated for Patch 7.9. Added new champs (









V. 1.5.1 (5/9/17) - Minor fixes in the Matchup, Items, Build Paths, and Synergy sections. Additional information added to the Masteries section.
V. 1.5.2 (5/17/17) - Minor adjustment to the matchups and Items in accordance with Patch 7.10. Additional details and continuity fixes in the Matchups and Skills section.
V. 1.5.3 (6/1/17) - Updated for Patch 7.11. Adjustments to the matchup section. Updated the Items section for the changes to

V. 1.6.0 (6/17/17) - Updated for Patch 7.12. Additional information added to the Skill Sequence section. Updated information for




V. 1.6.1 (6/28/17) - Updated for Patch 7.13. Minor changes to

V. 1.6.2 (7/11/17) - Updated for Patch 7.14. Updated match-ups for buffs/nerfs. Added


V. 1.7.0 (8/4/17) - Updated for Patch 7.15. Adjustments to the match-ups for buffs/nerfs. Overhaul to the example builds for use with Eye of the Equinox,

V. 1.7.1 (8/10/17) - Updated for Patch 7.16. Updated matchups for buffs/nerfs. Minor fixes to the Items section.
V. 1.7.2 (8/27/17) - Updated matchups for buffs/nerfs.
V. 1.7.3 (9/1/17) - Minor fixes throughout. Changes made to the Items section for the sake of clarity.
V. 1.7.4 (9/20/17) - Minor update to matchups for 7.18.
V. 1.7.5 (9/26/17) - Minor update to matchups for 7.19. Adjusted certain descriptions in the Items section.
V. 1.7.6 (9/29/17) - Minor coding fix. Minor fixes throughout.
V. 1.7.7 (10/11/17) - Larger scale adjustments for the 7.20 Patch. Added an Example Build with an


V. 2.0.0 (11/8/17) - Updated for Runes Reforged and Pre-Season of Season 8. Removed the Runes and Masteries sections. Added the Runes Reforged section. Added Eye of the Equinox, Eye of the Oasis, and

V. 2.1.0 (11/17/17) Moved the Changelog to the bottom of the page for the sanity of the reader. Updated the matchups with Patch 7.22. Adjusted difficulties/descriptions in accordance with the new runes and balances.
V. 2.1.1 (11/28/17) Updated the Build Paths section for outdated descriptions. Fixed outdated info in the Items section.
V. 2.1.2 (11/29/17) Fixed an issue with outdated information in the cheatsheet. Added

V. 2.1.3 (12/6/17) Updated matchups for 7.24. Minor fixes throughout.
V. 2.1.4 (1/3/18) Updated matchups for 7.24b. Updated display build, build notes, and minor fixes to the Items section.
V. 2.1.5 (1/22/18) Updated matchups for 8.1.
V. 2.2.0 (1/24/18) Updated matchups for 8.2. Fixed issues throughout. Removed



V. 2.3.0 (2/11/18) Reverted changes, making







V. 2.3.1 (3/5/18) Updated matchups for 8.4. Updated item description for







V. 2.3.2 (3/22/18) Added












V. 2.3.3 (4/4/18) Yet again, changed

V. 2.3.4 (4/18/18) Changed matchups for Patch 8.7. Removed

V. 2.3.5 (5/9/18) Updated matchups for 8.9. Minor fixes throughout.
V. 2.3.6 (5/16/18) Added

V. 2.3.7 (6/1/18) Added

V. 2.3.8 (6/14/18) Adjusted matchups for Patch 8.12. Removed

V. 2.3.9 (7/5/18) Adjusted matchups for Patch 8.13.
V. 2.3.10 (7/28/18) Adjusted matchups for Patch 8.14.
V. 2.3.11 (8/15/18) Adjusted matchups for Patch 8.15 and 8.16.
V. 2.3.12 (9/5/18) Minor adjustments throughout. Changes to the cheat sheet and example build. Adjusted matchups for Patch 8.17.
V. 2.3.13 (9/18/18) Adjusted matchups for Patch 8.18.
V. 2.3.14 (9/26/18) Adjusted Build Paths section. Updated cheat sheet. Adjusted matchups for Patch 8.19.
V. 2.3.15 (10/10/18) Adjusted matchups for Patch 8.20.
V. 2.3.16 (10/24/18) Minor adjustments. Adjustments to example builds.
V. 2.3.17 (10/26/18) Adjusted matchups for Patch 8.21.
V. 2.3.18 (11/7/18) Adjusted matchups for Patch 8.22.
V. 3.0.0 (11/20/18) Added summoner spell set name, item groups, skill order set name, and filled out new synergy section to fit new MOBAFire layout. Removed



