Ancient golem needs maybe just hp buff... why is it it gives less hp than support item now. Has no active that can give huge shield, more hp, good amount hp regen gives alot more gold over time honestly prob at this point and is only 200g more lol makes sense right.
Pantheon nerfs didn't happen.
SpawnOfHell wrote:
Because there is no way to nerf pantheon without making him useless. They try giving him elise treatment and only short stun lvl 1 but i think it would kill him and he would never be seen again in solo que or high play.
Cooper112 wrote:
Because there is no way to nerf pantheon without making him useless. They try giving him elise treatment and only short stun lvl 1 but i think it would kill him and he would never be seen again in solo que or high play.
Also there's no pressing need for it. Pantheon is strong atm but by no means a lot stronger than other popular junglers.
Anyway, I vote rework. Change is good!
Thoughts on lissandra mid?
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My Soraka Guide | My Review Service
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My Soraka Guide | My Review Service
Thanks a lot for the sig, jhoi! :)
Because this is an AMA at the same time:
I want to learn how to do "Frash Kick" on Lee Sin (I was watching an Asian streamer and he called it that, no idea why :|) but I don't know how to do it properly. Some say that you need to activate Dragon's Rage before you Flash and some say you don't.
I want to learn how to do "Frash Kick" on Lee Sin (I was watching an Asian streamer and he called it that, no idea why :|) but I don't know how to do it properly. Some say that you need to activate Dragon's Rage before you Flash and some say you don't.
Thanks to OwenTheAwesomer for the signature =)
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Once you get to 60-something stacks, you can actually heal yourself while doing Baron.
I tested it some more.
At one point I had 12k gold. Just running Flare, boots and Sheen.
I could still kill anyone on the enemy team.
Under their tower.
And have more hp coming out than I went in with.
They managed to kill me using 3 ulti's.
Under their tower.
The trade-off towards ganking: not so huge.
The lack of mana sustain hurts more.
Targets for stacks:
14:00 - 25 initial stacks
20:00 - 25-30 Feral stacks
30:00 - >60 Feral stacks