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Choose Champion Build:
-
Top
-
Jungle
-
Support
Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Cell Division (PASSIVE)
Zac Passive Ability
Introduction

ANOTHER BIG THANKS TO YOU GUYS, FOR MAKING ME REACH 2 MILLION VIEWS!
*NOTE* This is NOT a fully in-depth guide.
Hello, and welcome to my

A little info about





*Special Note*
If you think this guide needs more info about jungling, you can check out MikenIkey's Guide for an In-Depth Jungle Guide.
Let's start on the chapters.

As you see from the title,


He's infact more of a tanky support, which grants you auras from items.
In fact, 3 out of 4 of his spells are CC spells.
One grants Slow ~

Another Grants Stun ~

And the third grants knock-back ~ Let's Bounce


When supporting with









+Easy in Jungle. +Can heal himself. +Lower cost on abilities, if you got lower health (Good for chunk healing). +Great engage with ![]() +Almost same passive as Anivia. +Alot of CCs. +Can almost fit every lane role. |
-Enemies can destroy your chunks of health. -Enemies can kill you while trying to form yourself after dead. -Loses health in fights due to abilities. -Ulti can break ganks because of knockbacks. -His ![]() -Abilities costs health. - ![]() |

Because the Pre-season came, I decided to just delete the whole mastery chapter, and make it in another way.
TOP MASTERIES
The points we spend in the offensive tree, is for the extra ap to atleast do a little damage, so it's not all based on health. And for example make your allies do a little more damage, thanks to

The points we spend in the defensive tree, is kinda obvious, we wanna go for health / health regen to keep ourselves alive, and as much damage reduction taken as possible, such as taking armor / magic resistance.
JUNGLE MASTERIES
Again, the points in the offensive tree, is for more damage, but this time for the jungle, as we've taken a point in

And again, the points in the defensive tree, is for more tankiness.
SUPPORT MASTERIES
The points in the defensive tree is for extra tankiness, so you can engage and take the hits, while your ADC strikes.
And the points in utility is of course needed, as we're the support, and we want the Gold Per 10, and the extra gold when your ADC gets creeps.

These are the Top/Jungle build runes.
Runes
















These are the Support build runes:
Runes

















Top/Jungle Summoner Spells:


















Support Summoner Spells:

















Time for the ability chapter.








This spell also has a great engagement combo with











Let's bouncelet's bounce Let's bounce Is a great Knockback spell, but it may also ruin team fights, if you push the enemy away. You can only knockback each enemy champion once while casting it, but you can still damage them with the spell itself, but when a enemy has been hit once, they take half the damage from rest of the bounces.


Top Abilities:
When you're playing top, max

Our SECOND PRIO spell is

Our THIRD PRIO spell is

Let's Bounce(R) is always MAIN PRIO since this is your ulti spell, so whenever you can, take a point in this ability.
Jungle Abilities:




Let's Bounce(R) Is your ulti, you always wanna upgrade this when you can. MAIN PRIO spell.
Support Abilities:

catch-up enemies. And it also gains more range per skill point set in it.


Let's Bounce(R) This is also your MAIN PRIO ability, as this is your ulti. So make sure to set a skill point in this when ever you can, because this is a good CC spell.

Engaging: When Engaging, you should start off with your



Fleeing: As a tank you want your mates to survive and let them escape if dying, so the enemy focus you, which is good as a tank. You should start off with your


Always make sure you're tanking the enemies so you can allow your ADC/APC to gank them while you're taking damage from enemy champions / minions / creeps.

These are the items I've chosen for























































Support Items:




face of the mountainface of the mountain Face of the mountain: It's a nice support item, it grants you gold, and has a nice passive, that actually allows you to kill creeps, instead of your ADC. It's only good if you know how to use the passive correctly.
















zeke's heraldzeke's herald Zeke's Herald: This is good for your ADC, as it grants both AD + Lifesteal from the aura, but it also grants health + CDR to you.