V. 3.0.1 (12/5/18) Adjusted matchups for Patch 8.24.
V. 3.0.2 (12/6/18) Fixed outdated information in the Runes section.
V. 3.0.3 (1/9/19) Adjusted matchups for 9.1.
V. 3.0.4 (1/24/19) Adjusted matchups for 9.2.
V. 3.0.5 (2/6/19) Adjusted matchups for 9.3. Added missing changelog update from 9.2 patch.
V. 3.0.6 (2/22/19) Adjusted multiple matchups for 9.4. Added

V. 3.0.7 (3/16/19) Adjusted matchups for 9.5. Edited multiple descriptions in the matchups section.
V. 3.0.8 (3/27/19) Adjusted matchups for 9.6.
V. 3.0.9 (4/4/19) Adjusted matchups for 9.7.
V. 3.0.10 (4/26/19) Adjusted matchups for 9.8.
V. 3.1.0 (5/1/19) Fixed an issue where


V. 3.1.1 (5/14/19) Added

V. 3.1.2 (6/2/19) Adjusted matchups for Patch 9.11.
V. 3.1.3 (6/14/19) Adjusted matchups for Patch 9.12.
V. 3.1.4 (6/26/19) Adjusted matchups for Patch 9.13.
V. 3.1.5 (7/18/19) Larger adjustments to matchups for Patch 9.14.
V. 3.2.0 (8/12/19) Adjusted matchups for Patch 9.15. Cleaned out accumulated champions in the match-up section whose temporary time in the bot lane meta has passed, or are picked too infrequently to warrant a match-up discussion. This includes:




















V. 3.2.1 (8/16/19) Adjusted matchups for Patch 9.16.
V. 3.2.2 (8/28/19) Adjusted matchups for Patch 9.17. More info added to specific matchups in the Threats section.
V. 3.2.3 (9/12/19) Adjusted matchups for Patch 9.18. Added info to

V. 3.2.4 (9/25/19) Adjusted matchups for Patch 9.19. Added

V. 3.2.5 (10/9/19) Adjusted matchups for Patch 9.20.
V. 3.2.6 (10/25/19) Adjusted matchups for Patch 9.21.
V. 3.2.7 (11/8/19) Adjusted matchups for Patch 9.22.
V. 4.0.0 (11/27/19) Updated matchups for pre-season 10. Major updates to the newly named Build Paths section. Major updates to the Items section as well. Removed

















V. 4.0.1 (12/11/19) Adjusted matchups for Patch 9.24.
V. 4.0.2 (12/12/19) Slight text changes in descriptions.
V. 4.0.3 (12/25/19) Added

V. 4.0.4 (1/10/20) Adjusted matchups for Patch 10.1.
V. 4.0.5 (1/25/20) Fixed typo in changelog. Adjusted matchups for Patch 10.2.
V. 4.0.6 (2/8/20) Adjusted matchups for Patch 10.3.
V. 4.0.7 (2/24/20) Adjusted matchups for Patch 10.4.
V. 4.0.8 (3/23/20) Adjusted matchups for Patch 10.5 and Patch 10.6.
V. 4.0.9 (4/4/20) Adjusted matchups for Patch 10.7.
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V. 4.0.11 (5/1/20) Adjusted matchups for Patch 10.9.
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V. 4.0.13 (7/4/20) Updates for Patches 10.11, 10.12, and 10.13.
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V. 4.0.15 (7/23/20) Minor visual changes.
V. 4.0.16 (8/11/20) Updates for Patches 10.16.
V. 4.0.17 (8/25/20) Updates for Patches 10.17.
V. 4.1.0 (9/21/20) Updates for Patches 10.18 and 10.19. Updated skin background for guide. Updated item cheat sheet for itemization changes. Updated the rune cheat sheet. Updates to the Runes, Items, Build Paths section, as well as the build options notes. Typo fixes throughout.
V. 4.1.1 (10/13/20) Update for Patch 10.20.
V. 4.1.2 (10/18/20) Update for Patch 10.21. Added

V. 4.1.3 (10/31/20) Update for Patch 10.22.
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