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Recommended Items
Runes: Best
1
2
3
4
Precision
Domination
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
1
2
3
Standart
Flash
Teleport
Items
Ability Order Standart all the time
Ionian Fervor (PASSIVE)
Irelia Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Darius
This champ is just broken, early game play safe he destroys you , wait for at least level 3 get your passive ready and then try to fight him, use your q to dodge his q
Yuumi
Meow thats all i can say
Ideal
Strong
Ok
Low
None
Yuumi
Meow thats all i can say
Notice!!!!
Irelia got her new mini rework, and a lot of things have changed, when i say a lot, i mean a lotttttttttttttttttttt. Thats why i have to update my guide to the changes, i just started so it will take some time, so if you see something on the guide thats from before her rework just ask me about it in the comments and i will answer your question.

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I am an ![]() ![]() ![]() ![]() ![]() |

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+ When to pick![]() ![]() ![]() |

+ When to not pick Now when you should not pick ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |

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STARTING ITEM OPTIONS - |
✦ ![]() This is the most standart and safe option. ![]() ![]() ![]() |
✦ ![]() ![]() ![]() ![]() |
✦ ![]() ![]() ![]() ![]() ![]() |
BOOT OPTIONS - |
✦ ![]() So ![]() |
✦ ![]() Work really good when you are against cc heavy team comps, or ap heavy, it can fill both roles really well! ![]() ![]() |
✦ ![]() I cant lie besides ![]() ![]() ![]() ![]() |
MYTHIC ITEM OPTIONS - |
✦ ![]() Is an item that you can pretty much build every game and it will work, it gives the best value when you want to duel people and when you want to splitpush more in the game, you can use the passive in order to take down turrets. |
✦ ![]() Ecplise is best used against squishes, even if they have a tank or two, due to its passives %hp damage and armor pen. The omnivamp is great to have, and the shield will be extremely usefull. |
✦ ![]() This item is extremely situational, and maybe even worthless due to ![]() ![]() |
✦ ![]() This is a tank buster item, against a lot of tanks, at least 2, it has great value, but i would recommend to not build when you are against one only tank. |
✦ ![]() Is worth the most when you want to focus on teamfighting, it can make you more like a drain tank, with its active, but it doesnt give as much value as ![]() |
✦ ![]() This item is the new addition to ![]() ![]() ![]() |
LEGENDARY ITEM OPTIONS - |
✦ ![]() Is probably the best item on ![]() |
✦ ![]() So ![]() ![]() ![]() |
✦ ![]() After its rework ![]() |
✦ ![]() I would recommend if you need grevious wounds to buy ![]() ![]() |
✦ ![]() I love this item so much! It gives the best value when you are against ap, if you need the extra movespeed or when you see people are building armor and you want to annoy them by making it hard for them to build against you! |
✦ ![]() Works best when you are looking to teamfight with the ![]() |
✦ ![]() Is a really good item on ![]() |
✦ ![]() Is an excellent item for countering ap damage, but especially ap burst damage. When you are against ap mages or assasins that deal burst damage, this item will save your life. |
✦ ![]() Is a really situational item, and i mean it. You should build it if only against champions that have a lot of shields and they dont let you kill them, usually you want to build it against at least 2 champions with heavy shields otherwise dont build it. |
✦ ![]() It got its name after ![]() |
✦ ![]() The only situation you would want to build it is when you need the cleanse passive.Build ![]() |
✦ ![]() Works best when you need bonus magic resistance or when you want the extra healing, or both! It could also work when you have a ![]() ![]() |
✦ ![]() Can be even more viable than building raw armor when you are against crit based champions. If the enemy team has at least 2 crit based champions this item is for you! The active is also really nice to have. |
✦ ![]() This is a relatively situational option. It works best when you are against a lot of champions that are aa based and they heal also. So instead of bulding ![]() ![]() |
✦ ![]() Is a really good item for teamfight durability! It can greatly help you surviving in teamfights with its healing and its shield. Remember that the bloodlust passive can stack up to 5 times once per champion so the more champions that attack you the greater the shield is. |
✦ ![]() Is a good mix of damage and tankiness, if you are focusing on a tankier build then ![]() ![]() |
ELIXIR OPTIONS - |
✦ ![]() You should buy ![]() ![]() |
✦ ![]() This is gonna be your elixir of choice, if you are against a cc heavy comp. You usually buy elixirs in the later stages of the game which teamfights are the main event. If you are being cced heavily in teamfights you should buy ![]() |


