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Choose Champion Build:
Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Bridge Between (PASSIVE)
Udyr Passive Ability
Greater Mark Of Desolation: These are for that bit of armor penetration troughout the game, which can help you pick up that extra one or two kills.
Greater Seal of Armor: These are for an extra bit of sustain early-mid game. Because of this you might have those 20 hp left.
Greater Glyph of Magic Resist: These serve the same purpose as the seals, give you that extra bit of sustain throughout the game.
Greater Quintessence Of Desolation: These are for the more armored champions mid-late game, so that you do not need to build any then.


Greater Quintessence Of Desolation: These are for the more armored champions mid-late game, so that you do not need to build any then.

Why Doran's Shield?
I never really liked Doran's shield. For the spellcasters I nearly always use 






Should you always/never buy this?
The answer is dependable on your enemies. If they have a poor setup and play with 4/5 squishies, it's not as usefull as against a very tanky team. If the enemy team has that one unkillable 


Sunfire Cape?
This is not a common item for 


Atma's?

Other Situational Items










Passive
Bridge Between
Udyr gains 10% attack speed per "stack". He gains a stack when

Q
Wilding Claw
This is your main damage output. It scales very good with your AD (x1.5) and will burn through HP like crazy. When activated, your attack speed increases by 15/10/25/30/35% on top of the passive 20/25/30/35/40%.
W
Iron Mantle
This is a part of your escape/survive abilities. It gives you a shield for 60/100/140/180/220 damage + (50% of AP) It is also useful when you are e. g. ignited and don't want to take too much damage. Pop on the Turtle Stance and the ignite destroys that instead of your valuable health.
E
Blazing Stampede
This is your main ganking/escaping skill. When activated is gives you a 15/18/21/24/27% movement speed boost for 2/2.5/3/3.5/4 seconds. The passive stuns enemies for 1 second. This can only occur once per 6 seconds.
R
Wingborne Storm
This is a skill I use barely if even at all. I just don't like it. Some people may swear to Phoenix Stance, I don't see the point. On activation it sends out pulsing waves of fire damaging enemies for 15/25/35/45/55 damage per second. Also, his AP is increased by 16/24/32/40/48 and your AD by half this amount. When activated, every 4th attack will engulf his target in flames dealing 40/80/120/160/200 + (50% of AP) magic damage.
I like
Wilding Claw over
Wingborne Storm so I max
Wilding Claw first,
Iron Mantle second and
Blazing Stampede last. The ranks don't affect the stun time so I max it after turtle stance. When I really want to rush someone, I use
Flash or
Ghost.
Iron Mantle is also a viable skill, as it saved me and will save you many times. About to die by
Ignite? Pop
Iron Mantle. Being chased by enemies with low-hp? Pop
Iron Mantle and combine it with
Blazing Stampede for a fast running tank. Max
Wingborne Storm last as I don't build AP in this build.













Good Choices
+
Ghost (Nice for chasing/Escaping. Scales off in late game though.
+
Flash (Excellent, Chase Escape, this is such a usefull spell, even after the nerf.)
+
Ignite (Excellent finisher and can hurt champs with lifesteal very much.)
+
Exhaust (Nice for 1v1's chasing etc.)
+
Teleport (Only if solo top.)
+
Cleanse (Meh. Ok, but you have
Mercury's Treads. if you have too much trouble buy
Quicksilver Sash.)
Bad Choices
-
Heal (Not as useful either especially late game.)
-
Clarity (Udyr is not that mana hungry.)
-
Clairvoyance (A support spell.)
-
Promote (Not useful at all.)
-
Surge (Not so useful on Udyr.)
-
Revive (Your objective is not to die.)
-
Smite (This is not a jungle build.)
-
Garrison (This isn't dominion and this is a tank spell.)
+

+

+

+

+

+



Bad Choices
-

-

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What should your focus be early game?
Early game is ~levels 1-7. This is not always the same but it is the phase when everybody is on their own lane and ganks are rare.

last-hitting the minions and harrassing his enemies. A great harrass combo is to run in with your E (


What should your focus be mid game?
Mid game is ~levels 8-14. This changes per game but it will mostly be around these levels. During the mid game phase, you will gank and be ganked more often, junglers come into play more, and the first team-fights might emerge.

Caution!: Watch out for enemy crowd control because

What is your role late game?
Late game starts around ~levels 14+. Team-fights are a common sight, and because you are an
off-tank you are one of the first to go in, and one of the last to go out. This would seem like wasting your life. But because

Overall, Udyr is a fun and good champion to play. He might be a bit tricky but you'll have fun when you understand him. He's a great champion and he can fulfill a lot of roles. Please vote and leave constructive critisism please! Hope you enjoyed and learned something!
Update: 1.01 - Put early/mid/late game sections in. Put skill explanation in.
Update: 1.02 - Put in the wikicodes and some minor sentence changes.
Update: 1.03 - Re-Wrote Items section. Added situational items as well.
Update: 1.04 - Re-did the mastery tree, and refreshed the item build. I haven't tried Udyr top extensively, but it can work.
~MrQzNinja
Update: 1.01 - Put early/mid/late game sections in. Put skill explanation in.
Update: 1.02 - Put in the wikicodes and some minor sentence changes.
Update: 1.03 - Re-Wrote Items section. Added situational items as well.
Update: 1.04 - Re-did the mastery tree, and refreshed the item build. I haven't tried Udyr top extensively, but it can work.

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