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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Cell Division (PASSIVE)
Zac Passive Ability
Threats & Synergies
Thresh
A good thresh makes insane oppurtunities for the team and the ADC early. If he makes things go perfect early game both you and your ADC is going to be destroyed with no mercy. His strong flay also is perfect to disengage your whole combo early and he has enough damage output to kill you and your adc. Play passive in the start, and then do whats situational.
RUNES
Runes
The reason im using these runes is because of how useful you are both early game and as an support.
I take the "Seal of Percent Health" of how good it scales with your items and how tanky you get lategame. You may be wondering why i take AD Marks. Simply cause of the Grasp of the Undying mastery and combat in lane. Abilities like Q scales hidden with AD. I take one Greater Mark of Armor just to get an extreme bit of outpositioning the AD marks. The AD marks is kinda an overkill so i made it have 1 Greater Mark of Armor just to compensate.
Full Glyphs with MR kinda explains itself. Many ADC's nowadays has AP scaling within their abilities and do an reasonable amout of Magic Damage.
The Greater Quintessence of Armor is to outfill the missing armor from the health seals and the Greater Quintessence of Health is to make you just to make you even more tanky.
From my experience, building full tank Zac has always been a priority and a cause for me.
Many people believe that his AP is overpowered earlygame and that they should build full AP, like Lux. But they are wrong.
My experience is that if the Zac sustains teamfights lategame against burst and damage-roles like Midlaners or ADC's he has a more usefull role in the teamcomposation.
TOTAL COST =
15170 IP
Greater Seal of Percent Health
5x = 4100IP
Greater Seal of Health
4x = 3280IP
Greater Mark of Armor
1x = 205IP
Greater Mark of Attack Damage
8x = 1640IP
Greater Glyph of Magic Resist
9x = 1845IP
Greater Quintessence of Armor
2x = 2050IP
Greater Quintessence of Health
1x = 2050IP
EXPECT this guide to have many more features and information about laning phase and how to play zac properly.
This guide is also my first guide, so make sure to comment with constructive critism if you have any suggestions.
I will also update this guide frequently and as much as i have the possibility to do. There will atleast be one new chapter every week.
eyy lamo
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