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Recommended Items
Spells:
Teleport
Flash
Items
Ability Order
Goes Where He Pleases (PASSIVE)
Dr. Mundo Passive Ability
Threats & Synergies
Olaf
Olaf is probably one of the harder matchups for Dr Mundo because his Reckless Swing just deals too much damage for Mundo to handle. Try to farm with cleavers and hope to either get a gank or stay equal in farm long enough for you to get a Sunfire Cape and win.
Introduction


Mundo has a relatively weak early game, but once he gets some of his core items he is able to tank insane amounts of damage and run at the enemy carries to chase them down one by one. A late game Mundo can become extremely hard to kill, especially if the enemy team lacks ways to reduce his healing and does not deal percentage health damage.
greater mark of hybrid penetration |
(Hybrid Penetration Marks) The magic penetration makes Mundo's abilities more effective as they are all magic based damage spells. However, Mundo does end up in a lot of close range trades as he needs to be in melee range for his ![]() ![]() |
There are a few different setups which can be used on Mundo, but they are all heavy invested into the Defensive Tree as his goal is to be as tanky as possible.
In this setup, the 5 points which are spent in the Offense Tree are mainly used to help Mundo in the laning phase. The cooldown reduction from



Some of the alternatives to this setup are to spend all 30 points in the Defense tree or going 4/26/0 (only taking the cooldown reduction in the Offense tree).
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(Starting Item)![]() |
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(Laning vs AP) Rush ![]() ![]() ![]() ![]() ![]() |
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(Laning vs AD) Against AD laners you want to rush ![]() ![]() ![]() |
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(Core) As mentioned above, this item should be built after ![]() ![]() |
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(Late Game Armor) If you do not need any additional magic resistance aside from ![]() ![]() |
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(Situational)![]() |
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(Situational) Good against some initiation heavy compositions and it's mostly picked up as a second magic resist item if you really need it. |
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(Situational) The choice between ![]() ![]() ![]() ![]() ![]() |
Start off with one point in

In Dr. Mundo's early game, you basically want to farm until there is an opportunity to kill. Be very careful of possible early dives on you because you will likely be shoved to your tower during the early stages of the game.
Once you hit level 6, you can start trading and healing up with your ult. If you see the jungler on the other side of the map, you can run past the enemy laner's turret and start proxying creeps. After you kill all the creeps, you should start counter jungling to get ahead of the other lane and make the other jungler lose camps.
During the mid game, you pretty much just push your lane all the way up to the enemy tower before looking for opportunities to gank other lanes or clear camps/buffs. If the enemy AD carry or AP carry is alone, you should take advantage of the fact that you are Mundo with two items and just rush at them and kill them. Mundo's damage is ridiculous mid game and he can almost always solo the enemy carries (the only exception being if they are really fed).
As Mundo, you want to survive as long as possible. If you get really low and they



If you have


In teamfights, your goal is to reach and stick to the enemy carries. However, make sure not to go in 1 vs 5 if the enemy carry is far away with his teammates (no matter how badly you want to chase them!). Be sure that your teammates are next to you so that they can back you up once you go in or so that the enemies have to also worry about their positioning (because if they decide to focus you, your teammates can kill them). In short, avoid taking unnecessary damage, just be able to stick to the enemy carries until your team cuts through the frontline.
- Dr. Mundo is actually extremely good at level 1 because of his
Infected Bonesaw. During early invades, you can check brushes with cleavers to make sure that you won't be facechecking into the enemy team. You can also use cleavers to scare away / poke out an opponent in the river at level 1 if you want to place a deep trinket ward.
- Keep in mind that Mundo's
Infected Bonesaws deal percentage health damage: not only is it a tool for harassing, but it also allows him to do objectives like Baron and Dragon quickly.
- When you are at low health, keep in mind that your abilities use health as a resource, so don't up end killing yourself.
- Be very careful of
Ignite and the Grieves Wound passive that some champions or items have as it will heavily reduce the healing you'll get from your ultimate.
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