Farming Creeps:
It's easy for






Jungling:
When jungling, you should aim for the Lizard Elder, which grants


Slingshot engagement points as jungler:
When you jungle with Zac, you can have some awesome engagement points with


Purple arrows = Zac's engagement points, if he's on the purple team
Smite while using Slingshot:



For example, he works great in jungle, top lane, solo top lane and even support.
He works really great as all these roles, because he can sustain for long, got so much health, and loads of CC abilities. Also while you aim for health, you can or will buy aura items, such as

So all in all,


I hope you enjoyed reading the guide, and I hope you'll make great use of it.
If so, make sure to like the guide for others to see it.
I hope you've learned a little more about

Make sure to comment if you've got great stuff to add to the guide or if you've got a question etc.
Thanks for reading!
-Wookien (The Wookie)

I do accept screenshots of your games as Zac for this guide. So if you got some, make sure to send it to me.
I also tag people that've helped me alot, in this chapter.











Thanks to:
Jhoijhoi - Her "Make A Guide" really helped me, she deserves a thanks.
Adrrock - He gave me alot of constructive criticism, on how to improve my guide.
Xiaowiriamu - She made me some awesome banners for my guide, she deserves a thanks!

Changes:
A while ago:
-Wrote correct spell detail on "

-Removed "

-Added "

-Added "Spell Vamp Tank build" to Top Build.
-Added "AP > Tank Build" to Top Build.
-Added "Boots build" to Top Build.
-Added "Spell Vamp Jungler Build" to Jungle Build.
-Added "1 Cons" in Pros/Cons chapter.
-Wrote correct


-Added "1 Pros" in Pros/Cons chapter.
-Added "Heavy Defense" to Jungle Build
-Added "

-Changed "both masteries" in both Builds
-Added "Engagement Points" in Farming Creeps / Jungling chapter.
-Added "1 Pros" in Pros/Cons chapter.
-Added "JUNGLE BONUS" in Farming Creeps / Jungling chapter.
-Added "A while ago", "Not that long ago" and "Recently" in Changelog.
-Changed "Ability Sequence" in Jungle Build.
-Added "Jungle Ability Sequence" to What to choose first? Chapter
-Changed the look of "What to choose first?" Chapter.
-Redid "Abilities" chapter.
-Added "Against heavy AP" to Top Build.
-Added "


Not that long ago:
-Added "Support Build".
-Added "Support Masteries" to Mastery Chapter.
-Added "Support Runes" to Runes Chapter.
-Added "Support Summoner Spells" to Summoner Spell Chapter.
-Added "Support Abilities" to What to choose first? Chapter.
-Added "Support Items" to Items Chapter.
-Added "Summary Chapter".
-Added "2 pros" to Pros/Cons.
-Added "2 Smite Jump Videos" in Creeping / Jungling Chapter.
-Added "Support, really?" Chapter.
-Fixed "underlines" in some chapters.
-Removed "

-Updated " Let's Bounce" in Abilities Chapter. (Now shows what you can do while using it)
-Updated "

-Changed the look of the guide with "center" + "more images".
-Added "Images with chapter names" to each chapter.
-Added "

-Redid whole "jungle build".
-Redid whole "Masteries chapter".
-Fixed "Cheat Sheets".
-Redid "Pros/Cons".
-Added "Hall of Blob".
-Changed the looks of "Pros/Cons Chapter".
-Changed the looks of "Items Chapter".
-Changed the looks of "Summoner spells chapter".
-Changed the looks of "Runes Chapter".
-Changed the looks of "Abilities Chapter".
-Updated Item Builds
-Updated Masteries
-Updated Mastery Section
-Updated Item Section
-Updated for 3.11
Recently:
-Reworked Masteries Chapter
-Updated Item Builds
-Updated Item Chapter
-Updated Masteries
-Almost updated the whole guide, only Jungle chapter missing
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