ABILITY SEQUENCE - |
For the ability sequence you should start with your Q



ABILITY EXPLANATION - |
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ABILITY TIPS AND TRICKS - |
IONIAN FERVOR Ionian fervor is basicly ![]() |
Tip #1 While you are channeling your W ![]() ![]() ![]() |
Tip #2 Your abilities W ![]() ![]() ![]() ![]() ![]() |
Tip #3 You can get even more stacks by using your abilities on enemy champions and everything else, minions,monsters you name it! For example use your W ![]() ![]() |
BLADESURGE![]() ![]() ![]() ![]() ![]() ![]() |
Tip #1 You should use your Q ![]() ![]() ![]() ![]() ![]() ![]() |
Tip #2 You can buffer your Q ![]() ![]() ![]() ![]() ![]() |
Tip #3 You can use your E ![]() ![]() ![]() ![]() |
DEFIANT DANCE![]() ![]() |
Tip #1 You can use your W ![]() ![]() ![]() ![]() ![]() ![]() |
Tip #2 You can use your W ![]() ![]() ![]() |
Tip #3 You can use your W ![]() ![]() ![]() |
FLAWLESS DUET This my favourite ability in the game! It has so many potential uses and you have to spend a lot of time even learning the basics of E ![]() |
Tip #1 You can use your E ![]() |
Tip #2 Sometimes the threat of your E ![]() ![]() |
Tip #3 Irelia's E ![]() |
VANGUARD'S EDGE![]() ![]() ![]() |
Tip #1 You can use your R ![]() ![]() ![]() ![]() ![]() ![]() |
Tip #2 You can buffer your R ![]() ![]() ![]() ![]() |
Tip #3 Your R ![]() ![]() ![]() Quoted:
We need to build a wall!
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BURST DAMAGE
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ALL IN
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BURST DAMAGE
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BURST DAMAGE
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BURST DAMAGE
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ALL IN
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BURST DAMAGE
![]() ![]() ![]() ![]() |

ALL IN
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HIDDEN E
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BURST DAMAGE
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ALL IN
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ENGAGE
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TEAMFIGHT
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ALL IN
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ALL IN
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VS EASIER MATCH UP - |





Level 2 get your E








VS HARDER MATCH UP - |







Level 3 if you stack your passive you can win the trade against some match ups, if you dont win just continue farming. If you see your opponent recalling you should start hard pushing the wave to the enemy turret and then recall, you should buy





HOW TO USE TELEPORT - |


So your first







In the early game the only time you will use your





HOW TO RECALL - |


So your first base should be around levels 4-5 after you have pushed the wave to the enemy turret, so you can buy items and be strong for the level 6 powerspike. One general rule is to always recall after pushing the wave to the enemy tower. But what if you dont have mana? You should never overstay, its better to just leave the wave and recall because if you overstay , your enemy will comeback and he will have more hp and mana and an item advantage over you, a good 200iq play you can make is, when you want to recall just go to the river, the enemy will think you are roaming so he will ping it and the enemy midlaner will back off, so you are creating pressure without even doing something and help your midlaner!
You can create a freeze,(more information in the wave management section!), and then recall so when you comeback the freeze will still be there, and because of your item advantage you can fight so your enemy wont break it.
Recalling before


HOW TO ROAM - |


In order to roam succesfully you will have to push the wave up to the enemy tower, so you will minimize the minions you will lose. If you are playing


Roaming can also mean that you go and help your jungler do scutler or invade. Pushing the wave before you roam to help your jungler is also essentiall. Doing so your enemy has 2 options, one he stays to get the wave so he cant help his jungler, or two go to help his jungler but he will lose a lot of gold and experience, both situations are good for you!
HOW TO TRACK THE ENEMY JUNGLER - |

So to prevent that you will have to track the enemy jungler. Someone might say that this is your jungler's job, which is true, but you can rely on your own jungler so you will have to do it yourself.
When the first wave arrives in lane, check your minimap, is your lane opponent late? Then most likely he has leashed for his jungler, so you know he will path the other way. If you see the enemy botlane arrive late to lane then they have leashed so you know he will path to your lane. Because fake leashing is a thing, an other thing you can do to prevent getting ganked is seeing the enemy jungler, is he a champion that will gank level 2? level 3? is he a power farmer? Knowing that will let you understand what his gameplan is an how to play around it.
If its an early ganker then ward around the 2:35-45 minute mark, if its a powerfarmer then you should ward around the 3 minute mark.
HOW TO PLAY FROM BEHIND - |

In order to comeback we need to play passive obviously. If you are so far behind there is no point even taking trades because you will lose them. Just play passive and farm from distance with your E


Always look for plays that you can make with


If you see your opponent using




SLOW PUSH - |

When a slow push is not contested by your enemy, the wave will grow very large and take down objectives, meaning towers!
Slow pushing is best when it’s set up a few minutes before a major objective is about to spawn. Depending on the starting point of the slow push, it will start pushing into the enemies side when the objective spawns giving your team time to take the objective or fight the enemy 4v5 or 5v5. If you fight the enemy and lose, they will only be able to take the objective and you will not lose any towers as the minion wave will not be in the enemies favor.
FAST PUSH - |

To start a fast push, you need to kill all the melee minions in the lane. Ranged caster minions are easy to kill, so the wave will push quickly as your minions will not have to kill tankier enemy melee minions.
If a big fast pushing wave is being pushed against an enemy objective, the enemy will have to answer it or they will lose an objective.
If the enemy has grouped and you’re split pushing, as soon as they are all shown on the map, fast push the minion wave in order for the enemy to answer you – then proceed to escape.
FREEZING - |

In order to freeze you will have to first push the wave into the enemy turret, then when it pushes back to you, you will have to stop it just outside your turret range, you will need at least 2-3 more enemy minions to freeze the wave.
In the early game, you may be unable to zone or tank the minion wave. If you cannot tank the enemy minion wave, you will need thin it down to make it more bearable. You may also be unable to zone the enemy champion from the minion wave in the early game as you lack damage and sustain. Keep these in mind when you try to freeze in the early game.
WAVE MANAGEMENT AS IRELIA - |


Lets begin! Level 1 the ideal thing to do is pushing the wave, last hitting the minions with your Q



After the next wave arrives, it will start slow pushing to the enemy tower. Do not try to stop this slow push, this is exactly what




So the best wave state as




IF YOU ARE EVEN/AHEAD - |


First of all AVOID aram, meaning dont go mid. You should be in either sidelanes farming and pushing waves, its called splitpush. More on that later. You should always be looking to be in a sidelane as

If you see a teamfight happening then use your





IF YOU ARE BEHIND - |


If you are behind or even/ahead no matter what you want to splitpush in either sidelanes. This will allow you to get gold and experience easily. If you are behind most likely your opponent is stronger than you, so dont fight him focus on farming waves, and getting jungle camps. If you are behind the enemy team most likely wont focus you anymore. But dont let your guard down.
If you see a teamfight happening, then you either choose to join it with




WHAT IS SPLITPUSH - |

The lanes that are usually pushed in this type of fashion are Bot lane and Top lane. This is because they are the outer lanes of the map and they are longer in comparison to the Mid lane.
This means split pushing can usually be more effective because the enemies will take longer to get to you, which will either give you time to apply more pressure or escape.
WHEN TO SPLITPUSH - |



So you should splitpush when you have your


If you dont have



One more factor is that you should in general splitpush if your team has waveclear in order to defend your towers in case the enemy team is pushing. For example

HOW TO ACTUALLY SPLITPUSH - |


First you need to choose the lane you will splitpush. If



Now for regular splitpush, you should always ward. Warding is key to splitpushing, you should buy

If you know where everyone is on the map, then you can attack the enemy turret, but in case an enemy is defending it, you can either dive him, if you are able to, or push the wave and go to the enemy jungle and take away their camps, this will give you insane exp and gold leads, and you will set the enemy jungler behind because you take away their camps.

HOW TO TEAMFIGHT AND WHAT IS YOUR ROLE - |

For the







For the



IS SPLITPUSHING VIABLE LATE GAME? - |


If






About your team now, if you can trust your team that they wont go in on a fight for no reason, then you can splitpush, but be carefull of the enemies, if you die, you might lose the game because of the long deathtimers.
TEAMFIGHTING IS THE WAY TO GO - |

So in the late game your priority as


But be aware late game their carries will be at their strongest point. You will have to be more carefull with your engage because if you do one mistake then they will kill you instantly, thats the only thing that changes. Just focus on killing their strongest carries, usually the enemy adc and you will win the game just because of that. Keep in mind, that in the late game it is better to just go and end the game, instead of doing


Coming soon!!!

Thank you all for reading so far, it was a big journey ;D I really hope my guide helped you learn the the blade dancer, our beloved balarina the one and only




Special thanks to, jhoijhoi without her i wouldnt be able to make the guide, the mobafire team also and community for answering my questions, responding to me and helping me, also special thanks to katasandra for reviewing my guide! you ofc reader for reading the guide hehe, and last i want to thank my mom <3
This is my channel link, currently is new but i will start uploading, not only for irelia!
https://www.youtube.com/channel/UCzH3gmyG-GNSbYsz4f5oo9A
Changes

Patch 11.14
Stats:




Max passive stacks decreased to four from five
Attack speed each stack decreased to 7.5/13.75/20% based on level from 8/12/16% based on level
Damage decreased to 10-61 (30% bonus AD) from 15-66 (+25% bonus AD)

Dash sped changed significantly reduced, was from movement speed +1500
Minion damage changed to 55+12 per level from 55/75/95/115/135

Damage reduction changed to 40-80% Physical and 20-40% Magic damage reduction levels 1-18 (+7% per 100 AP) from 50% (7% per 100 AP) physical
Maximum damage dealt increased to 30/75/120/165/210 (150% AD) (120% AP) from 20/50/80/110/140 (+100% AD)(+80%AP)

Missile travel time changed from 0.25 seconds, whereas before it was based on distance
Cannot be cast or recast during Q
Cannot be recast while crowd controlled

New! Decrease Q cooldown by 0.5/1.5/2.5 seconds before Haste
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